Logo
Explore Help
Register Sign In
Mirror/TrinityCore
1
0
Fork 0
You've already forked TrinityCore
mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-21 09:44:45 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
c26c128ba6d05d4692c01c469a32a726f4f897cf
TrinityCore/src/server/shared/Utilities
History
QAston 2352fc7cdf *Add base scripting interfce for spells - thanks to Brian for help in making it compile with GCC.
*Add hook for handling spell effects in new scripting system.

--HG--
branch : trunk
2010-07-24 22:41:42 +02:00
..
ByteConverter.h
* Lib trinitydatabase builds again
2010-06-07 07:58:31 -06:00
EventProcessor.cpp
* Get rid of framework and move the files to game and shared.
2010-06-06 23:44:21 +02:00
EventProcessor.h
* Nope not yet
2010-06-07 09:23:19 -06:00
ProgressBar.cpp
* Restructuring shared.
2010-06-06 23:18:57 +02:00
ProgressBar.h
* shared lib builds again under Linux.
2010-06-07 07:13:35 -06:00
ServiceWin32.cpp
* Renamed several VS projects and the executables they produce to reflect the new naming convention.
2010-06-23 01:47:41 +02:00
ServiceWin32.h
* Renamed several VS projects and the executables they produce to reflect the new naming convention.
2010-06-23 01:47:41 +02:00
SignalHandler.h
* Restructuring shared.
2010-06-06 23:18:57 +02:00
Timer.h
* Lib trinitydatabase builds again
2010-06-07 07:58:31 -06:00
Util.cpp
* Renamed several VS projects and the executables they produce to reflect the new naming convention.
2010-06-23 01:47:41 +02:00
Util.h
*Add base scripting interfce for spells - thanks to Brian for help in making it compile with GCC.
2010-07-24 22:41:42 +02:00
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API