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df97ce76258959a02e52fde2819d603234115b33
TrinityCore
/
src
/
server
/
game
/
Scripting
History
Machiavelli
df97ce7625
Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already removed on Unit::RemoveAllAurasOnDeath.
...
Addresses ticket:869 - please reconfirm
2011-03-06 10:31:25 +01:00
..
MapScripts.cpp
Core/Map scripts: make some error messages more informative and reformat code a little bit
2011-01-28 11:52:59 +01:00
ScriptLoader.cpp
Scripts/Icecrown Citadel: Implemented traps after Deathbringer Saurfang
2011-02-08 17:54:40 +01:00
ScriptLoader.h
Core/Scripts: Reinstate commandscripts, now with extra bling and working commands (and yes, we did test it thoroughly this time)
2010-11-12 20:47:03 +01:00
ScriptMgr.cpp
Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already removed on Unit::RemoveAllAurasOnDeath.
2011-03-06 10:31:25 +01:00
ScriptMgr.h
Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already removed on Unit::RemoveAllAurasOnDeath.
2011-03-06 10:31:25 +01:00
ScriptSystem.cpp
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
ScriptSystem.h
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
2010-12-22 21:25:23 +01:00