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--HG-- branch : trunk rename : src/server/trinityrealm/AuthCodes.cpp => src/server/authserver/AuthCodes.cpp rename : src/server/trinityrealm/AuthCodes.h => src/server/authserver/AuthCodes.h rename : src/server/trinityrealm/AuthSocket.cpp => src/server/authserver/AuthSocket.cpp rename : src/server/trinityrealm/AuthSocket.h => src/server/authserver/AuthSocket.h rename : src/server/trinityrealm/CMakeLists.txt => src/server/authserver/CMakeLists.txt rename : src/server/trinityrealm/Main.cpp => src/server/authserver/Main.cpp rename : src/server/trinityrealm/RealmAcceptor.h => src/server/authserver/RealmAcceptor.h rename : src/server/trinityrealm/RealmList.cpp => src/server/authserver/RealmList.cpp rename : src/server/trinityrealm/RealmList.h => src/server/authserver/RealmList.h rename : src/server/trinityrealm/RealmSocket.cpp => src/server/authserver/RealmSocket.cpp rename : src/server/trinityrealm/RealmSocket.h => src/server/authserver/RealmSocket.h rename : src/server/trinityrealm/TrinityRealm.ico => src/server/authserver/TrinityRealm.ico rename : src/server/trinityrealm/TrinityRealm.rc => src/server/authserver/TrinityRealm.rc rename : src/server/trinityrealm/resource.h => src/server/authserver/resource.h rename : src/server/trinityrealm/trinityrealm.conf.dist => src/server/authserver/trinityrealm.conf.dist rename : src/server/trinitycore/CMakeLists.txt => src/server/worldserver/CMakeLists.txt rename : src/server/trinitycore/CliRunnable.cpp => src/server/worldserver/CliRunnable.cpp rename : src/server/trinitycore/CliRunnable.h => src/server/worldserver/CliRunnable.h rename : src/server/trinitycore/Main.cpp => src/server/worldserver/Main.cpp rename : src/server/trinitycore/Master.cpp => src/server/worldserver/Master.cpp rename : src/server/trinitycore/Master.h => src/server/worldserver/Master.h rename : src/server/trinitycore/RASocket.cpp => src/server/worldserver/RASocket.cpp rename : src/server/trinitycore/RASocket.h => src/server/worldserver/RASocket.h rename : src/server/trinitycore/TrinityCore.ico => src/server/worldserver/TrinityCore.ico rename : src/server/trinitycore/TrinityCore.rc => src/server/worldserver/TrinityCore.rc rename : src/server/trinitycore/WorldRunnable.cpp => src/server/worldserver/WorldRunnable.cpp rename : src/server/trinitycore/WorldRunnable.h => src/server/worldserver/WorldRunnable.h rename : src/server/trinitycore/resource.h => src/server/worldserver/resource.h rename : src/server/trinitycore/trinitycore.conf.dist => src/server/worldserver/trinitycore.conf.dist
353 lines
10 KiB
C++
353 lines
10 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/// \addtogroup realmd Realm Daemon
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/// @{
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/// \file
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#include "Common.h"
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#include "Database/DatabaseEnv.h"
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#include "Config/ConfigEnv.h"
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#include "Log.h"
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#include "SystemConfig.h"
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#include "Util.h"
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#include "SignalHandler.h"
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#include "RealmList.h"
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#include "RealmAcceptor.h"
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#include <ace/Dev_Poll_Reactor.h>
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#include <ace/TP_Reactor.h>
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#include <ace/ACE.h>
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#include <ace/Sig_Handler.h>
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#include <openssl/opensslv.h>
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#include <openssl/crypto.h>
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#ifndef _TRINITY_REALM_CONFIG
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# define _TRINITY_REALM_CONFIG "TrinityRealm.conf"
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#endif //_TRINITY_REALM_CONFIG
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#ifdef WIN32
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#include "ServiceWin32.h"
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char serviceName[] = "TrinityRealm";
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char serviceLongName[] = "Trinity realm service";
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char serviceDescription[] = "Massive Network Game Object Server";
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/*
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* -1 - not in service mode
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* 0 - stopped
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* 1 - running
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* 2 - paused
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*/
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int m_ServiceStatus = -1;
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#endif
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bool StartDB();
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bool stopEvent = false; ///< Setting it to true stops the server
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DatabaseType LoginDatabase; ///< Accessor to the realm server database
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/// Handle realmd's termination signals
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class RealmdSignalHandler : public Trinity::SignalHandler
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{
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public:
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virtual void HandleSignal(int SigNum)
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{
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switch (SigNum)
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{
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case SIGINT:
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case SIGTERM:
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stopEvent = true;
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break;
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#ifdef _WIN32
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case SIGBREAK:
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if (m_ServiceStatus != 1)
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stopEvent = true;
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break;
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#endif /* _WIN32 */
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}
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}
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};
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/// Print out the usage string for this program on the console.
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void usage(const char *prog)
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{
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sLog.outString("Usage: \n %s [<options>]\n"
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" -c config_file use config_file as configuration file\n\r"
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#ifdef WIN32
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" Running as service functions:\n\r"
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" --service run as service\n\r"
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" -s install install service\n\r"
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" -s uninstall uninstall service\n\r"
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#endif
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,prog);
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}
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/// Launch the realm server
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extern int main(int argc, char **argv)
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{
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sLog.SetLogDB(false);
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///- Command line parsing to get the configuration file name
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char const* cfg_file = _TRINITY_REALM_CONFIG;
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int c=1;
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while(c < argc)
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{
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if (strcmp(argv[c],"-c") == 0)
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{
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if (++c >= argc)
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{
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sLog.outError("Runtime-Error: -c option requires an input argument");
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usage(argv[0]);
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return 1;
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}
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else
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cfg_file = argv[c];
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}
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#ifdef WIN32
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////////////
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//Services//
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////////////
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if (strcmp(argv[c],"-s") == 0)
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{
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if (++c >= argc)
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{
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sLog.outError("Runtime-Error: -s option requires an input argument");
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usage(argv[0]);
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return 1;
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}
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if (strcmp(argv[c],"install") == 0)
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{
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if (WinServiceInstall())
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sLog.outString("Installing service");
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return 1;
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}
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else if (strcmp(argv[c],"uninstall") == 0)
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{
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if (WinServiceUninstall())
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sLog.outString("Uninstalling service");
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return 1;
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}
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else
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{
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sLog.outError("Runtime-Error: unsupported option %s",argv[c]);
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usage(argv[0]);
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return 1;
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}
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}
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if (strcmp(argv[c],"--service") == 0)
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{
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WinServiceRun();
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}
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////
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#endif
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++c;
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}
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if (!sConfig.SetSource(cfg_file))
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{
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sLog.outError("Could not find configuration file %s.", cfg_file);
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return 1;
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}
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sLog.Initialize();
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sLog.outString("%s (realm-daemon)", _FULLVERSION);
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sLog.outString("<Ctrl-C> to stop.\n");
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sLog.outString("Using configuration file %s.", cfg_file);
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sLog.outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
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#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
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ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
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#else
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ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
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#endif
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sLog.outBasic("Max allowed open files is %d", ACE::max_handles());
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/// realmd PID file creation
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std::string pidfile = sConfig.GetStringDefault("PidFile", "");
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if (!pidfile.empty())
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{
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uint32 pid = CreatePIDFile(pidfile);
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if (!pid)
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{
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sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
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return 1;
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}
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sLog.outString("Daemon PID: %u\n", pid);
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}
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///- Initialize the database connection
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if (!StartDB())
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return 1;
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///- Initialize the log database
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sLog.SetLogDBLater(sConfig.GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished.
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sLog.SetLogDB(false);
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sLog.SetRealmID(0); // ensure we've set realm to 0 (realmd realmid)
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///- Get the list of realms for the server
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sRealmList->Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
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if (sRealmList->size() == 0)
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{
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sLog.outError("No valid realms specified.");
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return 1;
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}
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///- Launch the listening network socket
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RealmAcceptor acceptor;
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uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
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std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");
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ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());
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if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
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{
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sLog.outError("Trinity realm can not bind to %s:%d", bind_ip.c_str(), rmport);
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return 1;
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}
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// Initialise the signal handlers
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RealmdSignalHandler SignalINT, SignalTERM;
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#ifdef _WIN32
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RealmdSignalHandler SignalBREAK;
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#endif /* _WIN32 */
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// Register realmd's signal handlers
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ACE_Sig_Handler Handler;
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Handler.register_handler(SIGINT, &SignalINT);
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Handler.register_handler(SIGTERM, &SignalTERM);
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#ifdef _WIN32
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Handler.register_handler(SIGBREAK, &SignalBREAK);
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#endif /* _WIN32 */();
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///- Handle affinity for multiple processors and process priority on Windows
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#ifdef WIN32
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{
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HANDLE hProcess = GetCurrentProcess();
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uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
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if (Aff > 0)
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{
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ULONG_PTR appAff;
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ULONG_PTR sysAff;
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if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))
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{
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ULONG_PTR curAff = Aff & appAff; // remove non accessible processors
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if (!curAff)
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{
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sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff);
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}
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else
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{
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if (SetProcessAffinityMask(hProcess,curAff))
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sLog.outString("Using processors (bitmask, hex): %x", curAff);
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else
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sLog.outError("Can't set used processors (hex): %x", curAff);
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}
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}
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sLog.outString();
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}
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bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);
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if (Prio)
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{
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if (SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
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sLog.outString("TrinityRealm process priority class set to HIGH");
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else
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sLog.outError("ERROR: Can't set realmd process priority class.");
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sLog.outString();
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}
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}
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#endif
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// maximum counter for next ping
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uint32 numLoops = (sConfig.GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
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uint32 loopCounter = 0;
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// possibly enable db logging; avoid massive startup spam by doing it here.
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if (sLog.GetLogDBLater())
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{
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sLog.outString("Enabling database logging...");
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sLog.SetLogDBLater(false);
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// login db needs thread for logging
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sLog.SetLogDB(true);
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}
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else
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sLog.SetLogDB(false);
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///- Wait for termination signal
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while (!stopEvent)
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{
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// dont move this outside the loop, the reactor will modify it
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ACE_Time_Value interval(0, 100000);
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if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
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break;
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if ((++loopCounter) == numLoops)
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{
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loopCounter = 0;
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sLog.outDetail("Ping MySQL to keep connection alive");
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LoginDatabase.Query("SELECT 1 FROM realmlist LIMIT 1");
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}
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#ifdef WIN32
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if (m_ServiceStatus == 0) stopEvent = true;
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while (m_ServiceStatus == 2) Sleep(1000);
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#endif
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}
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///- Wait for the delay thread to exit
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LoginDatabase.ThreadEnd();
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LoginDatabase.HaltDelayThread();
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sLog.outString("Halting process...");
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return 0;
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}
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/// Initialize connection to the database
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bool StartDB()
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{
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std::string dbstring = sConfig.GetStringDefault("LoginDatabaseInfo", "");
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if (dbstring.empty())
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{
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sLog.outError("Database not specified");
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return false;
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}
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if (!LoginDatabase.Initialize(dbstring.c_str()))
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{
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sLog.outError("Cannot connect to database");
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return false;
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}
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LoginDatabase.ThreadStart();
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return true;
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}
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/// @}
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