Logo
Explore Help
Register Sign In
Mirror/TrinityCore
1
0
Fork 0
You've already forked TrinityCore
mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-21 01:37:37 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
ca5f51d48fc6b70927d731bdd6578f4f77fae33c
TrinityCore/src
History
click ca5f51d48f Don't parse "== START DUMP" or "== END DUMP" lines when attempting to load dumpfiles (another PEBKAC-check)
--HG--
branch : trunk
2010-05-27 04:41:02 +02:00
..
framework
Include ACE headers in case they are not in system path.
2010-04-07 13:09:07 +02:00
game
Don't parse "== START DUMP" or "== END DUMP" lines when attempting to load dumpfiles (another PEBKAC-check)
2010-05-27 04:41:02 +02:00
scripts
Re-implemented pointers to npcs, now quest "The Attack" is working again.
2010-05-26 17:04:23 -03:00
shared
Use ´manual´ ACE_Thread_Mutex objects in SQLTransaction class instead of using ACE_Based::LockedQueue.
2010-05-26 19:19:06 +02:00
tools/genrevision
Adds Debug or Release to the Full Revision string, fully tested under Windows.
2009-12-14 14:50:46 -05:00
trinitycore
Fix statistics for random battlegrounds (by footman) + add missing configoption for when to reset random BGs
2010-05-26 13:15:35 +02:00
trinityrealm
Implement a signalhandler via ACE.
2010-05-19 21:16:59 +02:00
CMakeLists.txt
*added new CMakeLists
2010-01-24 20:02:05 +01:00
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API