Files
TrinityCore/dep/CascLib/src/CascOpenStorage.cpp

1171 lines
37 KiB
C++

/*****************************************************************************/
/* CascOpenStorage.cpp Copyright (c) Ladislav Zezula 2014 */
/*---------------------------------------------------------------------------*/
/* Storage functions for CASC */
/* Note: WoW6 offsets refer to WoW.exe 6.0.3.19116 (32-bit) */
/* SHA1: c10e9ffb7d040a37a356b96042657e1a0c95c0dd */
/*---------------------------------------------------------------------------*/
/* Date Ver Who Comment */
/* -------- ---- --- ------- */
/* 29.04.14 1.00 Lad The first version of CascOpenStorage.cpp */
/*****************************************************************************/
#define __CASCLIB_SELF__
#include "CascLib.h"
#include "CascCommon.h"
//-----------------------------------------------------------------------------
// Local structures
// Size of one segment in the ENCODING table
// The segment is filled by entries of type
#define CASC_ENCODING_SEGMENT_SIZE 0x1000
typedef struct _BLOCK_SIZE_AND_HASH
{
DWORD cbBlockSize;
DWORD dwBlockHash;
} BLOCK_SIZE_AND_HASH, *PBLOCK_SIZE_AND_HASH;
typedef struct _FILE_INDEX_HEADER_V1
{
USHORT field_0;
BYTE KeyIndex; // Key index (0 for data.i0x, 1 for data.i1x, 2 for data.i2x etc.)
BYTE align_3;
DWORD field_4;
ULONGLONG field_8;
ULONGLONG MaxFileOffset;
BYTE SpanSizeBytes;
BYTE SpanOffsBytes;
BYTE KeyBytes;
BYTE SegmentBits; // Number of bits for file offset
DWORD KeyCount1;
DWORD KeyCount2;
DWORD KeysHash1;
DWORD KeysHash2;
DWORD dwHeaderHash;
} FILE_INDEX_HEADER_V1, *PFILE_INDEX_HEADER_V1;
typedef struct _FILE_INDEX_HEADER_V2
{
USHORT IndexVersion; // Must be 0x07
BYTE KeyIndex; // Must be equal to the file key index
BYTE ExtraBytes; // (?) Extra bytes in the key record
BYTE SpanSizeBytes; // Size of field with file size
BYTE SpanOffsBytes; // Size of field with file offset
BYTE KeyBytes; // Size of the file key (bytes)
BYTE SegmentBits; // Number of bits for the file offset (rest is archive index)
ULONGLONG MaxFileOffset;
} FILE_INDEX_HEADER_V2, *PFILE_INDEX_HEADER_V2;
typedef struct _FILE_ENCODING_SEGMENT
{
BYTE FirstEncodingKey[MD5_HASH_SIZE]; // The first encoding key in the segment
BYTE SegmentHash[MD5_HASH_SIZE]; // MD5 hash of the entire segment
} FILE_ENCODING_SEGMENT, *PFILE_ENCODING_SEGMENT;
//-----------------------------------------------------------------------------
// Local variables
static const TCHAR * szAllowedHexChars = _T("0123456789aAbBcCdDeEfF");
static const TCHAR * szIndexFormat_V1 = _T("data.i%x%x");
static const TCHAR * szIndexFormat_V2 = _T("%02x%08x.idx");
//-----------------------------------------------------------------------------
// Local functions
inline void CopyFileKey(LPBYTE Trg, LPBYTE Src)
{
Trg[0x00] = Src[0x00];
Trg[0x01] = Src[0x01];
Trg[0x02] = Src[0x02];
Trg[0x03] = Src[0x03];
Trg[0x04] = Src[0x04];
Trg[0x05] = Src[0x05];
Trg[0x06] = Src[0x06];
Trg[0x07] = Src[0x07];
Trg[0x08] = Src[0x08];
Trg[0x09] = Src[0x09];
Trg[0x0A] = Src[0x0A];
Trg[0x0B] = Src[0x0B];
Trg[0x0C] = Src[0x0C];
Trg[0x0D] = Src[0x0D];
Trg[0x0E] = Src[0x0E];
Trg[0x0F] = Src[0x0F];
}
TCascStorage * IsValidStorageHandle(HANDLE hStorage)
{
TCascStorage * hs = (TCascStorage *)hStorage;
return (hs != NULL && hs->szClassName != NULL && !strcmp(hs->szClassName, "TCascStorage")) ? hs : NULL;
}
// "data.iXY"
static bool IsIndexFileName_V1(const TCHAR * szFileName)
{
// Check if the name looks like a valid index file
return (_tcslen(szFileName) == 8 &&
_tcsnicmp(szFileName, _T("data.i"), 6) == 0 &&
_tcsspn(szFileName + 6, szAllowedHexChars) == 2);
}
static bool IsIndexFileName_V2(const TCHAR * szFileName)
{
// Check if the name looks like a valid index file
return (_tcslen(szFileName) == 14 &&
_tcsspn(szFileName, _T("0123456789aAbBcCdDeEfF")) == 0x0A &&
_tcsicmp(szFileName + 0x0A, _T(".idx")) == 0);
}
static bool IsCascIndexHeader_V1(LPBYTE pbFileData, DWORD cbFileData)
{
PFILE_INDEX_HEADER_V1 pIndexHeader = (PFILE_INDEX_HEADER_V1)pbFileData;
DWORD dwHeaderHash;
bool bResult = false;
// Check the size
if(cbFileData >= sizeof(FILE_INDEX_HEADER_V1))
{
// Save the header hash
dwHeaderHash = pIndexHeader->dwHeaderHash;
pIndexHeader->dwHeaderHash = 0;
// Calculate the hash
if(hashlittle(pIndexHeader, sizeof(FILE_INDEX_HEADER_V1), 0) == dwHeaderHash)
bResult = true;
// Put the hash back
pIndexHeader->dwHeaderHash = dwHeaderHash;
}
return bResult;
}
static bool IsCascIndexHeader_V2(LPBYTE pbFileData, DWORD cbFileData)
{
PBLOCK_SIZE_AND_HASH pSizeAndHash = (PBLOCK_SIZE_AND_HASH)pbFileData;
unsigned int HashHigh = 0;
unsigned int HashLow = 0;
// Check for the header
if(cbFileData < sizeof(BLOCK_SIZE_AND_HASH) || pSizeAndHash->cbBlockSize < 0x10)
return false;
if(cbFileData < pSizeAndHash->cbBlockSize + sizeof(BLOCK_SIZE_AND_HASH))
return false;
// The index header for CASC v 2.0 begins with length and checksum
hashlittle2(pSizeAndHash + 1, pSizeAndHash->cbBlockSize, &HashHigh, &HashLow);
return (HashHigh == pSizeAndHash->dwBlockHash);
}
static bool CutLastPathPart(TCHAR * szWorkPath)
{
size_t nLength = _tcslen(szWorkPath);
// Go one character back
if(nLength > 0)
nLength--;
// Cut ending (back)slashes, if any
while(nLength > 0 && (szWorkPath[nLength] == _T('\\') || szWorkPath[nLength] == _T('/')))
nLength--;
// Cut the last path part
while(nLength > 0)
{
// End of path?
if(szWorkPath[nLength] == _T('\\') || szWorkPath[nLength] == _T('/'))
{
szWorkPath[nLength] = 0;
return true;
}
// Go one character back
nLength--;
}
return false;
}
static int InsertExtraFile(
TCascStorage * hs,
const char * szFileName,
PQUERY_KEY pQueryKey)
{
// If the given key is not encoding key (aka, it's an index key),
// we need to create a fake encoding entry
if(pQueryKey->cbData == MD5_HASH_SIZE * 2)
{
PCASC_ENCODING_ENTRY pNewEntry;
PCASC_INDEX_ENTRY pIndexEntry;
QUERY_KEY IndexKey;
// Find the entry in the index table in order to get the file size
IndexKey.pbData = pQueryKey->pbData + MD5_HASH_SIZE;
IndexKey.cbData = MD5_HASH_SIZE;
pIndexEntry = FindIndexEntry(hs, &IndexKey);
if(pIndexEntry == NULL)
return ERROR_FILE_NOT_FOUND;
// Create a fake entry in the encoding map
pNewEntry = (PCASC_ENCODING_ENTRY)Array_Insert(&hs->ExtraEntries, NULL, 1);
if(pNewEntry == NULL)
return ERROR_NOT_ENOUGH_MEMORY;
// Fill the encoding entry
pNewEntry->KeyCount = 1;
pNewEntry->FileSizeBE[0] = pIndexEntry->FileSizeLE[3];
pNewEntry->FileSizeBE[1] = pIndexEntry->FileSizeLE[2];
pNewEntry->FileSizeBE[2] = pIndexEntry->FileSizeLE[1];
pNewEntry->FileSizeBE[3] = pIndexEntry->FileSizeLE[0];
memcpy(pNewEntry->EncodingKey, pQueryKey->pbData, MD5_HASH_SIZE);
memcpy(pNewEntry + 1, pQueryKey->pbData + MD5_HASH_SIZE, MD5_HASH_SIZE);
// Insert the entry to the map of encoding keys
Map_InsertObject(hs->pEncodingMap, pNewEntry, pNewEntry->EncodingKey);
}
// Now we need to insert the entry to the root handler in order
// to be able to translate file name to encoding key
return RootHandler_Insert(hs->pRootHandler, szFileName, pQueryKey->pbData);
}
static int InitializeCascDirectories(TCascStorage * hs, const TCHAR * szDataPath)
{
TCHAR * szWorkPath;
int nError = ERROR_NOT_ENOUGH_MEMORY;
// Find the root directory of the storage. The root directory
// is the one where ".build.info" is.
szWorkPath = CascNewStr(szDataPath, 0);
if(szWorkPath != NULL)
{
// Get the length and go up until we find the ".build.info" or ".build.db"
for(;;)
{
// Is this a game directory?
nError = CheckGameDirectory(hs, szWorkPath);
if(nError == ERROR_SUCCESS)
{
nError = ERROR_SUCCESS;
break;
}
// Cut one path part
if(!CutLastPathPart(szWorkPath))
{
nError = ERROR_FILE_NOT_FOUND;
break;
}
}
// Free the work path buffer
CASC_FREE(szWorkPath);
}
return nError;
}
static bool IndexDirectory_OnFileFound(
const TCHAR * szFileName,
PDWORD IndexArray,
PDWORD OldIndexArray,
void * pvContext)
{
TCascStorage * hs = (TCascStorage *)pvContext;
DWORD IndexValue = 0;
DWORD IndexVersion = 0;
// Auto-detect the format of the index file name
if(hs->szIndexFormat == NULL)
{
if(IsIndexFileName_V1(szFileName))
hs->szIndexFormat = szIndexFormat_V1;
else if(IsIndexFileName_V2(szFileName))
hs->szIndexFormat = szIndexFormat_V2;
else
return false;
}
if(hs->szIndexFormat == szIndexFormat_V1)
{
// Check the index file name format
if(!IsIndexFileName_V1(szFileName))
return false;
// Get the main index from the first two digits
if(ConvertDigitToInt32(szFileName + 6, &IndexValue) != ERROR_SUCCESS)
return false;
if(ConvertDigitToInt32(szFileName + 7, &IndexVersion) != ERROR_SUCCESS)
return false;
}
else if(hs->szIndexFormat == szIndexFormat_V2)
{
// Check the index file name format
if(!IsIndexFileName_V2(szFileName))
return false;
// Get the main index from the first two digits
if(ConvertStringToInt32(szFileName, 2, &IndexValue) != ERROR_SUCCESS)
return false;
if(ConvertStringToInt32(szFileName + 2, 8, &IndexVersion) != ERROR_SUCCESS)
return false;
}
else
{
// Should never happen
assert(false);
return false;
}
// The index value must not be greater than 0x0F
if(IndexValue >= CASC_INDEX_COUNT)
return false;
// If the new subindex is greater than the previous one,
// use this one instead
if(IndexVersion > IndexArray[IndexValue])
{
OldIndexArray[IndexValue] = IndexArray[IndexValue];
IndexArray[IndexValue] = IndexVersion;
}
else if(IndexVersion > OldIndexArray[IndexValue])
{
OldIndexArray[IndexValue] = IndexVersion;
}
// Note: WoW6 only keeps last two index files
// Any additional index files are deleted at this point
return true;
}
static TCHAR * CreateIndexFileName(TCascStorage * hs, DWORD IndexValue, DWORD IndexVersion)
{
TCHAR szPlainName[0x40];
// Sanity checks
assert(hs->szIndexFormat != NULL);
assert(hs->szIndexPath != NULL);
assert(IndexValue <= 0x0F);
// Create the full path
_stprintf(szPlainName, hs->szIndexFormat, IndexValue, IndexVersion);
return CombinePath(hs->szIndexPath, szPlainName);
}
static int VerifyAndParseKeyMapping_V1(PCASC_MAPPING_TABLE pKeyMapping, DWORD KeyIndex)
{
PFILE_INDEX_HEADER_V1 pIndexHeader = (PFILE_INDEX_HEADER_V1)pKeyMapping->pbFileData;
DWORD dwDataHash1;
DWORD dwDataHash2;
// Verify the format
if(pIndexHeader->field_0 != 0x0005)
return ERROR_NOT_SUPPORTED;
if(pIndexHeader->KeyIndex != KeyIndex)
return ERROR_NOT_SUPPORTED;
if(pIndexHeader->field_8 == 0)
return ERROR_NOT_SUPPORTED;
// Verofy the bit counts
if(pIndexHeader->SpanSizeBytes != 0x04 ||
pIndexHeader->SpanOffsBytes != 0x05 ||
pIndexHeader->KeyBytes != 0x09)
return ERROR_NOT_SUPPORTED;
pKeyMapping->ExtraBytes = 0;
pKeyMapping->SpanSizeBytes = pIndexHeader->SpanSizeBytes;
pKeyMapping->SpanOffsBytes = pIndexHeader->SpanOffsBytes;
pKeyMapping->KeyBytes = pIndexHeader->KeyBytes;
pKeyMapping->SegmentBits = pIndexHeader->SegmentBits;
pKeyMapping->MaxFileOffset = pIndexHeader->MaxFileOffset;
// Get the pointer to the key entry array
pKeyMapping->nIndexEntries = pIndexHeader->KeyCount1 + pIndexHeader->KeyCount2;
if(pKeyMapping->nIndexEntries != 0)
pKeyMapping->pIndexEntries = (PCASC_INDEX_ENTRY)(pKeyMapping->pbFileData + sizeof(FILE_INDEX_HEADER_V1));
// Verify hashes
dwDataHash1 = hashlittle(pKeyMapping->pIndexEntries, pIndexHeader->KeyCount1 * sizeof(CASC_INDEX_ENTRY), 0);
dwDataHash2 = hashlittle(pKeyMapping->pIndexEntries + pIndexHeader->KeyCount1, pIndexHeader->KeyCount2 * sizeof(CASC_INDEX_ENTRY), 0);
if(dwDataHash1 != pIndexHeader->KeysHash1 || dwDataHash2 != pIndexHeader->KeysHash2)
return ERROR_FILE_CORRUPT;
return ERROR_SUCCESS;
}
static int VerifyAndParseKeyMapping_V2(PCASC_MAPPING_TABLE pKeyMapping, DWORD KeyIndex)
{
PFILE_INDEX_HEADER_V2 pIndexHeader = (PFILE_INDEX_HEADER_V2)pKeyMapping->pbFileData;
PBLOCK_SIZE_AND_HASH pSizeAndHash;
LPBYTE pbLastPartEnd;
LPBYTE pbLastPart;
DWORD FilePosition;
DWORD LastPartLength;
unsigned int HashHigh = 0;
unsigned int HashLow = 0;
// The index header v2 begins after the SizeAndHash
pSizeAndHash = (PBLOCK_SIZE_AND_HASH)pKeyMapping->pbFileData;
pIndexHeader = (PFILE_INDEX_HEADER_V2)(pSizeAndHash + 1);
if(pIndexHeader->IndexVersion != 0x07 || pIndexHeader->KeyIndex != KeyIndex)
return ERROR_BAD_FORMAT;
if(pIndexHeader->ExtraBytes != 0x00 ||
pIndexHeader->SpanSizeBytes != 0x04 ||
pIndexHeader->SpanOffsBytes != 0x05 ||
pIndexHeader->KeyBytes != CASC_FILE_KEY_SIZE)
return ERROR_BAD_FORMAT;
// Remember the sizes
pKeyMapping->ExtraBytes = pIndexHeader->ExtraBytes;
pKeyMapping->SpanSizeBytes = pIndexHeader->SpanSizeBytes;
pKeyMapping->SpanOffsBytes = pIndexHeader->SpanOffsBytes;
pKeyMapping->KeyBytes = pIndexHeader->KeyBytes;
pKeyMapping->SegmentBits = pIndexHeader->SegmentBits;
pKeyMapping->MaxFileOffset = pIndexHeader->MaxFileOffset;
// Get the data position
FilePosition = (sizeof(BLOCK_SIZE_AND_HASH) + pSizeAndHash->cbBlockSize + 0x0F) & 0xFFFFFFF0;
if((FilePosition + 0x08) > pKeyMapping->cbFileData)
return ERROR_BAD_FORMAT;
// Get the pointer to "size+hash" block
pSizeAndHash = (PBLOCK_SIZE_AND_HASH)(pKeyMapping->pbFileData + FilePosition);
FilePosition += 0x08;
if((FilePosition + pSizeAndHash->cbBlockSize) > pKeyMapping->cbFileData)
return ERROR_BAD_FORMAT;
if(pSizeAndHash->cbBlockSize < sizeof(CASC_INDEX_ENTRY))
return ERROR_BAD_FORMAT;
// Remember the array of file keys
pKeyMapping->pIndexEntries = (PCASC_INDEX_ENTRY)(pKeyMapping->pbFileData + FilePosition);
pKeyMapping->nIndexEntries = pSizeAndHash->cbBlockSize / sizeof(CASC_INDEX_ENTRY);
FilePosition += pSizeAndHash->cbBlockSize;
// Verify the integrity of the key array
for(DWORD i = 0; i < pKeyMapping->nIndexEntries; i++)
hashlittle2(pKeyMapping->pIndexEntries + i, sizeof(CASC_INDEX_ENTRY), &HashHigh, &HashLow);
if(HashHigh != pSizeAndHash->dwBlockHash)
return ERROR_BAD_FORMAT;
// Align the data position up to next 0x1000
FilePosition = ALIGN_TO_SIZE(FilePosition, 0x1000);
if(FilePosition > pKeyMapping->cbFileData)
return ERROR_BAD_FORMAT;
LastPartLength = pKeyMapping->cbFileData - FilePosition;
if(LastPartLength < 0x7800)
return ERROR_BAD_FORMAT;
pbLastPart = pKeyMapping->pbFileData + FilePosition;
pbLastPartEnd = pbLastPart + ((LastPartLength >> 0x09) << 0x09);
while(pbLastPart < pbLastPartEnd)
{
for(int i = 0; i < 0x1F8; i += 0x18)
{
PDWORD PtrLastPart = (PDWORD)pbLastPart;
if(PtrLastPart[0] == 0)
return ERROR_SUCCESS;
HashLow = hashlittle(PtrLastPart + i, 0x13, 0) | 0x80000000;
if(HashLow != PtrLastPart[0])
return ERROR_BAD_FORMAT;
}
pbLastPart += 0x200;
}
return ERROR_SUCCESS;
}
static int VerifyAndParseKeyMapping(PCASC_MAPPING_TABLE pKeyMapping, DWORD KeyIndex)
{
// Sanity checks
assert(pKeyMapping->pbFileData != NULL);
assert(pKeyMapping->cbFileData != 0);
// Check for CASC version 2
if(IsCascIndexHeader_V2(pKeyMapping->pbFileData, pKeyMapping->cbFileData))
return VerifyAndParseKeyMapping_V2(pKeyMapping, KeyIndex);
// Check for CASC version 1
if(IsCascIndexHeader_V1(pKeyMapping->pbFileData, pKeyMapping->cbFileData))
return VerifyAndParseKeyMapping_V1(pKeyMapping, KeyIndex);
// Unknown CASC version
assert(false);
return ERROR_BAD_FORMAT;
}
static int LoadKeyMapping(PCASC_MAPPING_TABLE pKeyMapping, DWORD KeyIndex)
{
TFileStream * pStream;
ULONGLONG FileSize = 0;
int nError = ERROR_SUCCESS;
// Sanity checks
assert(pKeyMapping->szFileName != NULL && pKeyMapping->szFileName[0] != 0);
// Open the stream for read-only access and read the file
pStream = FileStream_OpenFile(pKeyMapping->szFileName, STREAM_FLAG_READ_ONLY | STREAM_PROVIDER_FLAT | BASE_PROVIDER_FILE);
if(pStream != NULL)
{
// Retrieve the file size
FileStream_GetSize(pStream, &FileSize);
if(0 < FileSize && FileSize <= 0x200000)
{
// WoW6 actually reads THE ENTIRE file to memory
// Verified on Mac build (x64)
pKeyMapping->pbFileData = CASC_ALLOC(BYTE, (DWORD)FileSize);
pKeyMapping->cbFileData = (DWORD)FileSize;
// Load the data to memory and parse it
if(pKeyMapping->pbFileData != NULL)
{
if(FileStream_Read(pStream, NULL, pKeyMapping->pbFileData, pKeyMapping->cbFileData))
{
nError = VerifyAndParseKeyMapping(pKeyMapping, KeyIndex);
}
}
else
nError = ERROR_NOT_ENOUGH_MEMORY;
}
else
{
assert(false);
nError = ERROR_BAD_FORMAT;
}
// Close the file stream
FileStream_Close(pStream);
}
else
nError = GetLastError();
return ERROR_SUCCESS;
}
static int CreateArrayOfIndexEntries(TCascStorage * hs)
{
PCASC_MAP pMap;
DWORD TotalCount = 0;
int nError = ERROR_NOT_ENOUGH_MEMORY;
// Count the total number of files in the storage
for(size_t i = 0; i < CASC_INDEX_COUNT; i++)
TotalCount += hs->KeyMapping[i].nIndexEntries;
// Create the map of all index entries
pMap = Map_Create(TotalCount, CASC_FILE_KEY_SIZE, FIELD_OFFSET(CASC_INDEX_ENTRY, IndexKey));
if(pMap != NULL)
{
// Put all index entries in the map
for(size_t i = 0; i < CASC_INDEX_COUNT; i++)
{
PCASC_INDEX_ENTRY pIndexEntry = hs->KeyMapping[i].pIndexEntries;
DWORD nIndexEntries = hs->KeyMapping[i].nIndexEntries;
for(DWORD j = 0; j < nIndexEntries; j++)
{
// Insert the index entry to the map
// Note that duplicate entries will not be inserted to the map
//
// Duplicate entries in WoW-WOD build 18179:
// 9e dc a7 8f e2 09 ad d8 b7 (encoding file)
// f3 5e bb fb d1 2b 3f ef 8b
// c8 69 9f 18 a2 5e df 7e 52
Map_InsertObject(pMap, pIndexEntry, pIndexEntry->IndexKey);
// Move to the next entry
pIndexEntry++;
}
}
// Store the map to the storage handle
hs->pIndexEntryMap = pMap;
nError = ERROR_SUCCESS;
}
return nError;
}
static int CreateMapOfEncodingKeys(TCascStorage * hs, PFILE_ENCODING_SEGMENT pEncodingSegment, DWORD dwNumSegments)
{
PCASC_ENCODING_ENTRY pEncodingEntry;
DWORD dwMaxEntries;
int nError = ERROR_SUCCESS;
// Sanity check
assert(hs->pIndexEntryMap != NULL);
assert(hs->pEncodingMap == NULL);
// Calculate the largest eventual number of encoding entries
// Add space for extra entries
dwMaxEntries = (dwNumSegments * CASC_ENCODING_SEGMENT_SIZE) / (sizeof(CASC_ENCODING_ENTRY) + MD5_HASH_SIZE);
// Create the map of the encoding entries
hs->pEncodingMap = Map_Create(dwMaxEntries + CASC_EXTRA_FILES, MD5_HASH_SIZE, FIELD_OFFSET(CASC_ENCODING_ENTRY, EncodingKey));
if(hs->pEncodingMap != NULL)
{
LPBYTE pbStartOfSegment = (LPBYTE)(pEncodingSegment + dwNumSegments);
// Parse all segments
for(DWORD i = 0; i < dwNumSegments; i++)
{
LPBYTE pbEncodingEntry = pbStartOfSegment;
LPBYTE pbEndOfSegment = pbStartOfSegment + CASC_ENCODING_SEGMENT_SIZE - sizeof(CASC_ENCODING_ENTRY) - MD5_HASH_SIZE;
// Parse all encoding entries
while(pbEncodingEntry <= pbEndOfSegment)
{
// Get pointer to the encoding entry
pEncodingEntry = (PCASC_ENCODING_ENTRY)pbEncodingEntry;
if(pEncodingEntry->KeyCount == 0)
break;
// Insert the pointer the array
Map_InsertObject(hs->pEncodingMap, pEncodingEntry, pEncodingEntry->EncodingKey);
// Move to the next encoding entry
pbEncodingEntry += sizeof(CASC_ENCODING_ENTRY) + (pEncodingEntry->KeyCount * MD5_HASH_SIZE);
}
// Move to the next segment
pbStartOfSegment += CASC_ENCODING_SEGMENT_SIZE;
}
}
else
nError = ERROR_NOT_ENOUGH_MEMORY;
return nError;
}
static int LoadIndexFiles(TCascStorage * hs)
{
DWORD IndexArray[CASC_INDEX_COUNT];
DWORD OldIndexArray[CASC_INDEX_COUNT];
int nError;
int i;
// Scan all index files
memset(IndexArray, 0, sizeof(IndexArray));
memset(OldIndexArray, 0, sizeof(OldIndexArray));
nError = ScanIndexDirectory(hs->szIndexPath, IndexDirectory_OnFileFound, IndexArray, OldIndexArray, hs);
if(nError == ERROR_SUCCESS)
{
// Load each index file
for(i = 0; i < CASC_INDEX_COUNT; i++)
{
hs->KeyMapping[i].szFileName = CreateIndexFileName(hs, i, IndexArray[i]);
if(hs->KeyMapping[i].szFileName != NULL)
{
nError = LoadKeyMapping(&hs->KeyMapping[i], i);
if(nError != ERROR_SUCCESS)
break;
}
}
}
// Now we need to build the map of the index entries
if(nError == ERROR_SUCCESS)
{
nError = CreateArrayOfIndexEntries(hs);
}
return nError;
}
static LPBYTE LoadEncodingFileToMemory(HANDLE hFile, DWORD * pcbEncodingFile)
{
CASC_ENCODING_HEADER EncodingHeader;
LPBYTE pbEncodingFile = NULL;
DWORD cbEncodingFile = 0;
DWORD dwSegmentPos = 0;
DWORD dwNumSegments = 0;
DWORD dwBytesRead = 0;
int nError = ERROR_BAD_FORMAT;
// Read the encoding header
CascReadFile(hFile, &EncodingHeader, sizeof(CASC_ENCODING_HEADER), &dwBytesRead);
if(dwBytesRead == sizeof(CASC_ENCODING_HEADER))
{
// Check the version and sizes
if(EncodingHeader.Version != 0x01 || EncodingHeader.ChecksumSizeA != MD5_HASH_SIZE || EncodingHeader.ChecksumSizeB != MD5_HASH_SIZE)
{
assert(false);
return NULL;
}
// Get the number of segments
dwNumSegments = ConvertBytesToInteger_4(EncodingHeader.Entries_TableA);
dwSegmentPos = ConvertBytesToInteger_4(EncodingHeader.Size_StringTable1);
if(EncodingHeader.Magic[0] == 'E' && EncodingHeader.Magic[1] == 'N' && dwSegmentPos != 0 && dwNumSegments != 0)
nError = ERROR_SUCCESS;
}
// Calculate and allocate space for the entire file
if(nError == ERROR_SUCCESS)
{
cbEncodingFile = sizeof(CASC_ENCODING_HEADER) +
dwSegmentPos +
dwNumSegments * (sizeof(FILE_ENCODING_SEGMENT) + CASC_ENCODING_SEGMENT_SIZE);
pbEncodingFile = CASC_ALLOC(BYTE, cbEncodingFile);
if(pbEncodingFile == NULL)
nError = ERROR_NOT_ENOUGH_MEMORY;
}
// If all went OK, we load the entire file to memory
if(nError == ERROR_SUCCESS)
{
// Copy the header itself
memcpy(pbEncodingFile, &EncodingHeader, sizeof(CASC_ENCODING_HEADER));
// Read the rest of the data
CascReadFile(hFile, pbEncodingFile + sizeof(CASC_ENCODING_HEADER), cbEncodingFile - sizeof(CASC_ENCODING_HEADER), &dwBytesRead);
if(dwBytesRead != (cbEncodingFile - sizeof(CASC_ENCODING_HEADER)))
nError = ERROR_FILE_CORRUPT;
}
// Give the loaded file length
if(pcbEncodingFile != NULL)
*pcbEncodingFile = cbEncodingFile;
return pbEncodingFile;
}
static LPBYTE LoadRootFileToMemory(HANDLE hFile, DWORD * pcbRootFile)
{
LPBYTE pbRootFile = NULL;
DWORD cbRootFile = 0;
DWORD dwBytesRead = 0;
int nError = ERROR_SUCCESS;
// Retrieve the size of the ROOT file
cbRootFile = CascGetFileSize(hFile, NULL);
if(cbRootFile == 0)
nError = ERROR_BAD_FORMAT;
// Allocate space for the entire file
if(nError == ERROR_SUCCESS)
{
pbRootFile = CASC_ALLOC(BYTE, cbRootFile);
if(pbRootFile == NULL)
nError = ERROR_NOT_ENOUGH_MEMORY;
}
// If all went OK, we load the entire file to memory
if(nError == ERROR_SUCCESS)
{
// Read the entire file to memory
CascReadFile(hFile, pbRootFile, cbRootFile, &dwBytesRead);
if(dwBytesRead != cbRootFile)
nError = ERROR_FILE_CORRUPT;
}
// Give the loaded file length
if(pcbRootFile != NULL)
*pcbRootFile = cbRootFile;
return pbRootFile;
}
static int LoadEncodingFile(TCascStorage * hs)
{
PFILE_ENCODING_SEGMENT pEncodingSegment;
QUERY_KEY EncodingKey;
LPBYTE pbStartOfSegment;
LPBYTE pbEncodingFile = NULL;
HANDLE hFile = NULL;
DWORD cbEncodingFile = 0;
DWORD dwNumSegments = 0;
DWORD dwSegmentsPos = 0;
int nError = ERROR_SUCCESS;
// Open the encoding file
EncodingKey.pbData = hs->EncodingKey.pbData + MD5_HASH_SIZE;
EncodingKey.cbData = MD5_HASH_SIZE;
if(!CascOpenFileByIndexKey((HANDLE)hs, &EncodingKey, 0, &hFile))
nError = GetLastError();
// Load the entire ENCODING file to memory
if(nError == ERROR_SUCCESS)
{
// Load the necessary part of the ENCODING file to memory
pbEncodingFile = LoadEncodingFileToMemory(hFile, &cbEncodingFile);
if(pbEncodingFile == NULL || cbEncodingFile <= sizeof(CASC_ENCODING_HEADER))
nError = ERROR_FILE_CORRUPT;
// Close the encoding file
CascCloseFile(hFile);
}
// Verify all encoding segments
if(nError == ERROR_SUCCESS)
{
PCASC_ENCODING_HEADER pEncodingHeader = (PCASC_ENCODING_HEADER)pbEncodingFile;
// Convert size and offset
dwNumSegments = ConvertBytesToInteger_4(pEncodingHeader->Entries_TableA);
dwSegmentsPos = ConvertBytesToInteger_4(pEncodingHeader->Size_StringTable1);
// Store the encoding file to the CASC storage
hs->EncodingFile.pbData = pbEncodingFile;
hs->EncodingFile.cbData = cbEncodingFile;
// Allocate the array of encoding segments
pEncodingSegment = (PFILE_ENCODING_SEGMENT)(pbEncodingFile + sizeof(CASC_ENCODING_HEADER) + dwSegmentsPos);
pbStartOfSegment = (LPBYTE)(pEncodingSegment + dwNumSegments);
// Go through all encoding segments and verify them
for(DWORD i = 0; i < dwNumSegments; i++)
{
PCASC_ENCODING_ENTRY pEncodingEntry = (PCASC_ENCODING_ENTRY)pbStartOfSegment;
// Check if there is enough space in the buffer
if((pbStartOfSegment + CASC_ENCODING_SEGMENT_SIZE) > (pbEncodingFile + cbEncodingFile))
{
nError = ERROR_FILE_CORRUPT;
break;
}
// Check the hash of the entire segment
// Note that verifying takes considerable time of the storage loading
// if(!VerifyDataBlockHash(pbStartOfSegment, CASC_ENCODING_SEGMENT_SIZE, pEncodingSegment->SegmentHash))
// {
// nError = ERROR_FILE_CORRUPT;
// break;
// }
// Check if the encoding key matches with the expected first value
if(memcmp(pEncodingEntry->EncodingKey, pEncodingSegment->FirstEncodingKey, MD5_HASH_SIZE))
{
nError = ERROR_FILE_CORRUPT;
break;
}
// Move to the next segment
pbStartOfSegment += CASC_ENCODING_SEGMENT_SIZE;
pEncodingSegment++;
}
}
// Create the map of the encoding keys
// Note that the array of encoding keys is already sorted - no need to sort it
if(nError == ERROR_SUCCESS)
{
pEncodingSegment = (PFILE_ENCODING_SEGMENT)(pbEncodingFile + sizeof(CASC_ENCODING_HEADER) + dwSegmentsPos);
nError = CreateMapOfEncodingKeys(hs, pEncodingSegment, dwNumSegments);
}
return nError;
}
static int LoadRootFile(TCascStorage * hs, DWORD dwLocaleMask)
{
PDWORD FileSignature;
HANDLE hFile = NULL;
LPBYTE pbRootFile = NULL;
DWORD cbRootFile = 0;
int nError = ERROR_SUCCESS;
// Sanity checks
assert(hs->pEncodingMap != NULL);
assert(hs->pRootHandler == NULL);
// Locale: The default parameter is 0 - in that case,
// we assign the default locale, loaded from the .build.info file
if(dwLocaleMask == 0)
dwLocaleMask = hs->dwDefaultLocale;
// Load the entire ROOT file to memory
if(!CascOpenFileByEncodingKey((HANDLE)hs, &hs->RootKey, 0, &hFile))
nError = GetLastError();
// Load the entire file to memory
if(nError == ERROR_SUCCESS)
{
pbRootFile = LoadRootFileToMemory(hFile, &cbRootFile);
CascCloseFile(hFile);
}
// Check if the version of the ROOT file
if(nError == ERROR_SUCCESS && pbRootFile != NULL)
{
FileSignature = (PDWORD)pbRootFile;
switch(FileSignature[0])
{
case CASC_MNDX_ROOT_SIGNATURE:
nError = RootHandler_CreateMNDX(hs, pbRootFile, cbRootFile);
break;
case CASC_DIABLO3_ROOT_SIGNATURE:
nError = RootHandler_CreateDiablo3(hs, pbRootFile, cbRootFile);
break;
case CASC_OVERWATCH_ROOT_SIGNATURE:
nError = RootHandler_CreateOverwatch(hs, pbRootFile, cbRootFile);
break;
default:
nError = RootHandler_CreateWoW6(hs, pbRootFile, cbRootFile, dwLocaleMask);
break;
}
}
// Insert entry for the
if(nError == ERROR_SUCCESS)
{
InsertExtraFile(hs, "ENCODING", &hs->EncodingKey);
InsertExtraFile(hs, "ROOT", &hs->RootKey);
InsertExtraFile(hs, "DOWNLOAD", &hs->DownloadKey);
InsertExtraFile(hs, "INSTALL", &hs->InstallKey);
}
#ifdef _DEBUG
if(nError == ERROR_SUCCESS)
{
//RootFile_Dump(hs,
// pbRootFile,
// cbRootFile,
// _T("\\casc_root_%build%.txt"),
// _T("\\Ladik\\Appdir\\CascLib\\listfile\\listfile-wow6.txt"),
// DUMP_LEVEL_INDEX_ENTRIES);
}
#endif
// Free the root file
CASC_FREE(pbRootFile);
return nError;
}
static TCascStorage * FreeCascStorage(TCascStorage * hs)
{
size_t i;
if(hs != NULL)
{
// Free the root handler
if(hs->pRootHandler != NULL)
RootHandler_Close(hs->pRootHandler);
hs->pRootHandler = NULL;
// Free the extra encoding entries
Array_Free(&hs->ExtraEntries);
// Free the pointers to file entries
if(hs->pEncodingMap != NULL)
Map_Free(hs->pEncodingMap);
if(hs->EncodingFile.pbData != NULL)
CASC_FREE(hs->EncodingFile.pbData);
if(hs->pIndexEntryMap != NULL)
Map_Free(hs->pIndexEntryMap);
// Close all data files
for(i = 0; i < CASC_MAX_DATA_FILES; i++)
{
if(hs->DataFileArray[i] != NULL)
{
FileStream_Close(hs->DataFileArray[i]);
hs->DataFileArray[i] = NULL;
}
}
// Close all key mappings
for(i = 0; i < CASC_INDEX_COUNT; i++)
{
if(hs->KeyMapping[i].szFileName != NULL)
CASC_FREE(hs->KeyMapping[i].szFileName);
if(hs->KeyMapping[i].pbFileData != NULL)
CASC_FREE(hs->KeyMapping[i].pbFileData);
hs->KeyMapping[i].pIndexEntries = NULL;
}
// Free the file paths
if(hs->szRootPath != NULL)
CASC_FREE(hs->szRootPath);
if(hs->szDataPath != NULL)
CASC_FREE(hs->szDataPath);
if(hs->szBuildFile != NULL)
CASC_FREE(hs->szBuildFile);
if(hs->szIndexPath != NULL)
CASC_FREE(hs->szIndexPath);
if(hs->szUrlPath != NULL)
CASC_FREE(hs->szUrlPath);
// Free the blobs
FreeCascBlob(&hs->CdnConfigKey);
FreeCascBlob(&hs->CdnBuildKey);
FreeCascBlob(&hs->ArchivesGroup);
FreeCascBlob(&hs->ArchivesKey);
FreeCascBlob(&hs->PatchArchivesKey);
FreeCascBlob(&hs->PatchArchivesGroup);
FreeCascBlob(&hs->RootKey);
FreeCascBlob(&hs->PatchKey);
FreeCascBlob(&hs->DownloadKey);
FreeCascBlob(&hs->InstallKey);
FreeCascBlob(&hs->EncodingKey);
// Free the storage structure
hs->szClassName = NULL;
CASC_FREE(hs);
}
return NULL;
}
//-----------------------------------------------------------------------------
// Public functions
bool WINAPI CascOpenStorage(const TCHAR * szDataPath, DWORD dwLocaleMask, HANDLE * phStorage)
{
TCascStorage * hs;
int nError = ERROR_SUCCESS;
// Allocate the storage structure
hs = (TCascStorage *)CASC_ALLOC(TCascStorage, 1);
if(hs == NULL)
nError = ERROR_NOT_ENOUGH_MEMORY;
// Load the storage configuration
if(nError == ERROR_SUCCESS)
{
// Prepare the base storage parameters
memset(hs, 0, sizeof(TCascStorage));
hs->szClassName = "TCascStorage";
hs->dwFileBeginDelta = 0xFFFFFFFF;
hs->dwDefaultLocale = CASC_LOCALE_ENUS | CASC_LOCALE_ENGB;
hs->dwRefCount = 1;
nError = InitializeCascDirectories(hs, szDataPath);
}
// Now we need to load the root file so we know the config files
if(nError == ERROR_SUCCESS)
{
nError = LoadBuildInfo(hs);
}
// Load the index files
if(nError == ERROR_SUCCESS)
{
nError = LoadIndexFiles(hs);
}
// Load the index files
if(nError == ERROR_SUCCESS)
{
nError = LoadEncodingFile(hs);
}
// Initialize the dynamic array for extra files
// Reserve space for 0x20 encoding entries
if(nError == ERROR_SUCCESS)
{
nError = Array_Create(&hs->ExtraEntries, CASC_ENCODING_ENTRY_1, CASC_EXTRA_FILES);
}
// Load the index files
if(nError == ERROR_SUCCESS)
{
nError = LoadRootFile(hs, dwLocaleMask);
}
// If something failed, free the storage and return
if(nError != ERROR_SUCCESS)
{
hs = FreeCascStorage(hs);
SetLastError(nError);
}
*phStorage = (HANDLE)hs;
return (nError == ERROR_SUCCESS);
}
bool WINAPI CascGetStorageInfo(
HANDLE hStorage,
CASC_STORAGE_INFO_CLASS InfoClass,
void * pvStorageInfo,
size_t cbStorageInfo,
size_t * pcbLengthNeeded)
{
TCascStorage * hs;
DWORD dwInfoValue = 0;
// Verify the storage handle
hs = IsValidStorageHandle(hStorage);
if(hs == NULL)
{
SetLastError(ERROR_INVALID_HANDLE);
return false;
}
// Differentiate between info classes
switch(InfoClass)
{
case CascStorageFileCount:
dwInfoValue = (DWORD)hs->pIndexEntryMap->ItemCount;
break;
case CascStorageFeatures:
dwInfoValue |= (hs->pRootHandler->dwRootFlags & ROOT_FLAG_HAS_NAMES) ? CASC_FEATURE_LISTFILE : 0;
break;
case CascStorageGameInfo:
dwInfoValue = hs->dwGameInfo;
break;
case CascStorageGameBuild:
dwInfoValue = hs->dwBuildNumber;
break;
default:
SetLastError(ERROR_INVALID_PARAMETER);
return false;
}
//
// Return the required DWORD value
//
if(cbStorageInfo < sizeof(DWORD))
{
*pcbLengthNeeded = sizeof(DWORD);
SetLastError(ERROR_INSUFFICIENT_BUFFER);
return false;
}
// Give the number of files
*(PDWORD)pvStorageInfo = dwInfoValue;
return true;
}
bool WINAPI CascCloseStorage(HANDLE hStorage)
{
TCascStorage * hs;
// Verify the storage handle
hs = IsValidStorageHandle(hStorage);
if(hs == NULL)
{
SetLastError(ERROR_INVALID_PARAMETER);
return false;
}
// Only free the storage if the reference count reaches 0
if(hs->dwRefCount == 1)
{
FreeCascStorage(hs);
return true;
}
// Just decrement number of references
hs->dwRefCount--;
return true;
}