mirror of
https://github.com/TrinityCore/TrinityCore.git
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217 lines
7.2 KiB
C++
217 lines
7.2 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "DummyData.h"
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#include "AchievementMgr.h"
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#include "ItemDefines.h"
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#include "ItemTemplate.h"
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#include "ObjectMgr.h"
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/*static*/ ItemTemplate& UnitTestDataLoader::GetItemTemplate(uint32 itemId, std::string_view name)
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{
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ItemTemplate& t = sObjectMgr->_itemTemplateStore[itemId];
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t.ItemId = itemId;
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t.Class = ItemClass::ITEM_CLASS_MISC;
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t.SubClass = 0;
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t.SoundOverrideSubclass = -1;
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t.Name1 = name;
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t.DisplayInfoID = 0;
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t.Quality = ItemQualities::ITEM_QUALITY_ARTIFACT;
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t.Flags = 0;
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t.Flags2 = 0;
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t.BuyCount = 1;
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t.BuyPrice = 0;
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t.SellPrice = 0;
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t.InventoryType = InventoryType::INVTYPE_NON_EQUIP;
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t.AllowableClass = static_cast<uint32>(-1);
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t.AllowableRace = static_cast<uint32>(-1);
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t.ItemLevel = 1;
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t.RequiredLevel = 0;
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t.RequiredSkill = 0;
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t.RequiredSkillRank = 0;
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t.RequiredSpell = 0;
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t.RequiredHonorRank = 0;
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t.RequiredCityRank = 0;
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t.RequiredReputationFaction = 0;
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t.RequiredReputationRank = 0;
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t.MaxCount = 0;
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t.Stackable = 1;
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t.ContainerSlots = 0;
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t.StatsCount = 0;
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t.ItemStat = {};
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t.ScalingStatDistribution = 0;
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t.ScalingStatValue = 0;
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t.Damage = {};
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t.Armor = 0;
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t.HolyRes = 0;
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t.FireRes = 0;
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t.NatureRes = 0;
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t.FrostRes = 0;
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t.ShadowRes = 0;
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t.ArcaneRes = 0;
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t.Delay = 0;
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t.AmmoType = 0;
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t.RangedModRange = 0.0f;
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t.Spells = {};
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t.Bonding = ItemBondingType::NO_BIND;
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t.Description = "";
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t.PageText = 0;
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t.LanguageID = 0;
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t.PageMaterial = 0;
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t.StartQuest = 0;
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t.LockID = 0;
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t.Material = static_cast<uint32>(-1);
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t.Sheath = 0;
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t.RandomProperty = 0;
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t.RandomSuffix = 0;
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t.Block = 0;
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t.ItemSet = 0;
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t.MaxDurability = 0;
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t.Area = 0;
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t.Map = 0;
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t.BagFamily = 0;
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t.TotemCategory = 0;
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t.Socket = {};
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t.socketBonus = 0;
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t.GemProperties = 0;
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t.RequiredDisenchantSkill = static_cast<uint32>(-1);
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t.ArmorDamageModifier = 0.0;
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t.Duration = 0;
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t.ItemLevel = 0;
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t.HolidayId = 0;
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t.ScriptId = 0;
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t.DisenchantID = 0;
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t.FoodType = 0;
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t.MinMoneyLoot = 0;
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t.MaxMoneyLoot = 0;
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return t;
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}
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/*static*/ void UnitTestDataLoader::SetItemLocale(uint32 id, LocaleConstant locale, std::string_view name)
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{
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size_t const i = static_cast<size_t>(locale);
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ItemLocale& localeData = sObjectMgr->_itemLocaleStore[id];
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if (localeData.Name.size() <= i)
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localeData.Name.resize(i + 1);
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localeData.Name[i] = name;
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}
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static UnitTestDataLoader::DBC<ItemRandomPropertiesEntry, &ItemRandomPropertiesEntry::ID> randomProperties(sItemRandomPropertiesStore);
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static UnitTestDataLoader::DBC<ItemRandomSuffixEntry, &ItemRandomSuffixEntry::ID> randomSuffixes(sItemRandomSuffixStore);
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/*static*/ void UnitTestDataLoader::LoadItemTemplates()
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{
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if (!sObjectMgr->_itemTemplateStore.empty())
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return;
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ItemTemplate& hearthstone = GetItemTemplate(6948, "Hearthstone");
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hearthstone.DisplayInfoID = 6418;
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hearthstone.Quality = ItemQualities::ITEM_QUALITY_NORMAL;
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hearthstone.Flags = ItemFlags::ITEM_FLAG_PLAYERCAST;
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hearthstone.MaxCount = 1;
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hearthstone.Spells[0].SpellId = 8690;
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hearthstone.Bonding = ItemBondingType::BIND_WHEN_PICKED_UP;
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SetItemLocale(6948, LocaleConstant::LOCALE_esES, "Piedra de hogar");
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ItemTemplate& niceHat = GetItemTemplate(10250, "Master's Hat");
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niceHat.Class = ItemClass::ITEM_CLASS_ARMOR;
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niceHat.SubClass = ItemSubclassArmor::ITEM_SUBCLASS_ARMOR_CLOTH;
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niceHat.DisplayInfoID = 27824;
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niceHat.Quality = ItemQualities::ITEM_QUALITY_UNCOMMON;
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niceHat.BuyCount = 1;
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niceHat.BuyPrice = 66902;
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niceHat.SellPrice = 13380;
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niceHat.InventoryType = InventoryType::INVTYPE_HEAD;
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niceHat.ItemLevel = 63;
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niceHat.RequiredLevel = 58;
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niceHat.Armor = 66;
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niceHat.Bonding = ItemBondingType::BIND_WHEN_EQUIPED;
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niceHat.Material = 7;
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niceHat.RandomProperty = 639;
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niceHat.MaxDurability = 45;
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niceHat.RequiredDisenchantSkill = 225;
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niceHat.DisenchantID = 11;
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SetItemLocale(10250, LocaleConstant::LOCALE_esES, "Sombrero de maestro");
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ItemTemplate& vikingShield = GetItemTemplate(36449, "Vrykul Shield");
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vikingShield.Class = ItemClass::ITEM_CLASS_ARMOR;
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vikingShield.SubClass = ItemSubclassArmor::ITEM_SUBCLASS_ARMOR_SHIELD;
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vikingShield.DisplayInfoID = 52191;
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vikingShield.Quality = ItemQualities::ITEM_QUALITY_UNCOMMON;
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vikingShield.BuyCount = 1;
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vikingShield.BuyPrice = 300510;
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vikingShield.SellPrice = 60102;
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vikingShield.InventoryType = InventoryType::INVTYPE_SHIELD;
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vikingShield.ItemLevel = 146;
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vikingShield.RequiredLevel = 71;
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vikingShield.Armor = 4476;
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vikingShield.Bonding = ItemBondingType::BIND_WHEN_EQUIPED;
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vikingShield.Material = 1;
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vikingShield.Sheath = 4;
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vikingShield.RandomSuffix = 82;
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vikingShield.Block = 138;
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vikingShield.MaxDurability = 85;
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vikingShield.RequiredDisenchantSkill = 325;
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vikingShield.DisenchantID = 34;
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SetItemLocale(36449, LOCALE_esES, "Escudo vrykul");
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for (auto& [id, data] : sObjectMgr->_itemTemplateStore)
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data.InitializeQueryData();
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auto propLoader = randomProperties.Loader();
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ItemRandomPropertiesEntry& fieryWrath = propLoader.Add();
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fieryWrath.ID = 1902;
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fieryWrath.Enchantment = {};
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fieryWrath.Enchantment[0] = 2182;
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fieryWrath.Name.fill("");
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fieryWrath.Name[LOCALE_enUS] = "of Fiery Wrath";
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fieryWrath.Name[LOCALE_esES] = "de c\xc3\xb3lera \xc3\xadgnea";
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auto suffixLoader = randomSuffixes.Loader();
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ItemRandomSuffixEntry& champion = suffixLoader.Add();
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champion.ID = 45;
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champion.Name.fill("");
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champion.Name[LOCALE_enUS] = "of the Champion";
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champion.Name[LOCALE_esES] = "del Campe\xc3\xb3n";
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champion.Enchantment[0] = 2805;
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champion.Enchantment[1] = 2803;
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champion.Enchantment[2] = 2813;
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champion.AllocationPct[0] = 5259;
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champion.AllocationPct[1] = 7889;
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champion.AllocationPct[2] = 5259;
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}
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static UnitTestDataLoader::DBC<AchievementEntry, &AchievementEntry::ID> achievements(sAchievementStore);
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/*static*/ void UnitTestDataLoader::LoadAchievementTemplates()
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{
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auto loader = achievements.Loader();
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AchievementEntry& toc5 = loader.Add();
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toc5.ID = 4298;
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toc5.Faction = 1;
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toc5.InstanceID = 650;
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toc5.Title.fill("");
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toc5.Title[LOCALE_enUS] = "Heroic: Trial of the Champion";
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toc5.Title[LOCALE_esES] = "Heroico: Prueba del Campe\xc3\xb3n";
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toc5.Category = 14921;
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toc5.Points = 10;
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toc5.Flags = 0;
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toc5.MinimumCriteria = 0;
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toc5.SharesCriteria = 0;
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}
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