mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-29 21:32:52 +01:00
139 lines
3.6 KiB
C++
139 lines
3.6 KiB
C++
/*
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* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Session.h"
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#include "FriendsPackets.h"
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void Battlenet::Friends::GetFriendsOfFriend::Read()
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{
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_stream.Read<uint8>(2);
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_stream.Read<uint32>(32);
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}
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std::string Battlenet::Friends::GetFriendsOfFriend::ToString() const
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{
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return "Battlenet::Friends::GetFriendsOfFriend";
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}
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void Battlenet::Friends::SocialNetworkCheckConnected::Read()
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{
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SocialNetworkId = _stream.Read<uint32>(32);
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}
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std::string Battlenet::Friends::SocialNetworkCheckConnected::ToString() const
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{
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return "Battlenet::Friends::SocialNetworkCheckConnected SocialNetworkId " + std::to_string(SocialNetworkId);
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}
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void Battlenet::Friends::SocialNetworkCheckConnected::CallHandler(Session* session)
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{
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session->HandleSocialNetworkCheckConnected(*this);
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}
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void Battlenet::Friends::RealIdFriendInvite::Read()
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{
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_stream.Read<uint32>(32);
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uint8 type = _stream.Read<uint8>(3);
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switch (type)
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{
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case 0:
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{
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_stream.Read<uint32>(32); // Presence Id?
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break;
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}
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case 1: // GameAccount?
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{
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_stream.Read<uint8>(8);
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_stream.Read<uint32>(32);
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_stream.Read<uint32>(32);
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uint8 size = _stream.Read<uint8>(7); // Only if *(a1 + 16) <= 0x64
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_stream.ReadBytes(size);
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break;
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}
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case 2:
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Email = _stream.ReadString(9, 3);
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break;
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case 3:
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{
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_stream.Read<uint32>(32);
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break;
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}
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case 4:
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{
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_stream.Read<uint64>(64);
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_stream.Read<uint32>(32);
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break;
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}
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}
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_stream.Read<uint8>(1);
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if (_stream.Read<uint8>(1))
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Message = _stream.ReadString(9);
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_stream.Read<uint32>(32);
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}
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std::string Battlenet::Friends::RealIdFriendInvite::ToString() const
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{
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return "Battlenet::Friends::RealIdFriendInvite Mail: " + Email + " Message: " + Message;
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}
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std::string Battlenet::Friends::FriendInviteResult::ToString() const
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{
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return "Battlenet::Friends::RealIdFriendInviteResult";
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}
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void Battlenet::Friends::FriendInviteResult::Write()
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{
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bool hasNames = false;
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_stream.Write(hasNames, 1);
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if (hasNames)
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{
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_stream.WriteString("Testing1", 8);
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_stream.WriteString("Testing2", 8);
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}
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_stream.Write(5, 32);
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_stream.Write(0, 0xC); // Ignored
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_stream.Write(1, 16);
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bool moreInfo = true;
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_stream.Write(moreInfo, 1);
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if (moreInfo)
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{
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_stream.Write(0, 8);
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_stream.Write(4, 32);
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_stream.Write(3, 32);
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_stream.WriteString("Testing3", 7, 2);
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}
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}
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std::string Battlenet::Friends::SocialNetworkCheckConnectedResult::ToString() const
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{
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return "Battlenet::Friends::SocialNetworkCheckConnectedResult";
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}
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void Battlenet::Friends::SocialNetworkCheckConnectedResult::Write()
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{
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_stream.WriteSkip(23);
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_stream.Write(Result, 16);
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_stream.Write(SocialNetworkId, 32);
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}
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