Files
TrinityCore/src/server/game/Grids
jackpoz 034dbe267d Core/Player: Optimize Player::HaveAtClient() performance
Change m_clientGUIDs from std::set to std::unordered_set to reduce by 2.7x times the cpu usage in Player::HaveAtClient()

(cherry picked from commit 49ececf038)
2015-03-18 00:09:32 +00:00
..
2015-01-01 00:28:09 +01:00
2015-01-01 00:28:09 +01:00
2015-01-01 00:28:09 +01:00
2015-01-01 00:28:09 +01:00
2015-01-01 00:28:09 +01:00
2015-01-01 00:28:09 +01:00
2015-01-01 00:28:09 +01:00