Files
TrinityCore/src/server/shared/Utilities/Util.cpp
Vincent-Michael f3e86d3e68 Update copyright note for 2015
Happy new year

Conflicts:
	src/server/bnetserver/Authentication/AuthCodes.h
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
	src/server/bnetserver/Packets/AchievementPackets.h
	src/server/bnetserver/Packets/AuthenticationPackets.cpp
	src/server/bnetserver/Packets/AuthenticationPackets.h
	src/server/bnetserver/Packets/BitStream.cpp
	src/server/bnetserver/Packets/BitStream.h
	src/server/bnetserver/Packets/CachePackets.cpp
	src/server/bnetserver/Packets/CachePackets.h
	src/server/bnetserver/Packets/ChatPackets.h
	src/server/bnetserver/Packets/ConnectionPackets.cpp
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/bnetserver/Packets/FriendsPackets.cpp
	src/server/bnetserver/Packets/FriendsPackets.h
	src/server/bnetserver/Packets/PacketManager.cpp
	src/server/bnetserver/Packets/PacketManager.h
	src/server/bnetserver/Packets/Packets.h
	src/server/bnetserver/Packets/PacketsBase.cpp
	src/server/bnetserver/Packets/PacketsBase.h
	src/server/bnetserver/Packets/PresencePackets.cpp
	src/server/bnetserver/Packets/PresencePackets.h
	src/server/bnetserver/Packets/ProfilePackets.h
	src/server/bnetserver/Packets/SupportPackets.h
	src/server/bnetserver/Packets/WoWRealmPackets.cpp
	src/server/bnetserver/Packets/WoWRealmPackets.h
	src/server/bnetserver/Realms/RealmList.cpp
	src/server/bnetserver/Realms/WorldListener.cpp
	src/server/bnetserver/Realms/WorldListener.h
	src/server/bnetserver/Server/ComponentManager.cpp
	src/server/bnetserver/Server/ComponentManager.h
	src/server/bnetserver/Server/ModuleManager.cpp
	src/server/bnetserver/Server/ModuleManager.h
	src/server/bnetserver/Server/Session.cpp
	src/server/bnetserver/Server/Session.h
	src/server/bnetserver/Server/SessionManager.cpp
	src/server/bnetserver/Server/SessionManager.h
	src/server/game/Accounts/BattlenetAccountMgr.cpp
	src/server/game/Accounts/BattlenetAccountMgr.h
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.h
	src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
	src/server/game/Entities/AreaTrigger/AreaTrigger.h
	src/server/game/Entities/Item/ItemTemplate.cpp
	src/server/game/Guilds/GuildFinderMgr.cpp
	src/server/game/Guilds/GuildFinderMgr.h
	src/server/game/Handlers/GuildFinderHandler.cpp
	src/server/game/Handlers/VoidStorageHandler.cpp
	src/server/game/Movement/MovementStructures.cpp
	src/server/game/Movement/MovementStructures.h
	src/server/game/Movement/PathGenerator.cpp
	src/server/game/Server/BattlenetServerManager.cpp
	src/server/game/Server/BattlenetServerManager.h
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packet.h
	src/server/game/Server/Packets/AchievementPackets.cpp
	src/server/game/Server/Packets/AchievementPackets.h
	src/server/game/Server/Packets/AuctionHousePackets.cpp
	src/server/game/Server/Packets/AuctionHousePackets.h
	src/server/game/Server/Packets/AuthenticationPackets.cpp
	src/server/game/Server/Packets/AuthenticationPackets.h
	src/server/game/Server/Packets/BattlegroundPackets.cpp
	src/server/game/Server/Packets/BattlegroundPackets.h
	src/server/game/Server/Packets/ChannelPackets.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/CharacterPackets.cpp
	src/server/game/Server/Packets/CharacterPackets.h
	src/server/game/Server/Packets/ChatPackets.cpp
	src/server/game/Server/Packets/ChatPackets.h
	src/server/game/Server/Packets/ClientConfigPackets.cpp
	src/server/game/Server/Packets/ClientConfigPackets.h
	src/server/game/Server/Packets/CombatLogPackets.cpp
	src/server/game/Server/Packets/CombatLogPackets.h
	src/server/game/Server/Packets/CombatPackets.cpp
	src/server/game/Server/Packets/CombatPackets.h
	src/server/game/Server/Packets/EquipmentSetPackets.cpp
	src/server/game/Server/Packets/EquipmentSetPackets.h
	src/server/game/Server/Packets/GameObjectPackets.cpp
	src/server/game/Server/Packets/GameObjectPackets.h
	src/server/game/Server/Packets/GuildPackets.cpp
	src/server/game/Server/Packets/GuildPackets.h
	src/server/game/Server/Packets/ItemPackets.cpp
	src/server/game/Server/Packets/ItemPackets.h
	src/server/game/Server/Packets/LootPackets.h
	src/server/game/Server/Packets/MiscPackets.cpp
	src/server/game/Server/Packets/MiscPackets.h
	src/server/game/Server/Packets/MovementPackets.cpp
	src/server/game/Server/Packets/MovementPackets.h
	src/server/game/Server/Packets/NPCPackets.cpp
	src/server/game/Server/Packets/NPCPackets.h
	src/server/game/Server/Packets/QueryPackets.cpp
	src/server/game/Server/Packets/QueryPackets.h
	src/server/game/Server/Packets/QuestPackets.cpp
	src/server/game/Server/Packets/QuestPackets.h
	src/server/game/Server/Packets/ReputationPackets.cpp
	src/server/game/Server/Packets/ReputationPackets.h
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/Packets/SpellPackets.h
	src/server/game/Server/Packets/SystemPackets.cpp
	src/server/game/Server/Packets/SystemPackets.h
	src/server/game/Server/Packets/TalentPackets.cpp
	src/server/game/Server/Packets/TalentPackets.h
	src/server/game/Server/Packets/TradePackets.h
	src/server/game/Server/Packets/WorldStatePackets.cpp
	src/server/game/Server/Packets/WorldStatePackets.h
	src/server/game/Server/WorldSocket.cpp
	src/server/ipc/CMakeLists.txt
	src/server/ipc/Commands.cpp
	src/server/ipc/Commands.h
	src/server/ipc/ZMQTask.cpp
	src/server/ipc/ZMQTask.h
	src/server/ipc/ZmqContext.cpp
	src/server/ipc/ZmqContext.h
	src/server/ipc/ZmqListener.cpp
	src/server/ipc/ZmqListener.h
	src/server/ipc/ZmqMux.cpp
	src/server/ipc/ZmqMux.h
	src/server/ipc/ZmqWorker.cpp
	src/server/ipc/ZmqWorker.h
	src/server/scripts/Commands/cs_battlenet_account.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_ironforge.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
	src/server/scripts/Kalimdor/Firelands/firelands.h
	src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
	src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.h
	src/server/shared/Cryptography/Authentication/AuthCrypt.h
	src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
	src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
	src/server/shared/Cryptography/HmacHash.cpp
	src/server/shared/Cryptography/SHA256.cpp
	src/server/shared/Cryptography/SHA256.h
	src/server/shared/Database/Implementation/HotfixDatabase.cpp
	src/server/shared/Database/Implementation/HotfixDatabase.h
	src/server/shared/Realm/Realm.cpp
	src/server/shared/Realm/Realm.h
	src/tools/connection_patcher/CMakeLists.txt
	src/tools/connection_patcher/Constants/BinaryTypes.hpp
	src/tools/connection_patcher/Helper.cpp
	src/tools/connection_patcher/Helper.hpp
	src/tools/connection_patcher/Patcher.cpp
	src/tools/connection_patcher/Patcher.hpp
	src/tools/connection_patcher/Patches/Common.hpp
	src/tools/connection_patcher/Patches/Mac.hpp
	src/tools/connection_patcher/Patches/Windows.hpp
	src/tools/connection_patcher/Patterns/Common.hpp
	src/tools/connection_patcher/Patterns/Mac.hpp
	src/tools/connection_patcher/Patterns/Windows.hpp
	src/tools/connection_patcher/Program.cpp
	src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00

572 lines
15 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Util.h"
#include "Common.h"
#include "CompilerDefs.h"
#include "utf8.h"
#include "SFMT.h"
#include "Errors.h" // for ASSERT
#include <stdarg.h>
#include <boost/thread/tss.hpp>
#if COMPILER == COMPILER_GNU
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#endif
static boost::thread_specific_ptr<SFMTRand> sfmtRand;
static SFMTRand* GetRng()
{
SFMTRand* rand = sfmtRand.get();
if (!rand)
{
rand = new SFMTRand();
sfmtRand.reset(rand);
}
return rand;
}
int32 irand(int32 min, int32 max)
{
ASSERT(max >= min);
return int32(GetRng()->IRandom(min, max));
}
uint32 urand(uint32 min, uint32 max)
{
ASSERT(max >= min);
return GetRng()->URandom(min, max);
}
float frand(float min, float max)
{
ASSERT(max >= min);
return float(GetRng()->Random() * (max - min) + min);
}
uint32 rand32()
{
return GetRng()->BRandom();
}
double rand_norm()
{
return GetRng()->Random();
}
double rand_chance()
{
return GetRng()->Random() * 100.0;
}
Tokenizer::Tokenizer(const std::string &src, const char sep, uint32 vectorReserve)
{
m_str = new char[src.length() + 1];
memcpy(m_str, src.c_str(), src.length() + 1);
if (vectorReserve)
m_storage.reserve(vectorReserve);
char* posold = m_str;
char* posnew = m_str;
for (;;)
{
if (*posnew == sep)
{
m_storage.push_back(posold);
posold = posnew + 1;
*posnew = '\0';
}
else if (*posnew == '\0')
{
// Hack like, but the old code accepted these kind of broken strings,
// so changing it would break other things
if (posold != posnew)
m_storage.push_back(posold);
break;
}
++posnew;
}
}
void stripLineInvisibleChars(std::string &str)
{
static std::string const invChars = " \t\7\n";
size_t wpos = 0;
bool space = false;
for (size_t pos = 0; pos < str.size(); ++pos)
{
if (invChars.find(str[pos])!=std::string::npos)
{
if (!space)
{
str[wpos++] = ' ';
space = true;
}
}
else
{
if (wpos!=pos)
str[wpos++] = str[pos];
else
++wpos;
space = false;
}
}
if (wpos < str.size())
str.erase(wpos, str.size());
if (str.find("|TInterface")!=std::string::npos)
str.clear();
}
#if (defined(WIN32) || defined(_WIN32) || defined(__WIN32__))
struct tm* localtime_r(const time_t* time, struct tm *result)
{
localtime_s(result, time);
return result;
}
#endif
std::string secsToTimeString(uint64 timeInSecs, bool shortText, bool hoursOnly)
{
uint64 secs = timeInSecs % MINUTE;
uint64 minutes = timeInSecs % HOUR / MINUTE;
uint64 hours = timeInSecs % DAY / HOUR;
uint64 days = timeInSecs / DAY;
std::ostringstream ss;
if (days)
ss << days << (shortText ? "d" : " Day(s) ");
if (hours || hoursOnly)
ss << hours << (shortText ? "h" : " Hour(s) ");
if (!hoursOnly)
{
if (minutes)
ss << minutes << (shortText ? "m" : " Minute(s) ");
if (secs || (!days && !hours && !minutes) )
ss << secs << (shortText ? "s" : " Second(s).");
}
return ss.str();
}
int32 MoneyStringToMoney(const std::string& moneyString)
{
int32 money = 0;
if (!(std::count(moneyString.begin(), moneyString.end(), 'g') == 1 ||
std::count(moneyString.begin(), moneyString.end(), 's') == 1 ||
std::count(moneyString.begin(), moneyString.end(), 'c') == 1))
return 0; // Bad format
Tokenizer tokens(moneyString, ' ');
for (Tokenizer::const_iterator itr = tokens.begin(); itr != tokens.end(); ++itr)
{
std::string tokenString(*itr);
size_t gCount = std::count(tokenString.begin(), tokenString.end(), 'g');
size_t sCount = std::count(tokenString.begin(), tokenString.end(), 's');
size_t cCount = std::count(tokenString.begin(), tokenString.end(), 'c');
if (gCount + sCount + cCount != 1)
return 0;
uint32 amount = atoi(*itr);
if (gCount == 1)
money += amount * 100 * 100;
else if (sCount == 1)
money += amount * 100;
else if (cCount == 1)
money += amount;
}
return money;
}
uint32 TimeStringToSecs(const std::string& timestring)
{
uint32 secs = 0;
uint32 buffer = 0;
uint32 multiplier = 0;
for (std::string::const_iterator itr = timestring.begin(); itr != timestring.end(); ++itr)
{
if (isdigit(*itr))
{
buffer*=10;
buffer+= (*itr)-'0';
}
else
{
switch (*itr)
{
case 'd': multiplier = DAY; break;
case 'h': multiplier = HOUR; break;
case 'm': multiplier = MINUTE; break;
case 's': multiplier = 1; break;
default : return 0; //bad format
}
buffer*=multiplier;
secs+=buffer;
buffer=0;
}
}
return secs;
}
std::string TimeToTimestampStr(time_t t)
{
tm aTm;
localtime_r(&t, &aTm);
// YYYY year
// MM month (2 digits 01-12)
// DD day (2 digits 01-31)
// HH hour (2 digits 00-23)
// MM minutes (2 digits 00-59)
// SS seconds (2 digits 00-59)
char buf[20];
snprintf(buf, 20, "%04d-%02d-%02d_%02d-%02d-%02d", aTm.tm_year+1900, aTm.tm_mon+1, aTm.tm_mday, aTm.tm_hour, aTm.tm_min, aTm.tm_sec);
return std::string(buf);
}
/// Check if the string is a valid ip address representation
bool IsIPAddress(char const* ipaddress)
{
if (!ipaddress)
return false;
// Let the big boys do it.
// Drawback: all valid ip address formats are recognized e.g.: 12.23, 121234, 0xABCD)
return inet_addr(ipaddress) != INADDR_NONE;
}
/// create PID file
uint32 CreatePIDFile(const std::string& filename)
{
FILE* pid_file = fopen (filename.c_str(), "w" );
if (pid_file == NULL)
return 0;
#ifdef _WIN32
DWORD pid = GetCurrentProcessId();
#else
pid_t pid = getpid();
#endif
fprintf(pid_file, "%u", pid );
fclose(pid_file);
return (uint32)pid;
}
size_t utf8length(std::string& utf8str)
{
try
{
return utf8::distance(utf8str.c_str(), utf8str.c_str()+utf8str.size());
}
catch(std::exception)
{
utf8str.clear();
return 0;
}
}
void utf8truncate(std::string& utf8str, size_t len)
{
try
{
size_t wlen = utf8::distance(utf8str.c_str(), utf8str.c_str()+utf8str.size());
if (wlen <= len)
return;
std::wstring wstr;
wstr.resize(wlen);
utf8::utf8to16(utf8str.c_str(), utf8str.c_str()+utf8str.size(), &wstr[0]);
wstr.resize(len);
char* oend = utf8::utf16to8(wstr.c_str(), wstr.c_str()+wstr.size(), &utf8str[0]);
utf8str.resize(oend-(&utf8str[0])); // remove unused tail
}
catch(std::exception)
{
utf8str.clear();
}
}
bool Utf8toWStr(char const* utf8str, size_t csize, wchar_t* wstr, size_t& wsize)
{
try
{
size_t len = utf8::distance(utf8str, utf8str+csize);
if (len > wsize)
{
if (wsize > 0)
wstr[0] = L'\0';
wsize = 0;
return false;
}
wsize = len;
utf8::utf8to16(utf8str, utf8str+csize, wstr);
wstr[len] = L'\0';
}
catch(std::exception)
{
if (wsize > 0)
wstr[0] = L'\0';
wsize = 0;
return false;
}
return true;
}
bool Utf8toWStr(const std::string& utf8str, std::wstring& wstr)
{
try
{
if (size_t len = utf8::distance(utf8str.c_str(), utf8str.c_str()+utf8str.size()))
{
wstr.resize(len);
utf8::utf8to16(utf8str.c_str(), utf8str.c_str()+utf8str.size(), &wstr[0]);
}
}
catch(std::exception)
{
wstr.clear();
return false;
}
return true;
}
bool WStrToUtf8(wchar_t* wstr, size_t size, std::string& utf8str)
{
try
{
std::string utf8str2;
utf8str2.resize(size*4); // allocate for most long case
if (size)
{
char* oend = utf8::utf16to8(wstr, wstr+size, &utf8str2[0]);
utf8str2.resize(oend-(&utf8str2[0])); // remove unused tail
}
utf8str = utf8str2;
}
catch(std::exception)
{
utf8str.clear();
return false;
}
return true;
}
bool WStrToUtf8(std::wstring const& wstr, std::string& utf8str)
{
try
{
std::string utf8str2;
utf8str2.resize(wstr.size()*4); // allocate for most long case
if (wstr.size())
{
char* oend = utf8::utf16to8(wstr.c_str(), wstr.c_str()+wstr.size(), &utf8str2[0]);
utf8str2.resize(oend-(&utf8str2[0])); // remove unused tail
}
utf8str = utf8str2;
}
catch(std::exception)
{
utf8str.clear();
return false;
}
return true;
}
typedef wchar_t const* const* wstrlist;
std::wstring GetMainPartOfName(std::wstring const& wname, uint32 declension)
{
// supported only Cyrillic cases
if (wname.size() < 1 || !isCyrillicCharacter(wname[0]) || declension > 5)
return wname;
// Important: end length must be <= MAX_INTERNAL_PLAYER_NAME-MAX_PLAYER_NAME (3 currently)
static wchar_t const a_End[] = { wchar_t(1), wchar_t(0x0430), wchar_t(0x0000)};
static wchar_t const o_End[] = { wchar_t(1), wchar_t(0x043E), wchar_t(0x0000)};
static wchar_t const ya_End[] = { wchar_t(1), wchar_t(0x044F), wchar_t(0x0000)};
static wchar_t const ie_End[] = { wchar_t(1), wchar_t(0x0435), wchar_t(0x0000)};
static wchar_t const i_End[] = { wchar_t(1), wchar_t(0x0438), wchar_t(0x0000)};
static wchar_t const yeru_End[] = { wchar_t(1), wchar_t(0x044B), wchar_t(0x0000)};
static wchar_t const u_End[] = { wchar_t(1), wchar_t(0x0443), wchar_t(0x0000)};
static wchar_t const yu_End[] = { wchar_t(1), wchar_t(0x044E), wchar_t(0x0000)};
static wchar_t const oj_End[] = { wchar_t(2), wchar_t(0x043E), wchar_t(0x0439), wchar_t(0x0000)};
static wchar_t const ie_j_End[] = { wchar_t(2), wchar_t(0x0435), wchar_t(0x0439), wchar_t(0x0000)};
static wchar_t const io_j_End[] = { wchar_t(2), wchar_t(0x0451), wchar_t(0x0439), wchar_t(0x0000)};
static wchar_t const o_m_End[] = { wchar_t(2), wchar_t(0x043E), wchar_t(0x043C), wchar_t(0x0000)};
static wchar_t const io_m_End[] = { wchar_t(2), wchar_t(0x0451), wchar_t(0x043C), wchar_t(0x0000)};
static wchar_t const ie_m_End[] = { wchar_t(2), wchar_t(0x0435), wchar_t(0x043C), wchar_t(0x0000)};
static wchar_t const soft_End[] = { wchar_t(1), wchar_t(0x044C), wchar_t(0x0000)};
static wchar_t const j_End[] = { wchar_t(1), wchar_t(0x0439), wchar_t(0x0000)};
static wchar_t const* const dropEnds[6][8] = {
{ &a_End[1], &o_End[1], &ya_End[1], &ie_End[1], &soft_End[1], &j_End[1], NULL, NULL },
{ &a_End[1], &ya_End[1], &yeru_End[1], &i_End[1], NULL, NULL, NULL, NULL },
{ &ie_End[1], &u_End[1], &yu_End[1], &i_End[1], NULL, NULL, NULL, NULL },
{ &u_End[1], &yu_End[1], &o_End[1], &ie_End[1], &soft_End[1], &ya_End[1], &a_End[1], NULL },
{ &oj_End[1], &io_j_End[1], &ie_j_End[1], &o_m_End[1], &io_m_End[1], &ie_m_End[1], &yu_End[1], NULL },
{ &ie_End[1], &i_End[1], NULL, NULL, NULL, NULL, NULL, NULL }
};
for (wchar_t const* const* itr = &dropEnds[declension][0]; *itr; ++itr)
{
size_t len = size_t((*itr)[-1]); // get length from string size field
if (wname.substr(wname.size()-len, len)==*itr)
return wname.substr(0, wname.size()-len);
}
return wname;
}
bool utf8ToConsole(const std::string& utf8str, std::string& conStr)
{
#if PLATFORM == PLATFORM_WINDOWS
std::wstring wstr;
if (!Utf8toWStr(utf8str, wstr))
return false;
conStr.resize(wstr.size());
CharToOemBuffW(&wstr[0], &conStr[0], wstr.size());
#else
// not implemented yet
conStr = utf8str;
#endif
return true;
}
bool consoleToUtf8(const std::string& conStr, std::string& utf8str)
{
#if PLATFORM == PLATFORM_WINDOWS
std::wstring wstr;
wstr.resize(conStr.size());
OemToCharBuffW(&conStr[0], &wstr[0], conStr.size());
return WStrToUtf8(wstr, utf8str);
#else
// not implemented yet
utf8str = conStr;
return true;
#endif
}
bool Utf8FitTo(const std::string& str, std::wstring const& search)
{
std::wstring temp;
if (!Utf8toWStr(str, temp))
return false;
// converting to lower case
wstrToLower( temp );
if (temp.find(search) == std::wstring::npos)
return false;
return true;
}
void utf8printf(FILE* out, const char *str, ...)
{
va_list ap;
va_start(ap, str);
vutf8printf(out, str, &ap);
va_end(ap);
}
void vutf8printf(FILE* out, const char *str, va_list* ap)
{
#if PLATFORM == PLATFORM_WINDOWS
char temp_buf[32*1024];
wchar_t wtemp_buf[32*1024];
size_t temp_len = vsnprintf(temp_buf, 32*1024, str, *ap);
//vsnprintf returns -1 if the buffer is too small
if (temp_len == size_t(-1))
temp_len = 32*1024-1;
size_t wtemp_len = 32*1024-1;
Utf8toWStr(temp_buf, temp_len, wtemp_buf, wtemp_len);
CharToOemBuffW(&wtemp_buf[0], &temp_buf[0], wtemp_len+1);
fprintf(out, "%s", temp_buf);
#else
vfprintf(out, str, *ap);
#endif
}
std::string ByteArrayToHexStr(uint8 const* bytes, uint32 arrayLen, bool reverse /* = false */)
{
int32 init = 0;
int32 end = arrayLen;
int8 op = 1;
if (reverse)
{
init = arrayLen - 1;
end = -1;
op = -1;
}
std::ostringstream ss;
for (int32 i = init; i != end; i += op)
{
char buffer[4];
sprintf(buffer, "%02X", bytes[i]);
ss << buffer;
}
return ss.str();
}
uint32 EventMap::GetTimeUntilEvent(uint32 eventId) const
{
for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
if (eventId == (itr->second & 0x0000FFFF))
return itr->first - _time;
return std::numeric_limits<uint32>::max();
}