mirror of
https://github.com/TrinityCore/TrinityCore.git
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183 lines
5.2 KiB
C++
183 lines
5.2 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Totem.h"
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#include "WorldPacket.h"
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#include "Log.h"
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#include "Group.h"
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#include "Player.h"
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#include "ObjectMgr.h"
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#include "SpellMgr.h"
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Totem::Totem(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner)
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{
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m_unitTypeMask |= UNIT_MASK_TOTEM;
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m_duration = 0;
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m_type = TOTEM_PASSIVE;
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}
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void Totem::Update(uint32 time)
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{
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if (!m_owner->isAlive() || !isAlive())
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{
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UnSummon(); // remove self
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return;
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}
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if (m_duration <= time)
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{
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UnSummon(); // remove self
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return;
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}
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else
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m_duration -= time;
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Creature::Update(time);
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}
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void Totem::InitStats(uint32 duration)
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{
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Minion::InitStats(duration);
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CreatureInfo const *cinfo = GetCreatureInfo();
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if (m_owner->GetTypeId() == TYPEID_PLAYER && cinfo)
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{
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uint32 display_id = objmgr.ChooseDisplayId(m_owner->ToPlayer()->GetTeam(), cinfo);
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CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id);
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if (minfo)
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display_id = minfo->modelid;
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switch (m_owner->ToPlayer()->GetTeam())
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{
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case ALLIANCE:
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display_id = cinfo->Modelid1;
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break;
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case HORDE:
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if (cinfo->Modelid3)
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display_id = cinfo->Modelid3;
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else
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display_id = cinfo->Modelid1;
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switch (((Player*)m_owner)->getRace())
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{
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case RACE_ORC:
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if (cinfo->Modelid2)
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display_id = cinfo->Modelid2;
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else
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display_id = cinfo->Modelid1;
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break;
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case RACE_TROLL:
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if (cinfo->Modelid4)
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display_id = cinfo->Modelid4;
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else
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display_id = cinfo->Modelid1;
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break;
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default:
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break;
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}
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break;
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default:
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break;
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}
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SetDisplayId(display_id);
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}
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// Get spell casted by totem
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SpellEntry const * totemSpell = sSpellStore.LookupEntry(GetSpell());
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if (totemSpell)
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{
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// If spell have cast time -> so its active totem
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if (GetSpellCastTime(totemSpell))
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m_type = TOTEM_ACTIVE;
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}
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if (GetEntry() == SENTRY_TOTEM_ENTRY)
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SetReactState(REACT_AGGRESSIVE);
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m_duration = duration;
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SetLevel(m_owner->getLevel());
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}
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void Totem::InitSummon()
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{
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if (m_type == TOTEM_PASSIVE)
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CastSpell(this, GetSpell(), true);
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// Some totems can have both instant effect and passive spell
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if (GetSpell(1))
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CastSpell(this, GetSpell(1), true);
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}
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void Totem::UnSummon()
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{
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CombatStop();
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RemoveAurasDueToSpell(GetSpell());
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// clear owner's totem slot
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for (int i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i)
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{
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if (m_owner->m_SummonSlot[i] == GetGUID())
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{
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m_owner->m_SummonSlot[i] = 0;
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break;
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}
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}
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m_owner->RemoveAurasDueToSpell(GetSpell());
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//remove aura all party members too
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Group *pGroup = NULL;
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if (m_owner->GetTypeId() == TYPEID_PLAYER)
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{
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m_owner->ToPlayer()->SendAutoRepeatCancel(this);
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// Not only the player can summon the totem (scripted AI)
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pGroup = m_owner->ToPlayer()->GetGroup();
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if (pGroup)
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{
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for (GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next())
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{
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Player* Target = itr->getSource();
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if (Target && pGroup->SameSubGroup((Player*)m_owner, Target))
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Target->RemoveAurasDueToSpell(GetSpell());
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}
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}
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}
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AddObjectToRemoveList();
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}
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bool Totem::IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) const
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{
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// TODO: possibly all negative auras immune?
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if (GetEntry() == 5925)
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return false;
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switch(spellInfo->EffectApplyAuraName[index])
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{
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case SPELL_AURA_PERIODIC_DAMAGE:
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case SPELL_AURA_PERIODIC_LEECH:
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case SPELL_AURA_MOD_FEAR:
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case SPELL_AURA_TRANSFORM:
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return true;
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default:
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break;
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}
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return Creature::IsImmunedToSpellEffect(spellInfo, index);
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}
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