mirror of
https://github.com/TrinityCore/TrinityCore.git
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- Added a couple of timer outputs - Improved code consistency between loading functions - Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files) --HG-- branch : trunk
93 lines
2.4 KiB
C++
Executable File
93 lines
2.4 KiB
C++
Executable File
/*
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* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "DatabaseEnv.h"
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#include "AddonMgr.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "Util.h"
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#include "SHA1.h"
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#include "ProgressBar.h"
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AddonMgr::AddonMgr()
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{
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}
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AddonMgr::~AddonMgr()
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{
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}
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void AddonMgr::LoadFromDB()
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{
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uint32 oldMSTime = getMSTime();
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QueryResult result = CharacterDatabase.Query("SELECT name, crc FROM addons");
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if (!result)
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{
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barGoLink bar(1);
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bar.step();
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sLog.outString(">> Loaded 0 known addons. DB table `addons` is empty!");
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sLog.outString();
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return;
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}
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barGoLink bar(result->GetRowCount());
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uint32 count = 0;
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do
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{
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Field *fields = result->Fetch();
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bar.step();
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std::string name = fields[0].GetString();
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uint32 crc = fields[1].GetUInt32();
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SavedAddon addon(name, crc);
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m_knownAddons.push_back(addon);
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++count;
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}
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while (result->NextRow());
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sLog.outString(">> Loaded %u known addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog.outString();
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}
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void AddonMgr::SaveAddon(AddonInfo const& addon)
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{
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std::string name = addon.Name;
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CharacterDatabase.escape_string(name);
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CharacterDatabase.PExecute("INSERT INTO addons (name, crc) VALUES ('%s', %u)", name.c_str(), addon.CRC);
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SavedAddon newAddon(addon.Name, addon.CRC);
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m_knownAddons.push_back(newAddon);
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}
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SavedAddon const* AddonMgr::GetAddonInfo(const std::string& name) const
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{
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for (SavedAddonsList::const_iterator it = m_knownAddons.begin(); it != m_knownAddons.end(); ++it)
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{
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SavedAddon const& addon = (*it);
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if (addon.Name == name)
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return &addon;
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}
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return NULL;
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}
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