Files
TrinityCore/contrib/map_extractor/adt.h
Brian 889fbc5b0b * Renamed map extractor folder to something more fitting
--HG--
branch : trunk
rename : contrib/extractor/CMakeLists.txt => contrib/map_extractor/CMakeLists.txt
rename : contrib/extractor/README.linux => contrib/map_extractor/README.linux
rename : contrib/extractor/System.cpp => contrib/map_extractor/System.cpp
rename : contrib/extractor/VC90_AD.sln => contrib/map_extractor/VC90_AD.sln
rename : contrib/extractor/VC90_ad.vcproj => contrib/map_extractor/VC90_ad.vcproj
rename : contrib/extractor/ad => contrib/map_extractor/ad
rename : contrib/extractor/ad.exe => contrib/map_extractor/ad.exe
rename : contrib/extractor/adt.cpp => contrib/map_extractor/adt.cpp
rename : contrib/extractor/adt.h => contrib/map_extractor/adt.h
rename : contrib/extractor/dbcfile.cpp => contrib/map_extractor/dbcfile.cpp
rename : contrib/extractor/dbcfile.h => contrib/map_extractor/dbcfile.h
rename : contrib/extractor/debug/zlib.lib => contrib/map_extractor/debug/zlib.lib
rename : contrib/extractor/libmpq/CMakeLists.txt => contrib/map_extractor/libmpq/CMakeLists.txt
rename : contrib/extractor/libmpq/common.cpp => contrib/map_extractor/libmpq/common.cpp
rename : contrib/extractor/libmpq/common.h => contrib/map_extractor/libmpq/common.h
rename : contrib/extractor/libmpq/explode.cpp => contrib/map_extractor/libmpq/explode.cpp
rename : contrib/extractor/libmpq/explode.h => contrib/map_extractor/libmpq/explode.h
rename : contrib/extractor/libmpq/extract.cpp => contrib/map_extractor/libmpq/extract.cpp
rename : contrib/extractor/libmpq/huffman.cpp => contrib/map_extractor/libmpq/huffman.cpp
rename : contrib/extractor/libmpq/huffman.h => contrib/map_extractor/libmpq/huffman.h
rename : contrib/extractor/libmpq/mpq.cpp => contrib/map_extractor/libmpq/mpq.cpp
rename : contrib/extractor/libmpq/mpq.h => contrib/map_extractor/libmpq/mpq.h
rename : contrib/extractor/libmpq/parser.cpp => contrib/map_extractor/libmpq/parser.cpp
rename : contrib/extractor/libmpq/wave.cpp => contrib/map_extractor/libmpq/wave.cpp
rename : contrib/extractor/libmpq/wave.h => contrib/map_extractor/libmpq/wave.h
rename : contrib/extractor/libmpq/zconf.h => contrib/map_extractor/libmpq/zconf.h
rename : contrib/extractor/libmpq/zlib.h => contrib/map_extractor/libmpq/zlib.h
rename : contrib/extractor/loadlib/CMakeLists.txt => contrib/map_extractor/loadlib/CMakeLists.txt
rename : contrib/extractor/loadlib/adt.cpp => contrib/map_extractor/loadlib/adt.cpp
rename : contrib/extractor/loadlib/adt.h => contrib/map_extractor/loadlib/adt.h
rename : contrib/extractor/loadlib/loadlib.cpp => contrib/map_extractor/loadlib/loadlib.cpp
rename : contrib/extractor/loadlib/loadlib.h => contrib/map_extractor/loadlib/loadlib.h
rename : contrib/extractor/loadlib/wdt.cpp => contrib/map_extractor/loadlib/wdt.cpp
rename : contrib/extractor/loadlib/wdt.h => contrib/map_extractor/loadlib/wdt.h
rename : contrib/extractor/mpq_libmpq.cpp => contrib/map_extractor/mpq_libmpq.cpp
rename : contrib/extractor/mpq_libmpq.h => contrib/map_extractor/mpq_libmpq.h
rename : contrib/extractor/release/zlib.lib => contrib/map_extractor/release/zlib.lib
2010-05-03 20:06:29 -06:00

131 lines
2.1 KiB
C++

#ifndef ADT_H
#define ADT_H
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#define UNITSIZE (CHUNKSIZE / 8.0f)
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint32;
class Liquid;
typedef struct
{
float x;
float y;
float z;
} svec;
typedef struct
{
double x;
double y;
double z;
} vec;
typedef struct
{
vec v[3];
} triangle;
typedef struct
{
float v9[16 * 8 + 1][16 * 8 + 1];
float v8[16 * 8][16 * 8];
} Cell;
typedef struct
{
double v9[9][9];
double v8[8][8];
uint16 area_id;
} chunk;
typedef struct
{
chunk ch[16][16];
} mcell;
struct MapChunkHeader
{
uint32 flags;
uint32 ix;
uint32 iy;
uint32 nLayers;
uint32 nDoodadRefs;
uint32 ofsHeight;
uint32 ofsNormal;
uint32 ofsLayer;
uint32 ofsRefs;
uint32 ofsAlpha;
uint32 sizeAlpha;
uint32 ofsShadow;
uint32 sizeShadow;
uint32 areaid;
uint32 nMapObjRefs;
uint32 holes;
uint16 s1;
uint16 s2;
uint32 d1;
uint32 d2;
uint32 d3;
uint32 predTex;
uint32 nEffectDoodad;
uint32 ofsSndEmitters;
uint32 nSndEmitters;
uint32 ofsLiquid; // not use in WotLK
uint32 sizeLiquid; // not use in WotLK
float zpos;
float xpos;
float ypos;
uint32 textureId; // new offsColorValues in WotLK
uint32 props;
uint32 effectId;
};
typedef struct
{
uint32 offsData1;
uint32 used;
uint32 offsData2;
} MH2O_offsData;
typedef struct
{
uint16 LiquidTypeId;
uint16 type;
float heightLevel1;
float heightLevel2;
uint8 xOffset;
uint8 yOffset;
uint8 width;
uint8 height;
uint32 ofsData2a;
uint32 ofsData2b;
} MH2O_Data1;
typedef struct
{
uint16 unk1;
uint16 unk2;
float height;
} LiqData;
enum LiquidType
{
LIQUID_TYPE_WATER = 0,
LIQUID_TYPE_OCEAN = 1,
LIQUID_TYPE_MAGMA = 2,
LIQUID_TYPE_SLIME = 3
};
class MPQFile;
float *MapLiqHeight;
uint8 *MapLiqFlag;
uint32 k, m, chunk_num;
void LoadMapChunk(MPQFile &, chunk*);
#endif