mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-22 18:15:31 +01:00
--HG-- branch : trunk rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh rename : opt/conf_merge/README => contrib/conf_merge/README rename : opt/conf_merge/index.php => contrib/conf_merge/index.php rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt rename : doc/DocStructure.dox => docs/DocStructure.dox rename : doc/Doxyfile.in => docs/Doxyfile.in rename : doc/EventAI.txt => docs/EventAI.txt rename : doc/HowToScript.txt => docs/HowToScript.txt rename : doc/TextTables.txt => docs/TextTables.txt rename : doc/UnixInstall.txt => docs/UnixInstall.txt rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
177 lines
3.9 KiB
C++
177 lines
3.9 KiB
C++
/**
|
|
@file Cylinder.cpp
|
|
|
|
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
|
|
|
|
@created 2003-02-07
|
|
@edited 2006-02-18
|
|
|
|
Copyright 2000-2006, Morgan McGuire.
|
|
All rights reserved.
|
|
*/
|
|
|
|
#include "G3D/platform.h"
|
|
#include "G3D/Cylinder.h"
|
|
#include "G3D/BinaryInput.h"
|
|
#include "G3D/BinaryOutput.h"
|
|
#include "G3D/LineSegment.h"
|
|
#include "G3D/CoordinateFrame.h"
|
|
#include "G3D/Line.h"
|
|
#include "G3D/AABox.h"
|
|
|
|
namespace G3D {
|
|
|
|
Cylinder::Cylinder(class BinaryInput& b) {
|
|
deserialize(b);
|
|
}
|
|
|
|
|
|
Cylinder::Cylinder() {
|
|
}
|
|
|
|
|
|
Cylinder::Cylinder(const Vector3& _p1, const Vector3& _p2, float _r)
|
|
: p1(_p1), p2(_p2), mRadius(_r) {
|
|
}
|
|
|
|
|
|
void Cylinder::serialize(class BinaryOutput& b) const {
|
|
p1.serialize(b);
|
|
p2.serialize(b);
|
|
b.writeFloat64(mRadius);
|
|
}
|
|
|
|
|
|
void Cylinder::deserialize(class BinaryInput& b) {
|
|
p1.deserialize(b);
|
|
p2.deserialize(b);
|
|
mRadius = b.readFloat64();
|
|
}
|
|
|
|
|
|
Line Cylinder::axis() const {
|
|
return Line::fromTwoPoints(p1, p2);
|
|
}
|
|
|
|
|
|
|
|
float Cylinder::radius() const {
|
|
return mRadius;
|
|
}
|
|
|
|
|
|
float Cylinder::volume() const {
|
|
return
|
|
(float)pi() * square(mRadius) * (p1 - p2).magnitude();
|
|
}
|
|
|
|
|
|
float Cylinder::area() const {
|
|
return
|
|
// Sides
|
|
(twoPi() * mRadius) * height() +
|
|
|
|
// Caps
|
|
twoPi() * square(mRadius);
|
|
}
|
|
|
|
void Cylinder::getBounds(AABox& out) const {
|
|
Vector3 min = p1.min(p2) - (Vector3(1, 1, 1) * mRadius);
|
|
Vector3 max = p1.max(p2) + (Vector3(1, 1, 1) * mRadius);
|
|
out = AABox(min, max);
|
|
}
|
|
|
|
bool Cylinder::contains(const Vector3& p) const {
|
|
return LineSegment::fromTwoPoints(p1, p2).distanceSquared(p) <= square(mRadius);
|
|
}
|
|
|
|
|
|
void Cylinder::getReferenceFrame(CoordinateFrame& cframe) const {
|
|
cframe.translation = center();
|
|
|
|
Vector3 Y = (p1 - p2).direction();
|
|
Vector3 X = (abs(Y.dot(Vector3::unitX())) > 0.9) ? Vector3::unitY() : Vector3::unitX();
|
|
Vector3 Z = X.cross(Y).direction();
|
|
X = Y.cross(Z);
|
|
cframe.rotation.setColumn(0, X);
|
|
cframe.rotation.setColumn(1, Y);
|
|
cframe.rotation.setColumn(2, Z);
|
|
}
|
|
|
|
|
|
void Cylinder::getRandomSurfacePoint(Vector3& p, Vector3& N) const {
|
|
float h = height();
|
|
float r = radius();
|
|
|
|
// Create a random point on a standard cylinder and then rotate to the global frame.
|
|
|
|
// Relative areas (factor of 2PI already taken out)
|
|
float capRelArea = square(r) / 2.0f;
|
|
float sideRelArea = r * h;
|
|
|
|
float r1 = uniformRandom(0, capRelArea * 2 + sideRelArea);
|
|
|
|
if (r1 < capRelArea * 2) {
|
|
|
|
// Select a point uniformly at random on a disk
|
|
// @cite http://mathworld.wolfram.com/DiskPointPicking.html
|
|
float a = uniformRandom(0, (float)twoPi());
|
|
float r2 = sqrt(uniformRandom(0, 1)) * r;
|
|
p.x = cos(a) * r2;
|
|
p.z = sin(a) * r2;
|
|
|
|
N.x = 0;
|
|
N.z = 0;
|
|
if (r1 < capRelArea) {
|
|
// Top
|
|
p.y = h / 2.0f;
|
|
N.y = 1;
|
|
} else {
|
|
// Bottom
|
|
p.y = -h / 2.0f;
|
|
N.y = -1;
|
|
}
|
|
} else {
|
|
// Side
|
|
float a = uniformRandom(0, (float)twoPi());
|
|
N.x = cos(a);
|
|
N.y = 0;
|
|
N.z = sin(a);
|
|
p.x = N.x * r;
|
|
p.z = N.y * r;
|
|
p.y = uniformRandom(-h / 2.0f, h / 2.0f);
|
|
}
|
|
|
|
// Transform to world space
|
|
CoordinateFrame cframe;
|
|
getReferenceFrame(cframe);
|
|
|
|
p = cframe.pointToWorldSpace(p);
|
|
N = cframe.normalToWorldSpace(N);
|
|
}
|
|
|
|
|
|
Vector3 Cylinder::randomInteriorPoint() const {
|
|
float h = height();
|
|
float r = radius();
|
|
|
|
// Create a random point in a standard cylinder and then rotate to the global frame.
|
|
|
|
// Select a point uniformly at random on a disk
|
|
// @cite http://mathworld.wolfram.com/DiskPointPicking.html
|
|
float a = uniformRandom(0, (float)twoPi());
|
|
float r2 = sqrt(uniformRandom(0, 1)) * r;
|
|
|
|
Vector3 p( cos(a) * r2,
|
|
uniformRandom(-h / 2.0f, h / 2.0f),
|
|
sin(a) * r2);
|
|
|
|
// Transform to world space
|
|
CoordinateFrame cframe;
|
|
getReferenceFrame(cframe);
|
|
|
|
return cframe.pointToWorldSpace(p);
|
|
}
|
|
|
|
} // namespace
|