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64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/*
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* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
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*
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* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "CreatureAI.h"
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#include "Creature.h"
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#include "Pet.h"
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#include "SpellAuras.h"
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CreatureAI::~CreatureAI()
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{
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}
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SimpleCharmedAI::SimpleCharmedAI(Unit &u) : me(u)
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{
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}
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void SimpleCharmedAI::UpdateAI(const uint32 /*diff*/)
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{
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Creature *charmer = (Creature*)me.GetCharmer();
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//kill self if charm aura has infinite duration
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if(charmer->IsInEvadeMode())
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{
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Unit::AuraList const& auras = me.GetAurasByType(SPELL_AURA_MOD_CHARM);
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for(Unit::AuraList::const_iterator iter = auras.begin(); iter != auras.end(); ++iter)
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if((*iter)->GetCasterGUID() == charmer->GetGUID() && (*iter)->IsPermanent())
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{
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charmer->Kill(&me);
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return;
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}
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}
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if(!charmer->isInCombat())
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me.GetMotionMaster()->MoveFollow(charmer, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
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Unit *target = me.getVictim();
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if(!target || !charmer->canAttack(target))
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{
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target = charmer->SelectNearestTarget();
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if(!target)
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return;
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me.GetMotionMaster()->MoveChase(target);
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me.Attack(target, true);
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}
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}
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