Files
TrinityCore/src
ccrs f4d8105064 Core/Entities: improve unit on death movement
Handle MoveFall spline manually instead on MotionMaster -> prepares and sends movespline just before Set methods -> they "detect" the fall spline and send the necessary DISABLE related packets
Signal MotionMaster to not reset-initialize static idle movement with the new MOTIONMASTER_FLAG_STATIC_PREVENT_INITIALIZATION
Prevent spline from generating a path, we want a straight line towards the floor
2025-10-25 17:09:37 +02:00
..
2020-01-02 06:25:50 +01:00