Files
TrinityCore/src
megamage c3d14c8241 [7450] Fixes and improvements in TARGET_BEHIND_VICTIM, SPELL_EFFECT_JUMP2, SPELL_EFFECT_TELEPORT_UNITS work. Author: VladimirMangos
* Move near teleport code for player/creature in Unit::NearTeleportTo
    * Allow correctly seelct target and end point orientation for script casted spells with TARGET_BEHIND_VICTIM
    * Replace use BuildTeleportAckMsg by BuildHeartBeatMsg for creature teleports. BuildTeleportAckMsg
      set active mover for targeted player to affected creature and "freeze" player.

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