Logo
Explore Help
Register Sign In
Mirror/TrinityCore
1
0
Fork 0
You've already forked TrinityCore
mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-20 01:15:35 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
bf35a3e2e726401ac6cd04756d3feaaabec01517
TrinityCore/src
History
Ovahlord bf35a3e2e7 Scripts/World: drop unnecessary GameTime shenanigans from training dummy's script and correct scripting model for current combat / threading model. The dummy will no longer get stuck in a 'engaged' state.
* additionally the combat times will now be updated in realtime instead of a 500ms interval which will lead to pin-point accurate results.
2020-07-23 14:37:59 +02:00
..
common
nopch fix
2020-07-22 17:18:37 +02:00
genrev
New year
2020-01-04 18:32:38 +01:00
server
Scripts/World: drop unnecessary GameTime shenanigans from training dummy's script and correct scripting model for current combat / threading model. The dummy will no longer get stuck in a 'engaged' state.
2020-07-23 14:37:59 +02:00
tools
Core/Misc: added more fallthrough attributes and added some missing breaks reported by CI
2020-07-19 12:24:58 +02:00
CMakeLists.txt
New year
2020-01-04 18:32:38 +01:00
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API