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Code Issues Packages Projects Releases Wiki Activity
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c70792df02858a93c156ac00b4a1fdd366c994ec
TrinityCore/src/server/game/Entities
History
Kandera c70792df02 Core/Scripting: add the ability to access loot/go state changed events for gameobjects from cpp scripting. (malcrom's idea)
2012-05-16 08:47:43 -04:00
..
Corpse
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Creature
Core/Threat: Fix by faq.
2012-05-13 11:33:42 -02:30
DynamicObject
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
GameObject
Core/Scripting: add the ability to access loot/go state changed events for gameobjects from cpp scripting. (malcrom's idea)
2012-05-16 08:47:43 -04:00
Item
Core: Fix Item::SaveRefundDataToDB prepared statement parameters
2012-04-04 00:29:22 +02:00
Object
Fix build and correct minor codestyle issue.
2012-04-28 15:10:52 +02:00
Pet
Core/Spells: Separation caster/target part damage/heal bonus calculations.
2012-04-28 23:32:25 +03:00
Player
Core/Items: fix compile error from previous commit. use item instead of bag.
2012-05-08 10:06:38 -04:00
Totem
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Transport
Core/Transport: Set GAMEOBJECT_FLAGS from DB for transports, not hardcoded
2012-05-09 03:08:34 +02:00
Unit
Core/Spells: more immunities fixes! mechanics are supposed to be checked for finding out if immune to the entire spell.
2012-05-15 15:07:53 -04:00
Vehicle
Core/Vehicles: Fixed creature passengers falling off vehicles at client side
2012-04-24 17:19:41 +02:00
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