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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-27 20:32:21 +01:00
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ec95ead0ac3b4c3deaf697ce068fc325ba744e93
TrinityCore/src/server
History
QAston ec95ead0ac Fix build.
2011-08-17 12:00:20 +02:00
..
authserver
Buildsystem/Windows: Fix compile in debug mode
2011-08-06 17:21:09 +01:00
collision
Core: Append single character to stream as character, not as a string
2011-07-29 14:18:28 +02:00
game
Fix build.
2011-08-17 12:00:20 +02:00
scripts
Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
2011-08-16 19:44:18 +02:00
shared
Core/Commands: .pinfo improvements
2011-08-13 13:00:38 +02:00
worldserver
Core/SOAP: Remove redundant thread pool of a hard coded 5 amount of threads that would just linger. Not really smart design to have a single SOAP thread -> SOAP thread pool -> single world thread handling CLI commands.
2011-08-08 17:48:01 +02:00
CMakeLists.txt
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