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c9e7ab496e0b9bdee622e645a404b406b04dc64f
TrinityCore
/
src
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server
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treeston
c9e7ab496e
dynamic_spawning conflict avoidance, part deux: World.h enums
2017-06-12 17:19:47 +02:00
..
authserver
Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ to avoid conflicts (PLATFORM_WINDOWS is used/defined by CascLib)
2017-05-23 18:46:44 +02:00
database
Core/Misc: Update locales_creature_text to simple system
2017-05-04 16:46:53 +02:00
game
dynamic_spawning conflict avoidance, part deux: World.h enums
2017-06-12 17:19:47 +02:00
scripts
- Add new commands .group set assistant, .group set maintank and .group set mainassist to toggle raid member flags.
2017-06-12 17:01:47 +02:00
shared
Build fix
2017-06-05 20:00:28 +02:00
worldserver
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
2017-06-10 15:08:35 +02:00
CMakeLists.txt
Update Copyright notice for 2017
2017-01-02 19:52:45 +01:00