mirror of
https://github.com/TrinityCore/TrinityCore.git
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Core/Transports: Properly delink units from transports on transport desutruction. - Thanks to Shauren for help. Core/ObjectAccessor: Unload corpse 'storage' in added UnloadAll method called in WorldRunnable postservice hook. Core/Master: Change some postservice queries to syncrhonous (direct) execution to ensure execution on shutdown Core/Master: Remove redundant calls to ACE::init and ACE::fini These changes were made to fix crash/freeze issues on shutdown.
156 lines
4.7 KiB
C++
Executable File
156 lines
4.7 KiB
C++
Executable File
/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/// \addtogroup Trinityd Trinity Daemon
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/// @{
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/// \file
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#include <openssl/opensslv.h>
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#include <openssl/crypto.h>
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#include <ace/Version.h>
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#include "Common.h"
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#include "Database/DatabaseEnv.h"
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#include "Configuration/Config.h"
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#include "Log.h"
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#include "Master.h"
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#ifndef _TRINITY_CORE_CONFIG
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# define _TRINITY_CORE_CONFIG "worldserver.conf"
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#endif //_TRINITY_CORE_CONFIG
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#ifdef _WIN32
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#include "ServiceWin32.h"
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char serviceName[] = "TrinityCore";
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char serviceLongName[] = "Trinity core service";
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char serviceDescription[] = "Massive Network Game Object Server";
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/*
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* -1 - not in service mode
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* 0 - stopped
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* 1 - running
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* 2 - paused
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*/
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int m_ServiceStatus = -1;
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#endif
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WorldDatabaseWorkerPool WorldDatabase; ///< Accessor to the world database
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CharacterDatabaseWorkerPool CharacterDatabase; ///< Accessor to the character database
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LoginDatabaseWorkerPool LoginDatabase; ///< Accessor to the realm/login database
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uint32 realmID; ///< Id of the realm
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/// Print out the usage string for this program on the console.
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void usage(const char *prog)
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{
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sLog->outString("Usage: \n %s [<options>]\n"
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" -c config_file use config_file as configuration file\n\r"
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#ifdef _WIN32
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" Running as service functions:\n\r"
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" --service run as service\n\r"
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" -s install install service\n\r"
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" -s uninstall uninstall service\n\r"
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#endif
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,prog);
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}
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/// Launch the Trinity server
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extern int main(int argc, char **argv)
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{
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///- Command line parsing to get the configuration file name
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char const* cfg_file = _TRINITY_CORE_CONFIG;
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int c=1;
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while( c < argc )
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{
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if( strcmp(argv[c],"-c") == 0)
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{
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if( ++c >= argc )
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{
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sLog->outError("Runtime-Error: -c option requires an input argument");
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usage(argv[0]);
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return 1;
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}
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else
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cfg_file = argv[c];
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}
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#ifdef _WIN32
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////////////
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//Services//
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////////////
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if( strcmp(argv[c],"-s") == 0)
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{
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if( ++c >= argc )
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{
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sLog->outError("Runtime-Error: -s option requires an input argument");
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usage(argv[0]);
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return 1;
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}
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if( strcmp(argv[c],"install") == 0)
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{
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if (WinServiceInstall())
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sLog->outString("Installing service");
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return 1;
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}
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else if( strcmp(argv[c],"uninstall") == 0)
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{
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if(WinServiceUninstall())
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sLog->outString("Uninstalling service");
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return 1;
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}
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else
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{
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sLog->outError("Runtime-Error: unsupported option %s",argv[c]);
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usage(argv[0]);
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return 1;
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}
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}
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if( strcmp(argv[c],"--service") == 0)
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{
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WinServiceRun();
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}
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////
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#endif
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++c;
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}
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if (!sConfig->SetSource(cfg_file))
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{
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sLog->outError("Invalid or missing configuration file : %s", cfg_file);
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sLog->outError("Verify that the file exists and has \'[worldserver]' written in the top of the file!");
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return 1;
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}
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sLog->outString("Using configuration file %s.", cfg_file);
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sLog->outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
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sLog->outDetail("Using ACE: %s", ACE_VERSION);
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///- and run the 'Master'
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/// \todo Why do we need this 'Master'? Can't all of this be in the Main as for Realmd?
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int ret = sMaster->Run();
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// at sMaster return function exist with codes
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// 0 - normal shutdown
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// 1 - shutdown at error
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// 2 - restart command used, this code can be used by restarter for restart Trinityd
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return ret;
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}
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/// @}
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