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TrinityCore/tests/DummyData.cpp

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C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "DummyData.h"
#include "AchievementMgr.h"
#include "ItemDefines.h"
#include "ItemTemplate.h"
#include "ObjectMgr.h"
/*static*/ ItemTemplate& UnitTestDataLoader::GetItemTemplate(uint32 itemId, std::string_view name)
{
ItemTemplate& t = sObjectMgr->_itemTemplateStore[itemId];
t.ItemId = itemId;
t.Class = ItemClass::ITEM_CLASS_MISC;
t.SubClass = 0;
t.SoundOverrideSubclass = -1;
t.Name1 = name;
t.DisplayInfoID = 0;
t.Quality = ItemQualities::ITEM_QUALITY_ARTIFACT;
t.Flags = 0;
t.Flags2 = 0;
t.BuyCount = 1;
t.BuyPrice = 0;
t.SellPrice = 0;
t.InventoryType = InventoryType::INVTYPE_NON_EQUIP;
t.AllowableClass = static_cast<uint32>(-1);
t.AllowableRace = static_cast<uint32>(-1);
t.ItemLevel = 1;
t.RequiredLevel = 0;
t.RequiredSkill = 0;
t.RequiredSkillRank = 0;
t.RequiredSpell = 0;
t.RequiredHonorRank = 0;
t.RequiredCityRank = 0;
t.RequiredReputationFaction = 0;
t.RequiredReputationRank = 0;
t.MaxCount = 0;
t.Stackable = 1;
t.ContainerSlots = 0;
t.StatsCount = 0;
t.ItemStat = {};
t.ScalingStatDistribution = 0;
t.ScalingStatValue = 0;
t.Damage = {};
t.Armor = 0;
t.HolyRes = 0;
t.FireRes = 0;
t.NatureRes = 0;
t.FrostRes = 0;
t.ShadowRes = 0;
t.ArcaneRes = 0;
t.Delay = 0;
t.AmmoType = 0;
t.RangedModRange = 0.0f;
t.Spells = {};
t.Bonding = ItemBondingType::NO_BIND;
t.Description = "";
t.PageText = 0;
t.LanguageID = 0;
t.PageMaterial = 0;
t.StartQuest = 0;
t.LockID = 0;
t.Material = static_cast<uint32>(-1);
t.Sheath = 0;
t.RandomProperty = 0;
t.RandomSuffix = 0;
t.Block = 0;
t.ItemSet = 0;
t.MaxDurability = 0;
t.Area = 0;
t.Map = 0;
t.BagFamily = 0;
t.TotemCategory = 0;
t.Socket = {};
t.socketBonus = 0;
t.GemProperties = 0;
t.RequiredDisenchantSkill = static_cast<uint32>(-1);
t.ArmorDamageModifier = 0.0;
t.Duration = 0;
t.ItemLevel = 0;
t.HolidayId = 0;
t.ScriptId = 0;
t.DisenchantID = 0;
t.FoodType = 0;
t.MinMoneyLoot = 0;
t.MaxMoneyLoot = 0;
return t;
}
/*static*/ void UnitTestDataLoader::SetItemLocale(uint32 id, LocaleConstant locale, std::string_view name)
{
size_t const i = static_cast<size_t>(locale);
ItemLocale& localeData = sObjectMgr->_itemLocaleStore[id];
if (localeData.Name.size() <= i)
localeData.Name.resize(i + 1);
localeData.Name[i] = name;
}
static UnitTestDataLoader::DBC<ItemRandomPropertiesEntry, &ItemRandomPropertiesEntry::ID> randomProperties(sItemRandomPropertiesStore);
static UnitTestDataLoader::DBC<ItemRandomSuffixEntry, &ItemRandomSuffixEntry::ID> randomSuffixes(sItemRandomSuffixStore);
/*static*/ void UnitTestDataLoader::LoadItemTemplates()
{
if (!sObjectMgr->_itemTemplateStore.empty())
return;
ItemTemplate& hearthstone = GetItemTemplate(6948, "Hearthstone");
hearthstone.DisplayInfoID = 6418;
hearthstone.Quality = ItemQualities::ITEM_QUALITY_NORMAL;
hearthstone.Flags = ItemFlags::ITEM_FLAG_PLAYERCAST;
hearthstone.MaxCount = 1;
hearthstone.Spells[0].SpellId = 8690;
hearthstone.Bonding = ItemBondingType::BIND_WHEN_PICKED_UP;
SetItemLocale(6948, LocaleConstant::LOCALE_esES, "Piedra de hogar");
ItemTemplate& niceHat = GetItemTemplate(10250, "Master's Hat");
niceHat.Class = ItemClass::ITEM_CLASS_ARMOR;
niceHat.SubClass = ItemSubclassArmor::ITEM_SUBCLASS_ARMOR_CLOTH;
niceHat.DisplayInfoID = 27824;
niceHat.Quality = ItemQualities::ITEM_QUALITY_UNCOMMON;
niceHat.BuyCount = 1;
niceHat.BuyPrice = 66902;
niceHat.SellPrice = 13380;
niceHat.InventoryType = InventoryType::INVTYPE_HEAD;
niceHat.ItemLevel = 63;
niceHat.RequiredLevel = 58;
niceHat.Armor = 66;
niceHat.Bonding = ItemBondingType::BIND_WHEN_EQUIPED;
niceHat.Material = 7;
niceHat.RandomProperty = 639;
niceHat.MaxDurability = 45;
niceHat.RequiredDisenchantSkill = 225;
niceHat.DisenchantID = 11;
SetItemLocale(10250, LocaleConstant::LOCALE_esES, "Sombrero de maestro");
ItemTemplate& vikingShield = GetItemTemplate(36449, "Vrykul Shield");
vikingShield.Class = ItemClass::ITEM_CLASS_ARMOR;
vikingShield.SubClass = ItemSubclassArmor::ITEM_SUBCLASS_ARMOR_SHIELD;
vikingShield.DisplayInfoID = 52191;
vikingShield.Quality = ItemQualities::ITEM_QUALITY_UNCOMMON;
vikingShield.BuyCount = 1;
vikingShield.BuyPrice = 300510;
vikingShield.SellPrice = 60102;
vikingShield.InventoryType = InventoryType::INVTYPE_SHIELD;
vikingShield.ItemLevel = 146;
vikingShield.RequiredLevel = 71;
vikingShield.Armor = 4476;
vikingShield.Bonding = ItemBondingType::BIND_WHEN_EQUIPED;
vikingShield.Material = 1;
vikingShield.Sheath = 4;
vikingShield.RandomSuffix = 82;
vikingShield.Block = 138;
vikingShield.MaxDurability = 85;
vikingShield.RequiredDisenchantSkill = 325;
vikingShield.DisenchantID = 34;
SetItemLocale(36449, LOCALE_esES, "Escudo vrykul");
for (auto& [id, data] : sObjectMgr->_itemTemplateStore)
data.InitializeQueryData();
auto propLoader = randomProperties.Loader();
ItemRandomPropertiesEntry& fieryWrath = propLoader.Add();
fieryWrath.ID = 1902;
fieryWrath.Enchantment = {};
fieryWrath.Enchantment[0] = 2182;
fieryWrath.Name.fill("");
fieryWrath.Name[LOCALE_enUS] = "of Fiery Wrath";
fieryWrath.Name[LOCALE_esES] = "de c\xc3\xb3lera \xc3\xadgnea";
auto suffixLoader = randomSuffixes.Loader();
ItemRandomSuffixEntry& champion = suffixLoader.Add();
champion.ID = 45;
champion.Name.fill("");
champion.Name[LOCALE_enUS] = "of the Champion";
champion.Name[LOCALE_esES] = "del Campe\xc3\xb3n";
champion.Enchantment[0] = 2805;
champion.Enchantment[1] = 2803;
champion.Enchantment[2] = 2813;
champion.AllocationPct[0] = 5259;
champion.AllocationPct[1] = 7889;
champion.AllocationPct[2] = 5259;
}
static UnitTestDataLoader::DBC<AchievementEntry, &AchievementEntry::ID> achievements(sAchievementStore);
/*static*/ void UnitTestDataLoader::LoadAchievementTemplates()
{
auto loader = achievements.Loader();
AchievementEntry& toc5 = loader.Add();
toc5.ID = 4298;
toc5.Faction = 1;
toc5.InstanceID = 650;
toc5.Title.fill("");
toc5.Title[LOCALE_enUS] = "Heroic: Trial of the Champion";
toc5.Title[LOCALE_esES] = "Heroico: Prueba del Campe\xc3\xb3n";
toc5.Category = 14921;
toc5.Points = 10;
toc5.Flags = 0;
toc5.MinimumCriteria = 0;
toc5.SharesCriteria = 0;
}