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Add player parameter to the `Talk()` command to resolve an issue where the creature_text `SAY_TYRION_1` shows $n in-game during the course of events of the quest "The Attack!" in Stormwind City. Soon to be replaced by SAI scripting. This is a temp solution. Ref. #25608 & #24735 Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>