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* Implemented packet and vision forwarding through possessed units * Added new OnPossess script call alerting scripts on when possession is applied/removed * Moved fall damage and fall under map calculations into the Player class * Added new PossessedAI that is applied only while possession on creature is active * Implemented summon possessed spell effect * Fixed Eyes of the Beast --HG-- branch : trunk
5 lines
340 B
SQL
5 lines
340 B
SQL
DELETE FROM `command` WHERE name IN ('possess', 'unpossess');
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INSERT INTO `command` (name,security,help) VALUES
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('possess',3,'Syntax: .possess\r\n\r\nPossesses indefinitely the selected creature.'),
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('unpossess',3,'Syntax: .unpossess\r\n\r\nIf you are possessed, unpossesses yourself; otherwise unpossesses current possessed target.');
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