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TrinityCore/src
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MitchesD ab831507c6 Core/Conditions: extended CONDITION_NEAR_CREATURE, condition value 3 is now used to check for dead creature entries (0 - alive, 1 - dead)
* I used 0 for alive to avoid touching all conditions with this type

(cherry picked from commit cdb5bd3eb7)
2015-12-03 21:41:03 +01:00
..
common
Core/Util: Add a urandms(min,max) helper to make urand(min*IN_MILLISECONDS, max*IN_MILLISECONDS) shorter to write for random time intervals (boss scripts).
2015-11-28 23:53:04 +01:00
genrev
Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared library, which allows cache hits to happen more likely
2015-08-16 17:15:38 +02:00
server
Core/Conditions: extended CONDITION_NEAR_CREATURE, condition value 3 is now used to check for dead creature entries (0 - alive, 1 - dead)
2015-12-03 21:41:03 +01:00
tools
Tools/MMapGenerator: Fix an edge case of infinite loop
2015-11-25 21:49:27 +01:00
CMakeLists.txt
Core/BuildSystem: Merged crypto and gitrevision into common, cleaned include directory lists (to mimic 6.x buildsystem)
2015-08-24 03:38:54 +02:00
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