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d50b23d9f9d06225edc42b10893583d85bd58911
TrinityCore/src/server/game/Entities
History
kaelima d50b23d9f9 Core/Transport: Set GAMEOBJECT_FLAGS from DB for transports, not hardcoded
2012-05-09 03:08:34 +02:00
..
Corpse
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Creature
Fix creature's save
2012-05-04 16:42:23 +03:00
DynamicObject
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
GameObject
Core/Collision: Disable LoS check for destroyed destructible buildings.
2012-04-18 13:57:12 -05:00
Item
Core: Fix Item::SaveRefundDataToDB prepared statement parameters
2012-04-04 00:29:22 +02:00
Object
Fix build and correct minor codestyle issue.
2012-04-28 15:10:52 +02:00
Pet
Core/Spells: Fixed Bloodworm's heal effect and damage
2012-04-14 10:17:21 -05:00
Player
Core/Items: fix compile error from previous commit. use item instead of bag.
2012-05-08 10:06:38 -04:00
Totem
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Transport
Core/Transport: Set GAMEOBJECT_FLAGS from DB for transports, not hardcoded
2012-05-09 03:08:34 +02:00
Unit
Core/Spells: Removed unneeded phase check from spell casts, its already done in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either
2012-04-18 22:27:40 +02:00
Vehicle
Core/Vehicles: Fixed creature passengers falling off vehicles at client side
2012-04-24 17:19:41 +02:00
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