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bd82427d65cc1afaf45d711dbf422b93c475ae8a
TrinityCore/src/server/game/AI
History
Machiavelli aefbc5701c Core/SAI: Remove an improper value in case switch.. no idea when/how/why that got there, but it's conflicting with recent changes.
2011-12-11 19:04:21 +01:00
..
CoreAI
Core/SAI: Preliminary implementation of SMART_EVENT_GAME_EVENT_START and SMART_EVENT_GAME_EVENT_END {param1: game_event.entry}
2011-12-11 16:23:43 +01:00
EventAI
Core/Grid:
2011-10-19 17:40:44 +01:00
ScriptedAI
Core/Grid:
2011-10-19 17:40:44 +01:00
SmartScripts
Core/SAI: Remove an improper value in case switch.. no idea when/how/why that got there, but it's conflicting with recent changes.
2011-12-11 19:04:21 +01:00
CreatureAI.cpp
Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration of the same name in outer scope.)
2011-11-23 17:55:16 +01:00
CreatureAI.h
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
2011-09-29 09:32:55 +02:00
CreatureAIFactory.h
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
CreatureAIImpl.h
Core/Scripts: Limited possible phase number for EventMap to prevent overflows
2011-10-05 16:43:43 +02:00
CreatureAIRegistry.cpp
Core/AI: Removed crappy and unused AOEAI
2011-06-11 12:17:01 +02:00
CreatureAIRegistry.h
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
CreatureAISelector.cpp
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
CreatureAISelector.h
Core/AI: Code style and cleanups
2011-08-18 14:55:59 -03:00
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