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74 lines
2.9 KiB
C++
74 lines
2.9 KiB
C++
/*
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* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __CHATTEXT_BUILDER_H
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#define __CHATTEXT_BUILDER_H
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#include "Chat.h"
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#include "ObjectMgr.h"
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namespace Trinity
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{
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class BroadcastTextBuilder
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{
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public:
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BroadcastTextBuilder(Unit const* obj, ChatMsg msgType, uint32 textId, WorldObject const* target = nullptr, uint32 achievementId = 0)
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: _source(obj), _msgType(msgType), _textId(textId), _target(target), _achievementId(achievementId) { }
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void operator()(WorldPacket& data, LocaleConstant locale)
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{
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BroadcastText const* bct = sObjectMgr->GetBroadcastText(_textId);
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ChatHandler::BuildChatPacket(data, _msgType, bct ? Language(bct->Language) : LANG_UNIVERSAL, _source, _target, bct ? bct->GetText(locale, _source->getGender()) : "", _achievementId, "", locale);
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}
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size_t operator()(WorldPacket* data, LocaleConstant locale) const
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{
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BroadcastText const* bct = sObjectMgr->GetBroadcastText(_textId);
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return ChatHandler::BuildChatPacket(*data, _msgType, bct ? Language(bct->Language) : LANG_UNIVERSAL, _source, _target, bct ? bct->GetText(locale, _source->getGender()) : "", _achievementId, "", locale);
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}
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private:
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Unit const* _source;
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ChatMsg _msgType;
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uint32 _textId;
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WorldObject const* _target;
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uint32 _achievementId;
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};
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class CustomChatTextBuilder
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{
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public:
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CustomChatTextBuilder(WorldObject const* obj, ChatMsg msgType, std::string const& text, Language language = LANG_UNIVERSAL, WorldObject const* target = nullptr)
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: _source(obj), _msgType(msgType), _text(text), _language(language), _target(target) { }
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void operator()(WorldPacket& data, LocaleConstant locale)
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{
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ChatHandler::BuildChatPacket(data, _msgType, _language, _source, _target, _text, 0, "", locale);
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}
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private:
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WorldObject const* _source;
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ChatMsg _msgType;
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std::string _text;
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Language _language;
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WorldObject const* _target;
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};
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}
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// namespace Trinity
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#endif // __CHATTEXT_BUILDER_H
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