mirror of
https://github.com/TrinityCore/TrinityCore.git
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Implemented:ca83e14f8bee1c1b97be18e4ab6911bf37446b3ccb854a2b7b* This adds separate (per map) guid sequences depending on object type * Ported map object container from cmangos/mangos-wotlk@a2d396e * Added type container visitor for TypeUnorderedMapContainer * Implemented helper function to erase unique pairs from multimap containers * Moved object storage of all objects except players and transports to map level * Added containers linking database spawn id with creature/gameobject in world * Renamed DBTableGuid to spawnId * Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables * Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update * Added new function to return but not increment guid * Adjusted .debug loadcells to show low guid in map before/after load * Added debug messages for creature spawn/destroy, for map guid debugging * Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
647 lines
23 KiB
C++
647 lines
23 KiB
C++
/*
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* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Common.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "GuildMgr.h"
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#include "World.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "DatabaseEnv.h"
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#include "CellImpl.h"
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#include "Chat.h"
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#include "ChannelMgr.h"
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#include "GridNotifiersImpl.h"
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#include "Group.h"
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#include "Guild.h"
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#include "Language.h"
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#include "Log.h"
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#include "Opcodes.h"
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#include "Player.h"
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#include "SpellAuraEffects.h"
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#include "Util.h"
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#include "ScriptMgr.h"
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#include "AccountMgr.h"
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void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
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{
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uint32 type;
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uint32 lang;
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recvData >> type;
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recvData >> lang;
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if (type >= MAX_CHAT_MSG_TYPE)
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{
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TC_LOG_ERROR("network", "CHAT: Wrong message type received: %u", type);
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recvData.rfinish();
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return;
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}
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if (lang == LANG_UNIVERSAL && type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
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{
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TC_LOG_ERROR("network", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str());
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SendNotification(LANG_UNKNOWN_LANGUAGE);
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recvData.rfinish();
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return;
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}
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Player* sender = GetPlayer();
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//TC_LOG_DEBUG("CHAT: packet received. type %u, lang %u", type, lang);
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// prevent talking at unknown language (cheating)
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LanguageDesc const* langDesc = GetLanguageDescByID(lang);
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if (!langDesc)
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{
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SendNotification(LANG_UNKNOWN_LANGUAGE);
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recvData.rfinish();
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return;
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}
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if (langDesc->skill_id != 0 && !sender->HasSkill(langDesc->skill_id))
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{
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// also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
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Unit::AuraEffectList const& langAuras = sender->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE);
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bool foundAura = false;
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for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
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{
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if ((*i)->GetMiscValue() == int32(lang))
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{
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foundAura = true;
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break;
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}
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}
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if (!foundAura)
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{
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SendNotification(LANG_NOT_LEARNED_LANGUAGE);
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recvData.rfinish();
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return;
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}
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}
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if (lang == LANG_ADDON)
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{
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// LANG_ADDON is only valid for the following message types
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switch (type)
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{
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case CHAT_MSG_PARTY:
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case CHAT_MSG_RAID:
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case CHAT_MSG_GUILD:
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case CHAT_MSG_BATTLEGROUND:
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case CHAT_MSG_WHISPER:
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// check if addon messages are disabled
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if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
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{
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recvData.rfinish();
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return;
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}
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break;
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default:
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TC_LOG_ERROR("network", "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
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GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().GetCounter());
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recvData.rfinish();
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return;
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}
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}
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// LANG_ADDON should not be changed nor be affected by flood control
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else
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{
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// send in universal language if player in .gmon mode (ignore spell effects)
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if (sender->IsGameMaster())
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lang = LANG_UNIVERSAL;
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else
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{
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Unit::AuraEffectList const& ModLangAuras = sender->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE);
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if (!ModLangAuras.empty())
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lang = ModLangAuras.front()->GetMiscValue();
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else if (HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT))
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lang = LANG_UNIVERSAL;
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else
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{
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switch (type)
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{
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case CHAT_MSG_PARTY:
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case CHAT_MSG_PARTY_LEADER:
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case CHAT_MSG_RAID:
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case CHAT_MSG_RAID_LEADER:
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case CHAT_MSG_RAID_WARNING:
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// allow two side chat at group channel if two side group allowed
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
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lang = LANG_UNIVERSAL;
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break;
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case CHAT_MSG_GUILD:
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case CHAT_MSG_OFFICER:
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// allow two side chat at guild channel if two side guild allowed
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
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lang = LANG_UNIVERSAL;
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break;
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}
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}
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}
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if (!sender->CanSpeak())
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{
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std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
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SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
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recvData.rfinish(); // Prevent warnings
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return;
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}
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if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
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sender->UpdateSpeakTime();
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}
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if (sender->HasAura(1852) && type != CHAT_MSG_WHISPER)
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{
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SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
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recvData.rfinish();
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return;
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}
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std::string to, channel, msg;
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bool ignoreChecks = false;
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switch (type)
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{
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case CHAT_MSG_SAY:
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case CHAT_MSG_EMOTE:
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case CHAT_MSG_YELL:
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case CHAT_MSG_PARTY:
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case CHAT_MSG_PARTY_LEADER:
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case CHAT_MSG_GUILD:
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case CHAT_MSG_OFFICER:
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case CHAT_MSG_RAID:
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case CHAT_MSG_RAID_LEADER:
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case CHAT_MSG_RAID_WARNING:
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case CHAT_MSG_BATTLEGROUND:
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case CHAT_MSG_BATTLEGROUND_LEADER:
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recvData >> msg;
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break;
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case CHAT_MSG_WHISPER:
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recvData >> to;
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recvData >> msg;
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break;
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case CHAT_MSG_CHANNEL:
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recvData >> channel;
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recvData >> msg;
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break;
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case CHAT_MSG_AFK:
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case CHAT_MSG_DND:
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recvData >> msg;
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ignoreChecks = true;
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break;
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}
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if (!ignoreChecks)
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{
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if (msg.empty())
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return;
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if (ChatHandler(this).ParseCommands(msg.c_str()))
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return;
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if (lang != LANG_ADDON)
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{
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// Strip invisible characters for non-addon messages
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if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
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stripLineInvisibleChars(msg);
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if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && !ChatHandler(this).isValidChatMessage(msg.c_str()))
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{
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TC_LOG_ERROR("network", "Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
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GetPlayer()->GetGUID().GetCounter(), msg.c_str());
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if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
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KickPlayer();
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return;
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}
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}
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}
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switch (type)
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{
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case CHAT_MSG_SAY:
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case CHAT_MSG_EMOTE:
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case CHAT_MSG_YELL:
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{
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// Prevent cheating
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if (!sender->IsAlive())
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return;
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if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
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{
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SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
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return;
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}
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if (type == CHAT_MSG_SAY)
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sender->Say(msg, Language(lang));
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else if (type == CHAT_MSG_EMOTE)
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sender->TextEmote(msg);
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else if (type == CHAT_MSG_YELL)
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sender->Yell(msg, Language(lang));
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} break;
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case CHAT_MSG_WHISPER:
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{
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if (!normalizePlayerName(to))
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{
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SendPlayerNotFoundNotice(to);
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break;
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}
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Player* receiver = ObjectAccessor::FindConnectedPlayerByName(to);
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if (!receiver || (lang != LANG_ADDON && !receiver->isAcceptWhispers() && receiver->GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
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{
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SendPlayerNotFoundNotice(to);
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return;
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}
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if (!sender->IsGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
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{
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SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
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return;
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}
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if (GetPlayer()->GetTeam() != receiver->GetTeam() && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
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{
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SendWrongFactionNotice();
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return;
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}
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if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster())
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{
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SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str());
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return;
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}
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// If player is a Gamemaster and doesn't accept whisper, we auto-whitelist every player that the Gamemaster is talking to
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// We also do that if a player is under the required level for whispers.
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if (receiver->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) ||
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(HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID())))
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sender->AddWhisperWhiteList(receiver->GetGUID());
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GetPlayer()->Whisper(msg, Language(lang), receiver);
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} break;
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case CHAT_MSG_PARTY:
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case CHAT_MSG_PARTY_LEADER:
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{
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// if player is in battleground, he cannot say to battleground members by /p
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Group* group = GetPlayer()->GetOriginalGroup();
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if (!group)
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{
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group = sender->GetGroup();
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if (!group || group->isBGGroup())
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return;
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}
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if (type == CHAT_MSG_PARTY_LEADER && !group->IsLeader(sender->GetGUID()))
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return;
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sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
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group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
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} break;
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case CHAT_MSG_GUILD:
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{
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if (GetPlayer()->GetGuildId())
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{
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if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
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{
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sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
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guild->BroadcastToGuild(this, false, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
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}
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}
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} break;
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case CHAT_MSG_OFFICER:
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{
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if (GetPlayer()->GetGuildId())
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{
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if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
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{
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sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
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guild->BroadcastToGuild(this, true, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
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}
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}
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} break;
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case CHAT_MSG_RAID:
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{
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// if player is in battleground, he cannot say to battleground members by /ra
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Group* group = GetPlayer()->GetOriginalGroup();
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if (!group)
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{
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group = GetPlayer()->GetGroup();
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if (!group || group->isBGGroup() || !group->isRaidGroup())
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return;
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}
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sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID, Language(lang), sender, NULL, msg);
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_RAID_LEADER:
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{
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// if player is in battleground, he cannot say to battleground members by /ra
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Group* group = GetPlayer()->GetOriginalGroup();
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if (!group)
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{
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group = GetPlayer()->GetGroup();
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if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(sender->GetGUID()))
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return;
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}
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sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_LEADER, Language(lang), sender, NULL, msg);
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_RAID_WARNING:
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{
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Group* group = GetPlayer()->GetGroup();
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if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup())
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return;
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sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
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WorldPacket data;
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//in battleground, raid warning is sent only to players in battleground - code is ok
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ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_BATTLEGROUND:
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{
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//battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
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Group* group = GetPlayer()->GetGroup();
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if (!group || !group->isBGGroup())
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return;
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sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND, Language(lang), sender, NULL, msg);
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_BATTLEGROUND_LEADER:
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{
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// battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
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Group* group = GetPlayer()->GetGroup();
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if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
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return;
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sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND_LEADER, Language(lang), sender, NULL, msg);;
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_CHANNEL:
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{
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if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHAT_CHANNEL_REQ))
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{
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if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
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{
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SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
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return;
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}
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}
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if (ChannelMgr* cMgr = ChannelMgr::forTeam(sender->GetTeam()))
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{
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if (Channel* chn = cMgr->GetChannel(channel, sender))
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{
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sScriptMgr->OnPlayerChat(sender, type, lang, msg, chn);
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chn->Say(sender->GetGUID(), msg.c_str(), lang);
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}
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}
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} break;
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case CHAT_MSG_AFK:
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{
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if (!sender->IsInCombat())
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{
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if (sender->isAFK()) // Already AFK
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{
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if (msg.empty())
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sender->ToggleAFK(); // Remove AFK
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else
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sender->autoReplyMsg = msg; // Update message
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}
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else // New AFK mode
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{
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sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : msg;
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if (sender->isDND())
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sender->ToggleDND();
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sender->ToggleAFK();
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}
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sScriptMgr->OnPlayerChat(sender, type, lang, msg);
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}
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break;
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}
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case CHAT_MSG_DND:
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{
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if (sender->isDND()) // Already DND
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{
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if (msg.empty())
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sender->ToggleDND(); // Remove DND
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else
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sender->autoReplyMsg = msg; // Update message
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}
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else // New DND mode
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{
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sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : msg;
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if (sender->isAFK())
|
|
sender->ToggleAFK();
|
|
|
|
sender->ToggleDND();
|
|
}
|
|
|
|
sScriptMgr->OnPlayerChat(sender, type, lang, msg);
|
|
break;
|
|
}
|
|
default:
|
|
TC_LOG_ERROR("network", "CHAT: unknown message type %u, lang: %u", type, lang);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void WorldSession::HandleEmoteOpcode(WorldPacket& recvData)
|
|
{
|
|
if (!GetPlayer()->IsAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
|
|
return;
|
|
|
|
uint32 emote;
|
|
recvData >> emote;
|
|
sScriptMgr->OnPlayerEmote(GetPlayer(), emote);
|
|
GetPlayer()->HandleEmoteCommand(emote);
|
|
}
|
|
|
|
namespace Trinity
|
|
{
|
|
class EmoteChatBuilder
|
|
{
|
|
public:
|
|
EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target)
|
|
: i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) { }
|
|
|
|
void operator()(WorldPacket& data, LocaleConstant loc_idx)
|
|
{
|
|
std::string const name(i_target ? i_target->GetNameForLocaleIdx(loc_idx) : "");
|
|
uint32 namlen = name.size();
|
|
|
|
data.Initialize(SMSG_TEXT_EMOTE, 20 + namlen);
|
|
data << i_player.GetGUID();
|
|
data << uint32(i_text_emote);
|
|
data << uint32(i_emote_num);
|
|
data << uint32(namlen);
|
|
if (namlen > 1)
|
|
data << name;
|
|
else
|
|
data << uint8(0x00);
|
|
}
|
|
|
|
private:
|
|
Player const& i_player;
|
|
uint32 i_text_emote;
|
|
uint32 i_emote_num;
|
|
Unit const* i_target;
|
|
};
|
|
} // namespace Trinity
|
|
|
|
void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
|
|
{
|
|
if (!GetPlayer()->IsAlive())
|
|
return;
|
|
|
|
if (!GetPlayer()->CanSpeak())
|
|
{
|
|
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
|
|
SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
|
|
return;
|
|
}
|
|
|
|
uint32 text_emote, emoteNum;
|
|
ObjectGuid guid;
|
|
|
|
recvData >> text_emote;
|
|
recvData >> emoteNum;
|
|
recvData >> guid;
|
|
|
|
sScriptMgr->OnPlayerTextEmote(GetPlayer(), text_emote, emoteNum, guid);
|
|
|
|
EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(text_emote);
|
|
if (!em)
|
|
return;
|
|
|
|
uint32 emote_anim = em->textid;
|
|
|
|
switch (emote_anim)
|
|
{
|
|
case EMOTE_STATE_SLEEP:
|
|
case EMOTE_STATE_SIT:
|
|
case EMOTE_STATE_KNEEL:
|
|
case EMOTE_ONESHOT_NONE:
|
|
break;
|
|
default:
|
|
// Only allow text-emotes for "dead" entities (feign death included)
|
|
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
|
|
break;
|
|
GetPlayer()->HandleEmoteCommand(emote_anim);
|
|
break;
|
|
}
|
|
|
|
Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
|
|
|
|
CellCoord p = Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
|
|
|
|
Cell cell(p);
|
|
cell.SetNoCreate();
|
|
|
|
Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
|
|
Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder);
|
|
Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
|
|
TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
|
|
cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
|
|
|
|
GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
|
|
|
|
//Send scripted event call
|
|
if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
|
|
((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
|
|
}
|
|
|
|
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
|
|
{
|
|
ObjectGuid iguid;
|
|
uint8 unk;
|
|
//TC_LOG_DEBUG("network", "WORLD: Received CMSG_CHAT_IGNORED");
|
|
|
|
recvData >> iguid;
|
|
recvData >> unk; // probably related to spam reporting
|
|
|
|
Player* player = ObjectAccessor::FindConnectedPlayer(iguid);
|
|
if (!player || !player->GetSession())
|
|
return;
|
|
|
|
WorldPacket data;
|
|
ChatHandler::BuildChatPacket(data, CHAT_MSG_IGNORED, LANG_UNIVERSAL, _player, _player, GetPlayer()->GetName());
|
|
player->GetSession()->SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
|
|
{
|
|
TC_LOG_DEBUG("network", "Opcode %u", recvPacket.GetOpcode());
|
|
}
|
|
|
|
void WorldSession::SendPlayerNotFoundNotice(std::string const& name)
|
|
{
|
|
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
|
|
data << name;
|
|
SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::SendPlayerAmbiguousNotice(std::string const& name)
|
|
{
|
|
WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1);
|
|
data << name;
|
|
SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::SendWrongFactionNotice()
|
|
{
|
|
WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
|
|
SendPacket(&data);
|
|
}
|
|
|
|
void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
|
|
{
|
|
WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
|
|
data << uint8(restriction);
|
|
SendPacket(&data);
|
|
}
|