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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-25 03:12:09 +01:00
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c7208d5a6e1fda89bd492fe5d9410d68e05f68f8
TrinityCore/src/server
History
Ovahlord c7208d5a6e Core/Units: implement reduced attack rage generation for players below level 10. This reduction will diminish as the player approaches level 10
2024-12-29 00:22:18 +01:00
..
bnetserver
Core/JSON: Prevent more out of bounds memory accesses in json deserialization
2024-12-26 11:54:59 +01:00
database
Core/Misc: Fixed build with c++23 enabled
2024-12-16 16:43:42 +01:00
game
Core/Units: implement reduced attack rage generation for players below level 10. This reduction will diminish as the player approaches level 10
2024-12-29 00:22:18 +01:00
proto
Core/Proto: Remove blank lines
2024-11-01 08:02:02 +01:00
scripts
Core/Units: moved melee attack rage generation into Unit::AttackerStateUpdate and send the generated rage in combat log packet instead of power update packets
2024-12-26 13:12:19 +01:00
shared
Core/PacketIO: Fixed writing exactly 32 bits
2024-12-20 17:34:05 +01:00
worldserver
Dep: Replace basic_deadline_timer with std::chrono based basic_waitable_timer
2024-12-12 19:58:52 +01:00
CMakeLists.txt
Core/Common: Compile ServiceWin32 as part of common project instead of directly adding its source files to both server executables
2024-09-16 17:32:28 +02:00
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