Files
TrinityCore/src/server/game
Machiavelli 68c6189201 Core/Vehicles:
- Set MovementFlagsExtra (2) correctly depending on vehicle 'template' flags. This makes certain vehicles such as demolishers unable to jump/strafe (as intended)
- Fix SMSG_MONSTER_MOVE_TRANSPORT stucture, prevents a client crash when entering certain vehicles, as well as *properly* broadcast position relative to the vehicle.
- Send SMSG_BREAK_TARGET to player when entering vehicle.
- Set MOVEMENTFLAG_ROOT on passenger when entering vehicle
- Cleanup in affected code
2010-12-29 05:45:38 +01:00
..
2010-12-26 04:16:18 +01:00
2010-10-07 15:54:07 +02:00
2010-12-29 05:45:38 +01:00
2010-12-27 22:58:22 +01:00
2010-12-29 05:45:38 +01:00
2010-12-28 09:49:07 +01:00