Files
binana/cheatengine/cgunit.lua
2026-01-15 01:10:51 +03:00

504 lines
21 KiB
Lua

-- #include "cgobject.lua"
local Vector2 = Struct("Vector2")
:field("x", "float")
:field("y", "float")
local Vector3 = Struct("Vector3")
:field("x", "float")
:field("y", "float")
:field("z", "float")
local ObjectFields = Struct("ObjectFields")
:hex("GUID", "uint64")
:field("type", "uint32")
:field("unk", "uint32")
:field("scale", "float")
:field("pad", "uint32")
local UnitFields = Struct("UnitFields")
:hex("CharmGUID", "uint64") -- 0x1970
:hex("SummonGUID", "uint64") -- 0x1978
:hex("CritterGUID", "uint64") -- 0x1980
:hex("CharmedByGUID", "uint64") -- 0x1988
:hex("SummonedByGUID", "uint64") -- 0x1990
:hex("CreatedByGUID", "uint64") -- 0x1998
:hex("TargetGUID", "uint64") -- 0x19A0
:hex("ChannelSpellTargetGUID", "uint64") -- 0x19A8
:field("ChanellSpellId", "int32") -- 0x19B0
:field("Race", "uint8") -- 0x19B4
:field("Class", "uint8") -- 0x19B5
:field("Gender", "uint8") -- 0x19B6
:field("DisplayPower", "uint8") -- 0x19B7
:field("Health", "int32") -- 0x19B8
:field("Mana", "int32") -- 0x19BC
:field("Rage", "int32") -- 0x19C0
:field("Focus", "int32") -- 0x19C4
:field("Energy", "int32") -- 0x19C8
:field("UnkResource1", "int32") -- 0x19CC
:field("UnkResource2", "int32") -- 0x19D0
:field("RunePower", "int32") -- 0x19D4
:field("MaxHealth", "int32") -- 0x19D8
:field("MaxMana", "int32") -- 0x19DC
:field("MaxRage", "int32") -- 0x19E0
:field("MaxFocus", "int32") -- 0x19E4
:field("MaxEnergy", "int32") -- 0x19E8
:field("UnkMaxResource1", "int32") -- 0x19EC
:field("UnkMaxResource2", "int32") -- 0x19F0
:field("MaxRunePower", "int32") -- 0x19F4
:field("ManaRegenFlatMod", "float") -- 0x19F8
:field("RageRegenFlatMod", "float") -- 0x19FC
:field("FocusRegenFlatMod", "float") -- 0x1A00
:field("EnergyFlatMod", "float") -- 0x1A04
:field("UnkRegenFlatMod", "float") -- 0x1A08
:field("UnkRegenFlatMod", "float") -- 0x1A0C
:field("RunePowerRegenFlatMod", "float") -- 0x1A10
:field("ManaRegenInterruptedFlatMod", "float") -- 0x1A14
:field("RageRegenInterruptedFlatMod", "float") -- 0x1A18
:field("FocusRegenInterruptedFlatMod", "float") -- 0x1A1C
:field("EnergyRegenInterruptedFlatMod", "float") -- 0x1A20
:field("UnkRegenInterruptedFlatMod", "float") -- 0x1A24
:field("UnkRegenInterruptedFlatMod", "float") -- 0x1A28
:field("RunePowerRegenInterruptedFlatMod", "float") -- 0x1A2C
:field("Level", "int32") -- 0x1A30
:field("FieldFactiontemplate", "int32") -- 0x1A34
:field("VirtualItemSlotIdMainHand", "int32") -- 0x1A38
:field("VirtualItemSlotIdOffHand", "int32") -- 0x1A3C
:field("VirtualItemSlotIdRanged", "int32") -- 0x1A40
:field("Flag1", "int32") -- 0x1A44
:field("Flag2", "int32") -- 0x1A48
:field("AuraState", "int32") -- 0x1A4C
:field("BaseAttackTimeMainHand", "int32") -- 0x1A50
:field("BaseAttackTimeOffHand", "int32") -- 0x1A54
:field("RangedAttackTime", "int32") -- 0x1A58
:field("BoundingRadius", "float") -- 0x1A5C
:field("CombatReach", "float") -- 0x1A60
:field("DisplayId", "int32") -- 0x1A64
:field("NativedisplayId", "int32") -- 0x1A68
:field("MountdisplayId", "int32") -- 0x1A6C
:field("MinMainHandDamage", "float") -- 0x1A70
:field("MaxMainHandDamage", "float") -- 0x1A74
:field("MinOffHandDamage", "int32") -- 0x1A78
:field("MaxOffHandDamage", "int32") -- 0x1A7C
:field("SitState", "int32") -- 0x1A80
:field("PetNumber", "int32") -- 0x1A84
:field("PetNameTamestamp", "int32") -- 0x1A88
:field("PetXP", "int32") -- 0x1A8C
:field("PetNextLevelXP", "int32") -- 0x1A90
:field("DynFlags", "int32") -- 0x1A94
:field("ModCastSpeed", "float") -- 0x1A98
:field("CreatedBySpell", "int32") -- 0x1A9C
:field("NPCFlags", "int32") -- 0x1AA0
:field("NPCEmoteState", "int32") -- 0x1AA4
:field("StatStrengthBase", "int32") -- 0x1AA8
:field("StatAgilityBase", "int32") -- 0x1AAC
:field("StatStaminaBase", "int32") -- 0x1AB0
:field("StatIntellectBase", "int32") -- 0x1AB4
:field("StatSpiritBase", "int32") -- 0x1AB8
:field("StatStrengthPositive", "int32") -- 0x1ABC
:field("StatAgilityPositive", "int32") -- 0x1AC0
:field("StatStaminaPositive", "int32") -- 0x1AC4
:field("StatIntellectPositive", "int32") -- 0x1AC8
:field("StatSpiritPositive", "int32") -- 0x1ACC
:field("StatStrengthNegative", "int32") -- 0x1AD0
:field("StatAgilityNegative", "int32") -- 0x1AD4
:field("StatStaminaNegative", "int32") -- 0x1AD8
:field("StatIntellectNegative", "int32") -- 0x1ADC
:field("StatSpiritNegative", "int32") -- 0x1AE0
:field("StatArmor", "int32") -- 0x1AE4
:field("ResistHoly", "int32") -- 0x1AE8
:field("ResistFire", "int32") -- 0x1AEC
:field("ResistNature", "int32") -- 0x1AF0
:field("ResistFrost", "int32") -- 0x1AF4
:field("ResistShadow", "int32") -- 0x1AF8
:field("ResistArcane", "int32") -- 0x1AFC
:field("UnkResist", "int32") -- 0x1B00
:field("ResistPositiveHoly", "int32") -- 0x1B04
:field("ResistPositiveFire", "int32") -- 0x1B08
:field("ResistPovisitveNature", "int32") -- 0x1B0C
:field("ResistPositiveFrost", "int32") -- 0x1B10
:field("ResistPositiveShadow", "int32") -- 0x1B14
:field("ResistPositiveArcane", "int32") -- 0x1B18
:field("UnkResist", "int32") -- 0x1B1C
:field("ResistNegativeHoly", "int32") -- 0x1B20
:field("ResistNegativeFire", "int32") -- 0x1B24
:field("ResistNegativeNature", "int32") -- 0x1B28
:field("ResistNegativeFrost", "int32") -- 0x1B2C
:field("ResistNegativeShadow", "int32") -- 0x1B30
:field("ResistNegativeArcane", "int32") -- 0x1B34
:field("UnkBaseMana", "int32") -- 0x1B38
:field("BaseHealth", "int32") -- 0x1B3C
:field("WeaponStandType", "int32") -- 0x1B40
:field("AttackPowerMelee", "int32") -- 0x1B44
:field("AttackPowerMeleeMod", "int32") -- 0x1B48
:field("AttackPowerMeleeMulti", "float") -- 0x1B4C
:field("AttackPowerRange", "int32") -- 0x1B50
:field("AttackPowerRangedMod", "int32") -- 0x1B54
:field("AttackPowerRangedMulti", "float") -- 0x1B58
:field("MinRangedDamage", "float") -- 0x1B5C
:field("MaxRangedDamage", "float") -- 0x1B60
:array("PowerCostModifier", "int32", 7) -- 0x1B64
:array("PowerCostMultiplier", "float", 7) -- 0x1B80
:field("MaxHealthMod", "int32") -- 0x1B9C
:field("HoverHeight", "float") -- 0x1BA0
:field("Pad", "int32") -- 0x1BA4
local UnitAura = Struct("Aura")
:hex("casterGUID", "uint64") -- 0x0C50
:field("buffId", "int32") -- 0x0C58
:field("unk", "int32") -- 0x0C5C
:field("maxDuration", "int32") -- 0x0C60
:hex("buffPtr", "int32") -- 0x0C64
local UnitBuff = Struct("Buff")
:field("index", "int32")
:field("buffId", "int32")
local CMovementData = Struct("CMovementData")
:field("unk_0788", "int32") -- 0x0788
:field("unk_078C", "int32") -- 0x078C
:hex("TransportGUID", "uint64") -- 0x0790
:embed("Position", Vector3)
:hex("unkFlag", "int32") -- 0x07A4
:field("Facing", "float") -- 0x07A8
:field("Pitch", "float") -- 0x07AC
:hex("dataPtr", "int32") -- 0x07B0
:hex("unkFlag2", "int32") -- 0x07B4
:field("unk_07B8", "int32") -- 0x07B8
:field("unk_07BC", "int32") -- 0x07BC
:embed("GroundNormal", Vector3)
:hex("moveFlag1", "int32") -- 0x07CC
:hex("moveFlag2", "int32") -- 0x07D0
:embed("Anchor", Vector3)
:field("AnchorFacing", "float") -- 0x07E0
:field("AnchorPitch", "float") -- 0x07E4
:field("unk_07E8", "int32") -- 0x07E8
:embed("Direction", Vector3)
:embed("Direction2d", Vector2)
:field("cosAnchorPitch", "float") -- 0x0800
:field("sinAnchorPitch", "float") -- 0x0804
:field("FallTime", "int32") -- 0x0808
:field("StartFallHeight", "float") -- 0x080C
:field("unkFloat", "float") -- 0x0810
:field("MoveSpeed", "float") -- 0x0814
:field("WalkSpeed", "float") -- 0x0818
:field("RunSpeed", "float") -- 0x081C
:field("BackSpeed", "float") -- 0x0820
:field("SwimSpeed", "float") -- 0x0824
:field("BackSwimSpeed", "float") -- 0x0828
:field("FlyMountSpeed", "float") -- 0x082C
:field("FlyMountBackSpeed", "float") -- 0x0830
:field("TurnSpeed", "float") -- 0x0834
:field("FlyMountUnkUpDownRotation1", "float") -- 0x0838
:field("FlyMountUnkUpDownRotation2", "float") -- 0x083C
:field("FallSpeed", "float") -- 0x0840
:hex("CGMoveSplinePtr", "int32") -- 0x0844
:field("PerfCount", "int32") -- 0x0848
:hex("unkFlag3", "int32") -- 0x084C
:field("CollisonBoxHalfWidth", "float") -- 0x0850
:field("CollisionBoxHeight", "float") -- 0x0854
:field("ObjectScale", "float") -- 0x0858
:field("unk_085C", "int32") -- 0x085C
:field("unk_0860", "int32") -- 0x0860
:field("unk_0864", "int32") -- 0x0864
:field("unk_0868", "int32") -- 0x0868
:field("unk_086C", "int32") -- 0x086C
:hex("unkFlags_00", "int32") -- 0x0870
:hex("unkFlags_01", "int32") -- 0x0874
:hex("unkFlags_02", "int32") -- 0x0878
:hex("unkFlags_03", "int32") -- 0x087C
:hex("unkFlags_04", "int32") -- 0x0880
:hex("unkFlags_05", "int32") -- 0x0884
:hex("unkFlags_06", "int32") -- 0x0888
:hex("unkFlags_07", "int32") -- 0x088C
:hex("unkFlags_08", "int32") -- 0x0890
:hex("unkFlags_09", "int32") -- 0x0894
:hex("unkFlags_10", "int32") -- 0x0898
:hex("unkFlags_11", "int32") -- 0x089C
:hex("unkFlags_12", "int32") -- 0x08A0
:hex("unkFlags_13", "int32") -- 0x08A4
:hex("unkFlags_14", "int32") -- 0x08A8
:hex("unkFlags_15", "int32") -- 0x08AC
:field("unk_08B0", "int32") -- 0x08B0
:field("unk_08B4", "int32") -- 0x08B4
:field("unk_08B8", "int32") -- 0x08B8
:field("unk_08BC", "int32") -- 0x08BC
:field("unk_08C0", "int32") -- 0x08C0
:ptr("linkedList_ptr1") -- 0x08C4
:ptr("linkedList_ptr2") -- 0x08C8
:ptr("CGObject_C", "objectPtr") -- 0x08CC
local CGUnit = Struct("CGUnit", CGObject)
:ptr("unitDataPtr") -- 0x00D0
:ptr("unk_00D4") -- 0x00D4
:ptr("CMovementData", "m_moveDataPtr") -- 0x00D8
--mirror handlers
:paddingTo(0x788)
:embed("CMovementData", CMovementData) -- 0x0788
:field("unitFacingAngle", "float") -- 0x08D0
:field("unk_08D4", "int32") -- 0x08D4
:field("unk_08D8", "int32") -- 0x08D8
:field("unitFacingAngle", "float") -- 0x08DC
:field("unk_08E0", "int32") -- 0x08E0
:field("unk_08E4", "int32") -- 0x08E4
:field("unk_08E8", "int32") -- 0x08E8
:field("unk_08EC", "int32") -- 0x08EC
:field("unk_08F0", "int32") -- 0x08F0
:field("unk_08F4", "int32") -- 0x08F4
:field("unk_08F8", "int32") -- 0x08F8
:field("unk_08FC", "int32") -- 0x08FC
:field("unk_0900", "int32") -- 0x0900
:field("unk_0904", "int32") -- 0x0904
:field("unk_0908", "int32") -- 0x0908
:field("unk_090C", "int32") -- 0x090C
:field("unk_0910", "int32") -- 0x0910
:field("unk_0914", "int32") -- 0x0914
:field("unk_0918", "int32") -- 0x0918
:field("unk_091C", "int32") -- 0x091C
:field("unk_0920", "int32") -- 0x0920
:field("unk_0924", "int32") -- 0x0924
:field("unk_0928", "int32") -- 0x0928
:field("unk_092C", "int32") -- 0x092C
:field("unk_0930", "int32") -- 0x0930
:field("unk_0934", "int32") -- 0x0934
:field("unk_0938", "int32") -- 0x0938
:field("unk_093C", "int32") -- 0x093C
:field("unk_0940", "int32") -- 0x0940
:field("unk_0944", "int32") -- 0x0944
:field("unk_0948", "int32") -- 0x0948
:field("unk_094C", "int32") -- 0x094C
:field("unk_0950", "int32") -- 0x0950
:field("unk_0954", "int32") -- 0x0954
:ptr("unk_0958") -- 0x0958
:ptr("unk_095C") -- 0x095C
:field("unk_0960", "int32") -- 0x0960
:ptr("unkCreatureStatsPtr") -- 0x0964
:ptr("CreatureDisplayInfoPtr") -- 0x0968
:ptr("CreatureDisplayInfoExtraPtr") -- 0x096C
:ptr("CreatureModelDataPtr") -- 0x0970
:ptr("CreatureSoundDataPtr") -- 0x0974
:ptr("mountedCreatureSoundDataPtr") -- 0x0978
:ptr("unkBloodPoolPtr") -- 0x097C
:field("unk_0980", "int32") -- 0x0980
:field("unk_0984", "int32") -- 0x0984
:field("unk_0988", "int32") -- 0x0988
:ptr("m_mountM2modelPtr") -- 0x098C
:field("m_mountScale", "float") -- 0x0990
:ptr("unk_0994") -- 0x0994
:field("unk_0998", "int32") -- 0x0998
:field("unk_099C", "int32") -- 0x099C
:field("unk_09A0", "int32") -- 0x09A0
:field("unk_09A4", "int32") -- 0x09A4
:field("unk_09A8", "int32") -- 0x09A8
:field("unk_09AC", "int32") -- 0x09AC
:field("unk_09B0", "int32") -- 0x09B0
:field("unk_09B4", "int32") -- 0x09B4
:field("unk_09B8", "int32") -- 0x09B8
:field("objectNextUpdateMillisec", "int32") -- 0x09BC
:field("mountModelId", "int32") -- 0x09C0
:field("unk_09C4", "int32") -- 0x09C4
:field("unk_09C8", "int32") -- 0x09C8
:field("unk_09CC", "int32") -- 0x09CC
:field("unk_09D0", "int32") -- 0x09D0
:field("unk_09D4", "int32") -- 0x09D4
:embed("GroundNormal", Vector3)
:field("unk_09E4", "int32") -- 0x09E4
:field("unk_09E8", "int32") -- 0x09E8
:field("unk_09EC", "int32") -- 0x09EC
:field("unk_09F0", "int32") -- 0x09F0
:ptr("unk_09F4") -- 0x09F4
:field("unk_09F8", "int32") -- 0x09F8
:field("unk_09FC", "int32") -- 0x09FC
:ptr("unk_0A00") -- 0x0A00
:field("unk_0A04", "int32") -- 0x0A04
:field("unk_0A08", "int32") -- 0x0A08
:field("unk_0A0C", "int32") -- 0x0A0C
:field("unk_0A10", "int32") -- 0x0A10
:field("unk_0A14", "int32") -- 0x0A14
:field("unk_0A18", "int32") -- 0x0A18
:field("unk_0A1C", "int32") -- 0x0A1C
:hex("unkGUID", "uint64") -- 0x0A20
:field("unk_0A28", "int32") -- 0x0A28
:field("unk_0A2C", "int32") -- 0x0A2C
:hex("unkJumpFlags", "int32") -- 0x0A30
:field("unk_0A34", "int32") -- 0x0A34
:hex("unk_0A38", "int32") -- 0x0A38
:field("m_footprintTexId", "int32") -- 0x0A3C
:field("m_terrain", "int32") -- 0x0A40
:embed("m_footPrintSize", Vector2)
:field("m_footPrintScale", "float") -- 0x0A4C
:field("m_facingAngle", "float") -- 0x0A50
:field("m_pitchAngle", "float") -- 0x0A54
:ptr("unk_0A58") -- 0x0A58
:field("UnkSpellCounter", "int32") -- 0x0A5C
:field("m_channelSpellId", "int32") -- 0x0A60
:field("unk_0A64", "int32") -- 0x0A64
:field("unk_0A68", "int32") -- 0x0A68
:field("m_channelSpellId", "int32") -- 0x0A6C
:field("unkCastSchoolImmunFlag", "int32") -- 0x0A70
:field("unkCastImmunFlag", "int32") -- 0x0A74
:field("m_spellCastStartMS", "int32") -- 0x0A78
:field("m_spellCastEndMS", "int32") -- 0x0A7C
:field("unk_0A80", "int32") -- 0x0A80
:field("unk_0A84", "int32") -- 0x0A84
:field("unk_0A88", "int32") -- 0x0A88
:field("unk_0A8C", "int32") -- 0x0A8C
:field("unk_0A90", "int32") -- 0x0A90
:field("m_facingAngle", "float") -- 0x0A94
:field("unkAnimValue", "float") -- 0x0A98
:field("unkAnimValue", "float") -- 0x0A9C
:field("m_HeadFacingAngle", "float") -- 0x0AA0
:field("unk_0AA4", "int32") -- 0x0AA4
:field("unk_0AA8", "int32") -- 0x0AA8
:embed("SmoothFacing", Vector3)
:ptr("unk_0AB8") -- 0x0AB8
:field("objectUpdateMillisec", "int32") -- 0x0ABC
:field("unk_0AC0", "int32") -- 0x0AC0
:field("unk_0AC4", "int32") -- 0x0AC4
:field("unk_0AC8", "int32") -- 0x0AC8
:ptr("unkSoundPtr") -- 0x0ACC
:field("unk_0AD0", "int32") -- 0x0AD0
:field("unk_0AD4", "int32") -- 0x0AD4
:field("m_mountFootprintTexId", "int32") -- 0x0AD8
:embed("m_mountFootprintSize", Vector2)
:ptr("unk_0AE4", "int32") -- 0x0AE4
:ptr("unk_0AE8", "int32") -- 0x0AE8
:ptr("unk_0AEC", "int32") -- 0x0AEC
:field("unk_0AF0", "int32") -- 0x0AF0
:field("unk_0AF4", "int32") -- 0x0AF4
:field("unk_0AF8", "int32") -- 0x0AF8
:field("unk_0AFC", "int32") -- 0x0AFC
:field("unk_0B00", "int32") -- 0x0B00
:field("unk_0B04", "int32") -- 0x0B04
:field("unk_0B08", "int32") -- 0x0B08
:field("m_selectionRadius", "float") -- 0x0B0C
:field("unk_0B10", "int32") -- 0x0B10
:field("unk_0B14", "int32") -- 0x0B14
:field("unkFloatValue", "float") -- 0x0B18
:field("unk_0B1C", "int32") -- 0x0B1C
:field("unk_0B20", "int32") -- 0x0B20
:field("unk_0B24", "int32") -- 0x0B24
:field("unk_0B28", "int32") -- 0x0B28
:field("unk_0B2C", "int32") -- 0x0B2C
:field("unk_0B30", "int32") -- 0x0B30
:field("unk_0B34", "int32") -- 0x0B34
:field("unk_0B38", "int32") -- 0x0B38
:field("m_unitScale", "float") -- 0x0B3C
:ptr("unkDisplayModeIdRangedPtr") -- 0x0B40
:field("unk_0B44", "int32") -- 0x0B44
:field("unk_0B48", "int32") -- 0x0B48
:ptr("CCharacterComponentPtr") -- 0x0B4C
:ptr("unkEquipedMainHandModelPtr") -- 0x0B50
:field("unk_0B54", "int32") -- 0x0B54
:hex("unkObjectWeaponLastStandValue", "int32") -- 0x0B58
:hex("unkObjectWeaponCurrentStandFlag", "int32") -- 0x0B5C
:field("unk_0B60", "int32") -- 0x0B60
:field("unk_0B64", "int32") -- 0x0B64
:field("unk_0B68", "int32") -- 0x0B68
:field("unk_0B6C", "int32") -- 0x0B6C
:field("unk_0B70", "int32") -- 0x0B70
:field("unk_0B74", "int32") -- 0x0B74
:field("unk_0B78", "int32") -- 0x0B78
:field("unk_0B7C", "int32") -- 0x0B7C
:field("unk_0B80", "int32") -- 0x0B80
:field("unk_0B84", "int32") -- 0x0B84
:hex("unk_0B88", "uint32") -- 0x0B88
:hex("unk_0B8C", "uint32") -- 0x0B8C
:hex("unk_0B90", "uint32") -- 0x0B90
:field("unk_0B94", "int32") -- 0x0B94
:field("unk_0B98", "int32") -- 0x0B98
:field("unk_0B9C", "int32") -- 0x0B9C
:field("unk_0BA0", "int32") -- 0x0BA0
:field("unk_0BA4", "int32") -- 0x0BA4
:field("unk_0BA8", "int32") -- 0x0BA8
:field("unk_0BAC", "int32") -- 0x0BAC
:field("unk_0BB0", "int32") -- 0x0BB0
:field("unk_0BB4", "int32") -- 0x0BB4
:field("unk_0BB8", "int32") -- 0x0BB8
:field("unk_0BBC", "int32") -- 0x0BBC
:field("unk_0BC0", "int32") -- 0x0BC0
:field("unk_0BC4", "int32") -- 0x0BC4
:field("unk_0BC8", "int32") -- 0x0BC8
:field("unkFloatValue", "float") -- 0x0BCC
:field("unk_0BD0", "int32") -- 0x0BD0
:field("unk_0BD4", "int32") -- 0x0BD4
:field("unk_0BD8", "int32") -- 0x0BD8
:field("unk_0BDC", "int32") -- 0x0BDC
:field("unk_0BE0", "int32") -- 0x0BE0
:field("unk_0BE4", "int32") -- 0x0BE4
:field("unk_0BE8", "int32") -- 0x0BE8
:hex("UnkCombatFlag", "int32") -- 0x0BEC
:field("unk_0BF0", "int32") -- 0x0BF0
:field("unk_0BF4", "int32") -- 0x0BF4
:field("unk_0BF8", "int32") -- 0x0BF8
:field("unk_0BFC", "int32") -- 0x0BFC
:field("unk_0C00", "int32") -- 0x0C00
:field("unk_0C04", "int32") -- 0x0C04
:field("unk_0C08", "int32") -- 0x0C08
:field("unk_0C0C", "int32") -- 0x0C0C
:field("unk_0C10", "int32") -- 0x0C10
:field("unk_0C14", "int32") -- 0x0C14
:field("unk_0C18", "int32") -- 0x0C18
:field("unk_0C1C", "int32") -- 0x0C1C
:field("unk_0C20", "int32") -- 0x0C20
:field("unk_0C24", "int32") -- 0x0C24
:field("unk_0C28", "int32") -- 0x0C28
:field("unk_0C2C", "int32") -- 0x0C2C
:field("unk_0C30", "int32") -- 0x0C30
:field("unk_0C34", "int32") -- 0x0C34
:ptr("CGNamePlateFramePtr") -- 0x0C38
:field("unk_0C3C", "int32") -- 0x0C3C
:field("unk_0C40", "int32") -- 0x0C40
:field("unk_0C44", "int32") -- 0x0C44
:field("unk_0C48", "int32") -- 0x0C48
:field("unk_0C4C", "int32") -- 0x0C4C
:structArray("UnitAura", UnitAura, 16)
:field("m_auraCount", "int32") -- 0x0DD0
:structArray("UnitBuff", UnitBuff, 16)
:field("auraCount", "int32") -- 0x0E54
:structArray("UnitBuffSorted", UnitBuff, 16)
:paddingTo(0xFB0)
:field("UnitHealthPredicted", "int32") -- 0x0FB0
:field("UnitManaPredicted", "int32") -- 0x0FB4
:field("UnitRagePredicted", "int32") -- 0x0FB8
:field("UnitFocusPredicted", "int32") -- 0x0FBC
:field("UnitEnergyPredicted", "int32") -- 0x0FC0
:field("UnkPowerPredicted", "int32") -- 0x0FC4
:field("UnkPowerPredicted", "int32") -- 0x0FC8
:field("UnitRunePowerPredicted", "int32") -- 0x0FCC
:field("UnkPowerPredictionTimer", "int32") -- 0x0FD0
:field("unk_0FD4", "int32") -- 0x0FD4
:field("unk_0FD8", "int32") -- 0x0FD8
:field("unk_0FDC", "int32") -- 0x0FDC
:ptr("ThreatVtblPtr") -- 0x0FE0
:field("unk_0FE4", "int32") -- 0x0FE4
:field("unk_0FE8", "int32") -- 0x0FE8
:field("unk_0FEC", "int32") -- 0x0FEC
:field("unk_0FF0", "int32") -- 0x0FF0
:field("unk_0FF4", "int32") -- 0x0FF4
:field("unk_0FF8", "int32") -- 0x0FF8
:field("unk_0FFC", "int32") -- 0x0FFC
:field("unk_1000", "int32") -- 0x1000
:field("unk_1004", "int32") -- 0x1004
:hex("playerBeginPtr", "int32") -- 0x1008 --if not a player then 8 byte GUID
:hex("playerEndPtr", "int32") -- 0x100C
:field("unk_1010", "int32") -- 0x1010
:paddingTo(0x1068)
:field("Health", "uint32") -- 0x1068
:field("Mana", "uint32") -- 0x106C
:paddingTo(0x1088)
:field("MaxHealth", "uint32") -- 0x1088
:field("MaxMana", "uint32") -- 0x108C
:paddingTo(0x1110)
:field("maxInteractDistance", "float") -- 0x1100
:padding(0x33C)
-- #include "load_unit_target.lua"