mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-22 10:05:32 +01:00
- Spell bonus calculation and penalty was done twice, but it's simply flat +SP, which should be taken into account before other bonuses
- Fixed missing code from SpellDamageBonusDone/SpellHealingBonusDone and killed multiplication by stack amount twice for default coefficient spells (already multiplied on level penalty)
(cherry picked from commit 4d14f613f3)