Files
TrinityCore/src/game/UpdateData.h
Seline 2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00

70 lines
2.2 KiB
C++

/*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __UPDATEDATA_H
#define __UPDATEDATA_H
class WorldPacket;
enum OBJECT_UPDATE_TYPE
{
UPDATETYPE_VALUES = 0,
UPDATETYPE_MOVEMENT = 1,
UPDATETYPE_CREATE_OBJECT = 2,
UPDATETYPE_CREATE_OBJECT2 = 3,
UPDATETYPE_OUT_OF_RANGE_OBJECTS = 4,
UPDATETYPE_NEAR_OBJECTS = 5
};
enum OBJECT_UPDATE_FLAGS
{
UPDATEFLAG_NONE = 0x00,
UPDATEFLAG_SELF = 0x01,
UPDATEFLAG_TRANSPORT = 0x02,
UPDATEFLAG_FULLGUID = 0x04,
UPDATEFLAG_LOWGUID = 0x08,
UPDATEFLAG_HIGHGUID = 0x10,
UPDATEFLAG_LIVING = 0x20,
UPDATEFLAG_HASPOSITION = 0x40
};
class UpdateData
{
public:
UpdateData();
void AddOutOfRangeGUID(std::set<uint64>& guids);
void AddOutOfRangeGUID(const uint64 &guid);
void AddUpdateBlock(const ByteBuffer &block);
bool BuildPacket(WorldPacket *packet, bool hasTransport = false);
bool HasData() { return m_blockCount > 0 || !m_outOfRangeGUIDs.empty(); }
void Clear();
std::set<uint64> const& GetOutOfRangeGUIDs() const { return m_outOfRangeGUIDs; }
protected:
uint32 m_blockCount;
std::set<uint64> m_outOfRangeGUIDs;
ByteBuffer m_data;
void Compress(void* dst, uint32 *dst_size, void* src, int src_size);
};
#endif