Files
TrinityCore/src/server/game/Handlers/SkillHandler.cpp
Vincent-Michael d2d4bc2668 Core: Header cleanup in game/*/*.cpp
(cherry picked from commit 2e586bc520)

Conflicts:
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/Combat/ThreatManager.cpp
	src/server/game/DataStores/DB2Stores.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/ObjectGuid.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Handlers/BankHandler.cpp
	src/server/game/Handlers/CombatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TokenHandler.cpp
	src/server/game/Handlers/VoiceChatHandler.cpp
	src/server/game/Maps/Map.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellScript.cpp
	src/server/game/Warden/Warden.cpp
	src/server/game/Warden/WardenWin.cpp
	src/server/game/Weather/WeatherMgr.cpp
2015-07-25 21:53:30 +01:00

104 lines
3.1 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Common.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Pet.h"
#include "WorldPacket.h"
#include "WorldSession.h"
void WorldSession::HandleLearnTalentOpcode(WorldPacket& recvData)
{
uint32 talent_id, requested_rank;
recvData >> talent_id >> requested_rank;
_player->LearnTalent(talent_id, requested_rank);
_player->SendTalentsInfoData(false);
}
void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
{
TC_LOG_DEBUG("network", "CMSG_LEARN_PREVIEW_TALENTS");
uint32 talentsCount;
recvPacket >> talentsCount;
uint32 talentId, talentRank;
// Client has max 44 talents for tree for 3 trees, rounded up : 150
uint32 const MaxTalentsCount = 150;
for (uint32 i = 0; i < talentsCount && i < MaxTalentsCount; ++i)
{
recvPacket >> talentId >> talentRank;
_player->LearnTalent(talentId, talentRank);
}
_player->SendTalentsInfoData(false);
recvPacket.rfinish();
}
void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "MSG_TALENT_WIPE_CONFIRM");
ObjectGuid guid;
recvData >> guid;
Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER);
if (!unit)
{
TC_LOG_DEBUG("network", "WORLD: HandleTalentWipeConfirmOpcode - %s not found or you can't interact with him.", guid.ToString().c_str());
return;
}
if (!unit->isCanTrainingAndResetTalentsOf(_player))
return;
// remove fake death
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
if (!(_player->ResetTalents()))
{
WorldPacket data(MSG_TALENT_WIPE_CONFIRM, 8+4); //you have not any talent
data << uint64(0);
data << uint32(0);
SendPacket(&data);
return;
}
_player->SendTalentsInfoData(false);
unit->CastSpell(_player, 14867, true); //spell: "Untalent Visual Effect"
}
void WorldSession::HandleUnlearnSkillOpcode(WorldPacket& recvData)
{
uint32 skillId;
recvData >> skillId;
SkillRaceClassInfoEntry const* rcEntry = GetSkillRaceClassInfo(skillId, GetPlayer()->getRace(), GetPlayer()->getClass());
if (!rcEntry || !(rcEntry->Flags & SKILL_FLAG_UNLEARNABLE))
return;
GetPlayer()->SetSkill(skillId, 0, 0, 0);
}