Files
TrinityCore/src/game/MapUpdater.h
n0n4m3 2028f0658b Removed mtmaps OpenMP
Implement mtmaps based on ACE
For stable work MapUpdate.Threads=2 in config

--HG--
branch : trunk
2009-12-17 07:34:00 +01:00

37 lines
710 B
C++

#ifndef _MAP_UPDATER_H_INCLUDED
#define _MAP_UPDATER_H_INCLUDED
#include <ace/Thread_Mutex.h>
#include <ace/Condition_Thread_Mutex.h>
#include "DelayExecutor.h"
class Map;
class MapUpdater
{
public:
MapUpdater();
virtual ~MapUpdater();
friend class MapUpdateRequest;
int schedule_update(Map& map, ACE_UINT32 diff);
int wait();
int activate(size_t num_threads);
int deactivate(void);
bool activated();
private:
void update_finished();
DelayExecutor m_executor;
ACE_Condition_Thread_Mutex m_condition;
ACE_Thread_Mutex m_mutex;
size_t pedning_requests;
};
#endif //_MAP_UPDATER_H_INCLUDED