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e56b2cdd59c5c7673da1aaac5fe8a99d4891e260
TrinityCore
/
src
/
server
/
game
/
Scripting
History
Kandera
c70792df02
Core/Scripting: add the ability to access loot/go state changed events for gameobjects from cpp scripting. (malcrom's idea)
2012-05-16 08:47:43 -04:00
..
MapScripts.cpp
Core/Game: Code style.
2012-03-29 13:42:04 +08:00
ScriptLoader.cpp
Merge pull request
#6008
from cookta2012/troy09
2012-04-23 17:21:42 -07:00
ScriptLoader.h
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
ScriptMgr.cpp
Core/Scripting: add the ability to access loot/go state changed events for gameobjects from cpp scripting. (malcrom's idea)
2012-05-16 08:47:43 -04:00
ScriptMgr.h
Core/Scripting: add the ability to access loot/go state changed events for gameobjects from cpp scripting. (malcrom's idea)
2012-05-16 08:47:43 -04:00
ScriptSystem.cpp
Core/DBLayer: Correct few more wrong read types (No. 4)
2012-03-27 21:36:16 +01:00
ScriptSystem.h
Some random cleanup here and there
2012-03-09 13:42:52 +01:00