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d58d0e895c6e22bcf40be5c38ff828c98a7600e6
TrinityCore
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src
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server
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game
/
Scripting
History
jackpoz
c03af362c6
Core/Scripts: Show a message when aborting because two scripts have the same registered name
...
(cherry picked from commit
96df3b7adb
)
2021-12-22 22:57:34 +01:00
..
ScriptMgr.cpp
Core/Scripts: Show a message when aborting because two scripts have the same registered name
2021-12-22 22:57:34 +01:00
ScriptMgr.h
Core/Scripting: fixed build. Re-enable ModifyVehiclePassengerExitPos for CreatureScript to allow scripted creatures that already have an AI to benefit from its functionality as well
2021-12-20 23:56:45 +01:00
ScriptReloadMgr.cpp
Use boost::optional and boost::none instead of smelly pointer (
#24134
)
2021-12-21 15:21:39 +01:00
ScriptReloadMgr.h
New Year
2020-01-02 06:44:10 +01:00
ScriptSystem.cpp
Core/Movement: add a velocity argument for the spline chain meta table (PR
#23575
)
2021-12-16 22:03:35 +01:00
ScriptSystem.h
Core/Scripting: remove long time dead code
2020-08-29 00:15:09 +02:00