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*Proper Maexxna Web Spray locations (old locations sent players flying into the air) --HG-- branch : trunk
102 lines
3.2 KiB
C++
102 lines
3.2 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef TRINITYCORE_TEMPSUMMON_H
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#define TRINITYCORE_TEMPSUMMON_H
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#include "Creature.h"
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class TRINITY_DLL_SPEC TempSummon : public Creature
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{
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public:
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explicit TempSummon(SummonPropertiesEntry const *properties, Unit *owner);
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virtual ~TempSummon(){};
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void Update(uint32 time);
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virtual void InitStats(uint32 lifetime);
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virtual void InitSummon();
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void UnSummon();
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void RemoveFromWorld();
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void SetTempSummonType(TempSummonType type);
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void SaveToDB();
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Unit* GetSummoner() const;
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uint64 const& GetSummonerGUID() { return m_summonerGUID; }
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const SummonPropertiesEntry * const m_Properties;
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private:
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TempSummonType m_type;
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uint32 m_timer;
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uint32 m_lifetime;
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uint64 m_summonerGUID;
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};
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class Minion : public TempSummon
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{
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public:
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Minion(SummonPropertiesEntry const *properties, Unit *owner);
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void InitStats(uint32 duration);
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void RemoveFromWorld();
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Unit *GetOwner() { return m_owner; }
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float GetFollowAngle() const { return m_followAngle; }
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void SetFollowAngle(float angle) { m_followAngle = angle; }
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bool IsPetGhoul() const {return GetEntry() == 26125;} // Ghoul may be guardian or pet
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bool IsGuardianPet() const;
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protected:
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Unit * const m_owner;
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float m_followAngle;
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};
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class Guardian : public Minion
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{
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public:
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Guardian(SummonPropertiesEntry const *properties, Unit *owner);
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void InitStats(uint32 duration);
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bool InitStatsForLevel(uint8 level);
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void InitSummon();
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bool UpdateStats(Stats stat);
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bool UpdateAllStats();
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void UpdateResistances(uint32 school);
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void UpdateArmor();
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void UpdateMaxHealth();
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void UpdateMaxPower(Powers power);
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void UpdateAttackPowerAndDamage(bool ranged = false);
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void UpdateDamagePhysical(WeaponAttackType attType);
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int32 GetBonusDamage() { return m_bonusdamage; }
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void SetBonusDamage(int32 damage) { m_bonusdamage = damage; }
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protected:
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int32 m_bonusdamage;
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};
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class Puppet : public Minion
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{
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public:
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Puppet(SummonPropertiesEntry const *properties, Unit *owner);
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void InitStats(uint32 duration);
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void InitSummon();
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void Update(uint32 time);
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void RemoveFromWorld();
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protected:
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Player *m_owner;
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};
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#endif
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