mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 15:40:45 +01:00
529 lines
16 KiB
C++
529 lines
16 KiB
C++
/*
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* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AccountMgr.h"
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#include "Config.h"
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#include "DatabaseEnv.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "Util.h"
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#include "SHA1.h"
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#include "WorldSession.h"
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AccountMgr::AccountMgr()
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{
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}
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AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password)
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{
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if (utf8length(username) > MAX_ACCOUNT_STR)
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return AOR_NAME_TOO_LONG; // username's too long
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normalizeString(username);
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normalizeString(password);
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if (GetId(username))
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return AOR_NAME_ALREDY_EXIST; // username does already exist
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT);
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stmt->setString(0, username);
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stmt->setString(1, CalculateShaPassHash(username, password));
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LoginDatabase.DirectExecute(stmt); // Enforce saving, otherwise AddGroup can fail
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS_INIT);
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LoginDatabase.Execute(stmt);
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// Add default rbac groups for that security level
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RBACData* rbac = new RBACData(GetId(username), username, -1);
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// No need to Load From DB, as it's new data
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RBACGroupContainer const& groupsToAdd = _defaultGroups[0]; // 0: Default sec level
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for (RBACGroupContainer::const_iterator it = groupsToAdd.begin(); it != groupsToAdd.end(); ++it)
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rbac->AddGroup(*it, -1);
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delete rbac;
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return AOR_OK; // everything's fine
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}
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AccountOpResult AccountMgr::DeleteAccount(uint32 accountId)
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{
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// Check if accounts exists
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
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stmt->setUInt32(0, accountId);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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if (!result)
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return AOR_NAME_NOT_EXIST;
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// Obtain accounts characters
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID);
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stmt->setUInt32(0, accountId);
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result = CharacterDatabase.Query(stmt);
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if (result)
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{
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do
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{
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uint32 guidLow = (*result)[0].GetUInt32();
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uint64 guid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER);
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// Kick if player is online
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if (Player* p = ObjectAccessor::FindPlayer(guid))
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{
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WorldSession* s = p->GetSession();
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s->KickPlayer(); // mark session to remove at next session list update
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s->LogoutPlayer(false); // logout player without waiting next session list update
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}
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Player::DeleteFromDB(guid, accountId, false); // no need to update realm characters
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} while (result->NextRow());
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}
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// table realm specific but common for all characters of account for realm
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_TUTORIALS);
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stmt->setUInt32(0, accountId);
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CharacterDatabase.Execute(stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ACCOUNT_DATA);
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stmt->setUInt32(0, accountId);
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CharacterDatabase.Execute(stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHARACTER_BAN);
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stmt->setUInt32(0, accountId);
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CharacterDatabase.Execute(stmt);
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SQLTransaction trans = LoginDatabase.BeginTransaction();
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT);
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stmt->setUInt32(0, accountId);
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trans->Append(stmt);
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS);
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stmt->setUInt32(0, accountId);
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trans->Append(stmt);
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS);
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stmt->setUInt32(0, accountId);
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trans->Append(stmt);
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_BANNED);
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stmt->setUInt32(0, accountId);
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trans->Append(stmt);
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LoginDatabase.CommitTransaction(trans);
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return AOR_OK;
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}
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AccountOpResult AccountMgr::ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword)
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{
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// Check if accounts exists
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
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stmt->setUInt32(0, accountId);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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if (!result)
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return AOR_NAME_NOT_EXIST;
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if (utf8length(newUsername) > MAX_ACCOUNT_STR)
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return AOR_NAME_TOO_LONG;
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if (utf8length(newPassword) > MAX_ACCOUNT_STR)
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return AOR_PASS_TOO_LONG;
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normalizeString(newUsername);
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normalizeString(newPassword);
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_USERNAME);
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stmt->setString(0, newUsername);
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stmt->setString(1, CalculateShaPassHash(newUsername, newPassword));
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stmt->setUInt32(2, accountId);
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LoginDatabase.Execute(stmt);
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return AOR_OK;
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}
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AccountOpResult AccountMgr::ChangePassword(uint32 accountId, std::string newPassword)
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{
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std::string username;
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if (!GetName(accountId, username))
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return AOR_NAME_NOT_EXIST; // account doesn't exist
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if (utf8length(newPassword) > MAX_ACCOUNT_STR)
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return AOR_PASS_TOO_LONG;
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normalizeString(username);
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normalizeString(newPassword);
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_PASSWORD);
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stmt->setString(0, CalculateShaPassHash(username, newPassword));
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stmt->setUInt32(1, accountId);
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LoginDatabase.Execute(stmt);
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS);
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stmt->setString(0, "");
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stmt->setString(1, "");
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stmt->setString(2, username);
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LoginDatabase.Execute(stmt);
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return AOR_OK;
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}
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uint32 AccountMgr::GetId(std::string const& username)
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ID_BY_USERNAME);
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stmt->setString(0, username);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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return (result) ? (*result)[0].GetUInt32() : 0;
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}
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uint32 AccountMgr::GetSecurity(uint32 accountId)
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ACCESS_GMLEVEL);
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stmt->setUInt32(0, accountId);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER);
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}
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uint32 AccountMgr::GetSecurity(uint32 accountId, int32 realmId)
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID);
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stmt->setUInt32(0, accountId);
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stmt->setInt32(1, realmId);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER);
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}
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bool AccountMgr::GetName(uint32 accountId, std::string& name)
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_USERNAME_BY_ID);
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stmt->setUInt32(0, accountId);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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if (result)
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{
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name = (*result)[0].GetString();
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return true;
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}
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return false;
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}
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bool AccountMgr::CheckPassword(uint32 accountId, std::string password)
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{
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std::string username;
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if (!GetName(accountId, username))
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return false;
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normalizeString(username);
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normalizeString(password);
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_CHECK_PASSWORD);
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stmt->setUInt32(0, accountId);
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stmt->setString(1, CalculateShaPassHash(username, password));
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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return (result) ? true : false;
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}
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uint32 AccountMgr::GetCharactersCount(uint32 accountId)
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{
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// check character count
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS);
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stmt->setUInt32(0, accountId);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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return (result) ? (*result)[0].GetUInt64() : 0;
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}
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bool AccountMgr::normalizeString(std::string& utf8String)
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{
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wchar_t buffer[MAX_ACCOUNT_STR+1];
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size_t maxLength = MAX_ACCOUNT_STR;
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if (!Utf8toWStr(utf8String, buffer, maxLength))
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return false;
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#ifdef _MSC_VER
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#pragma warning(disable: 4996)
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#endif
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std::transform(&buffer[0], buffer+maxLength, &buffer[0], wcharToUpperOnlyLatin);
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#ifdef _MSC_VER
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#pragma warning(default: 4996)
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#endif
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return WStrToUtf8(buffer, maxLength, utf8String);
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}
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std::string AccountMgr::CalculateShaPassHash(std::string const& name, std::string const& password)
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{
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SHA1Hash sha;
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sha.Initialize();
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sha.UpdateData(name);
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sha.UpdateData(":");
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sha.UpdateData(password);
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sha.Finalize();
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return ByteArrayToHexStr(sha.GetDigest(), sha.GetLength());
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}
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bool AccountMgr::IsPlayerAccount(uint32 gmlevel)
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{
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return gmlevel == SEC_PLAYER;
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}
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bool AccountMgr::IsModeratorAccount(uint32 gmlevel)
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{
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return gmlevel >= SEC_MODERATOR && gmlevel <= SEC_CONSOLE;
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}
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bool AccountMgr::IsGMAccount(uint32 gmlevel)
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{
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return gmlevel >= SEC_GAMEMASTER && gmlevel <= SEC_CONSOLE;
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}
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bool AccountMgr::IsAdminAccount(uint32 gmlevel)
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{
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return gmlevel >= SEC_ADMINISTRATOR && gmlevel <= SEC_CONSOLE;
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}
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bool AccountMgr::IsConsoleAccount(uint32 gmlevel)
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{
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return gmlevel == SEC_CONSOLE;
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}
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void AccountMgr::LoadRBAC()
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{
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uint32 oldMSTime = getMSTime();
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uint32 count1 = 0;
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uint32 count2 = 0;
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uint32 count3 = 0;
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QueryResult result = LoginDatabase.Query("SELECT id, name FROM rbac_permissions");
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if (!result)
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{
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sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account permission definitions. DB table `rbac_permissions` is empty.");
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return;
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}
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do
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{
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Field* field = result->Fetch();
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uint32 id = field[0].GetUInt32();
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_permissions[id] = new RBACPermission(id, field[1].GetString());
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++count1;
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}
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while (result->NextRow());
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result = LoginDatabase.Query("SELECT id, name FROM rbac_roles");
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if (!result)
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{
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sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account role definitions. DB table `rbac_roles` is empty.");
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return;
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}
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do
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{
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Field* field = result->Fetch();
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uint32 id = field[0].GetUInt32();
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_roles[id] = new RBACRole(id, field[1].GetString());
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++count2;
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}
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while (result->NextRow());
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result = LoginDatabase.Query("SELECT roleId, permissionId FROM rbac_role_permissions");
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if (!result)
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{
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sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account role-permission definitions. DB table `rbac_role_permissions` is empty.");
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return;
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}
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do
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{
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Field* field = result->Fetch();
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uint32 id = field[0].GetUInt32();
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RBACRole* role = _roles[id];
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role->GrantPermission(field[1].GetUInt32());
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}
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while (result->NextRow());
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result = LoginDatabase.Query("SELECT id, name FROM rbac_groups");
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if (!result)
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{
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sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account group definitions. DB table `rbac_groups` is empty.");
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return;
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}
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do
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{
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Field* field = result->Fetch();
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uint32 id = field[0].GetUInt32();
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_groups[id] = new RBACGroup(id, field[1].GetString());
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++count3;
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}
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while (result->NextRow());
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result = LoginDatabase.Query("SELECT groupId, roleId FROM rbac_group_roles");
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if (!result)
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{
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sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account group-role definitions. DB table `rbac_group_roles` is empty.");
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return;
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}
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do
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{
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Field* field = result->Fetch();
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uint32 id = field[0].GetUInt32();
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RBACGroup* group = _groups[id];
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group->GrantRole(field[1].GetUInt32());
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}
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while (result->NextRow());
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result = LoginDatabase.Query("SELECT secId, groupId FROM rbac_security_level_groups ORDER by secId ASC");
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if (!result)
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{
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sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account default groups for security levels definitions. DB table `rbac_security_level_groups` is empty.");
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return;
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}
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uint8 lastSecId = 255;
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RBACGroupContainer* groups = NULL;
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do
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{
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Field* field = result->Fetch();
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uint8 secId = field[0].GetUInt8();
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if (lastSecId != secId)
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groups = &_defaultGroups[secId];
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groups->insert(field[1].GetUInt32());
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}
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while (result->NextRow());
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sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u permission definitions, %u role definitions and %u group definitions in %u ms", count1, count2, count3, GetMSTimeDiffToNow(oldMSTime));
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}
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void AccountMgr::UpdateAccountAccess(RBACData* rbac, uint32 accountId, uint8 securityLevel, int32 realmId)
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{
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int32 serverRealmId = realmId != -1 ? realmId : ConfigMgr::GetIntDefault("RealmID", 0);
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bool needDelete = false;
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if (!rbac)
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{
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needDelete = true;
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rbac = new RBACData(accountId, "", serverRealmId);
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rbac->LoadFromDB();
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}
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// Get max security level and realm (checking current realm and -1)
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ACCESS_BY_ID);
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stmt->setUInt32(0, accountId);
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stmt->setInt32(1, serverRealmId);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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if (result)
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{
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do
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{
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Field* field = result->Fetch();
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uint8 secLevel = field[0].GetUInt8();
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int32 realmId = field[1].GetUInt32();
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RBACGroupContainer const& groupsToRemove = _defaultGroups[secLevel];
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for (RBACGroupContainer::const_iterator it = groupsToRemove.begin(); it != groupsToRemove.end(); ++it)
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rbac->RemoveGroup(*it, realmId);
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}
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while (result->NextRow());
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}
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// Add new groups depending on the new security Level
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RBACGroupContainer const& groupsToAdd = _defaultGroups[securityLevel];
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for (RBACGroupContainer::const_iterator it = groupsToAdd.begin(); it != groupsToAdd.end(); ++it)
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rbac->AddGroup(*it, realmId);
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if (needDelete)
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delete rbac;
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// Delete old security level from DB
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if (realmId == -1)
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS);
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stmt->setUInt32(0, accountId);
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LoginDatabase.Execute(stmt);
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}
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else
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS_BY_REALM);
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stmt->setUInt32(0, accountId);
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stmt->setUInt32(1, realmId);
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LoginDatabase.Execute(stmt);
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}
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// Add new security level
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if (securityLevel)
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_ACCESS);
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stmt->setUInt32(0, accountId);
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stmt->setUInt8(1, securityLevel);
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stmt->setInt32(2, realmId);
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LoginDatabase.Execute(stmt);
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}
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}
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RBACGroup const* AccountMgr::GetRBACGroup(uint32 group) const
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{
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RBACGroupsContainer::const_iterator it = _groups.find(group);
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if (it != _groups.end())
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return it->second;
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return NULL;
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}
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RBACRole const* AccountMgr::GetRBACRole(uint32 role) const
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{
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RBACRolesContainer::const_iterator it = _roles.find(role);
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if (it != _roles.end())
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return it->second;
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return NULL;
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}
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RBACPermission const* AccountMgr::GetRBACPermission(uint32 permission) const
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{
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RBACPermissionsContainer::const_iterator it = _permissions.find(permission);
|
|
if (it != _permissions.end())
|
|
return it->second;
|
|
|
|
return NULL;
|
|
}
|