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d55426f5b4e431e6d398b1e2dbbd25f7387328f2
TrinityCore
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src
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server
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game
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AI
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ScriptedAI
History
treeston
d55426f5b4
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions.
2016-08-31 00:59:04 +02:00
..
ScriptedCreature.cpp
Entities/Creature: Add arg2 to DespawnOrUnsummon to allow overriding respawn time. This matches changes that will be merged as part of dynamic spawning, allowing scripts to transition early.
2016-08-25 23:04:21 +02:00
ScriptedCreature.h
ScriptedAI/Creature: Fix a bug where a std::chrono overload was counting milliseconds instead of seconds.
2016-08-04 15:32:24 +02:00
ScriptedEscortAI.cpp
Core/Logs: Fine tunning some logs
2016-08-05 21:22:12 +02:00
ScriptedEscortAI.h
Scripts/SmartAI: Some clean-up work:
2016-08-05 12:41:56 +02:00
ScriptedFollowerAI.cpp
Scripts/SmartAI: Some clean-up work:
2016-08-05 12:41:56 +02:00
ScriptedFollowerAI.h
Scripts/SmartAI: Some clean-up work:
2016-08-05 12:41:56 +02:00
ScriptedGossip.cpp
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions.
2016-08-31 00:59:04 +02:00
ScriptedGossip.h
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions.
2016-08-31 00:59:04 +02:00