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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-25 19:31:59 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
bbca7e7da3303051df16d14693d5de65d8620919
TrinityCore/src/server/game/Entities
History
Nyeriah 0043a5dd22 Core/Players: Fix a flaw as timed quests can still turn failed even if complete
2014-12-21 21:46:42 -02:00
..
Corpse
Core/Spells: consider spell speed in SPELL_EFFECT_CHARGE
2014-09-17 23:24:31 +02:00
Creature
Core/Players: Fix players not being notified if on loading screen
2014-10-17 22:35:28 +02:00
DynamicObject
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
GameObject
Core/Players: Fix players not being notified if on loading screen
2014-10-17 22:35:28 +02:00
Item
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Object
Core: Use the correct function to convert strings to unsigned longs and unsigned long longs
2014-11-26 02:21:50 +00:00
Pet
Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code)
2014-09-19 03:30:02 +01:00
Player
Core/Players: Fix a flaw as timed quests can still turn failed even if complete
2014-12-21 21:46:42 -02:00
Totem
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Transport
Core/Entities: Removed the possibility to teleport non-player objects to different maps
2014-10-08 20:24:55 +02:00
Unit
Core: Use the correct function to convert strings to unsigned longs and unsigned long longs
2014-11-26 02:21:50 +00:00
Vehicle
Core/BattlegroundIC:
2014-10-18 21:33:21 +01:00
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