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cd7ab6f3a5e86e51d19621ce5ab5560cd7eb62bc
TrinityCore/src/server/game/Spells
History
joschiwald cd7ab6f3a5 Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/Spells/spell_paladin.cpp
2012-05-28 04:27:51 +02:00
..
Auras
Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
2012-05-28 04:27:51 +02:00
Spell.cpp
Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
2012-05-28 04:27:51 +02:00
Spell.h
…
SpellEffects.cpp
Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
2012-05-28 04:27:51 +02:00
SpellInfo.cpp
Scripts/VH: Add an 1 minute pause after each boss fight (instead of 5 seconds)
2012-05-20 18:22:34 +01:00
SpellInfo.h
Core/Spells: Separation caster/target part damage/heal bonus calculations.
2012-04-28 23:32:25 +03:00
SpellMgr.cpp
Core/Spells: convert some spell effects to SpellScripts
2012-05-28 04:07:51 +02:00
SpellMgr.h
…
SpellScript.cpp
Fix build and correct minor codestyle issue.
2012-04-28 15:10:52 +02:00
SpellScript.h
Core/SpellScripts: rename GetTarget*() functions to GetExplTarget*(), so the names reflect better what those functions do. Also update some comments.
2012-04-28 14:55:14 +02:00
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