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* OOP desing and implementation; * all the queries are moved to prepared statements; * guild loading is optimized; * all the possible interaction with guild's data is done inside the guild class; * added more hooks to GuildScript class; WARNING: Make sure you backup your characters database before applying this change (just in case). Known problems with guilds: * when new member is added to the guild, MOTD is not displayed for him in guild tab of social window; * if you add item with random property to guild bank visual representation of item below it becomes wrong (it displays wrong stack number); * packets order differs from official: currently guild bank packet traffic is twice as more than on offy. --HG-- branch : trunk
3 lines
166 B
SQL
3 lines
166 B
SQL
ALTER TABLE guild_rank CHANGE COLUMN rid rid TINYINT(1) UNSIGNED NOT NULL;
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ALTER TABLE guild_bank_right CHANGE COLUMN rid rid TINYINT(1) UNSIGNED NOT NULL DEFAULT 0;
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