diff options
author | Ladislav Zezula <ladislav.zezula@avast.com> | 2022-05-12 15:44:15 +0200 |
---|---|---|
committer | Ladislav Zezula <ladislav.zezula@avast.com> | 2022-05-12 15:44:15 +0200 |
commit | 4321c59d8431eaf72d7b36c047859b72bca02318 (patch) | |
tree | 2f7a46599df9b7526d3c92ce319c6aeb6954bd4f | |
parent | 460354d98bc266507befe517f9f246d3b952abc9 (diff) |
Added implementation of Srarctaft I BETA ADPCM decompression
-rw-r--r-- | src/SCompression.cpp | 56 | ||||
-rw-r--r-- | src/SFileOpenArchive.cpp | 19 | ||||
-rw-r--r-- | src/SFileReadFile.cpp | 9 | ||||
-rw-r--r-- | src/StormCommon.h | 1 | ||||
-rw-r--r-- | src/StormLib.h | 16 | ||||
-rw-r--r-- | src/adpcm/adpcm.cpp | 184 | ||||
-rw-r--r-- | src/adpcm/adpcm.h | 5 | ||||
-rw-r--r-- | storm_dll/storm_test.cpp | 196 | ||||
-rw-r--r-- | test/StormTest.cpp | 14 |
9 files changed, 434 insertions, 66 deletions
diff --git a/src/SCompression.cpp b/src/SCompression.cpp index 1d0f679..54c84b4 100644 --- a/src/SCompression.cpp +++ b/src/SCompression.cpp @@ -647,6 +647,24 @@ static int Decompress_ADPCM_stereo(void * pvOutBuffer, int * pcbOutBuffer, void return 1; } +/******************************************************************************/ +/* */ +/* Support for ADPCM mono & stereo (Starcraft I BETA - like) */ +/* */ +/******************************************************************************/ + +static int Decompress_ADPCM1_sc1b(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) +{ + *pcbOutBuffer = DecompressADPCM_SC1B(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 1); + return 1; +} + +static int Decompress_ADPCM2_sc1b(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) +{ + *pcbOutBuffer = DecompressADPCM_SC1B(pvOutBuffer, *pcbOutBuffer, pvInBuffer, cbInBuffer, 2); + return 1; +} + /*****************************************************************************/ /* */ /* SCompImplode */ @@ -784,7 +802,7 @@ int WINAPI SCompCompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuff else { // Fill the compressions array - for(size_t i = 0; i < (sizeof(cmp_table) / sizeof(TCompressTable)); i++) + for(size_t i = 0; i < _countof(cmp_table); i++) { // If the mask agrees, insert the compression function to the array if(uCompressionMask & cmp_table[i].uMask) @@ -891,7 +909,17 @@ static TDecompressTable dcmp_table[] = {MPQ_COMPRESSION_SPARSE, Decompress_SPARSE} // Sparse decompression }; -int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) +// Decompression table specific for Starcraft I BETA +// WAVE files are compressed by different ADPCM compression +static TDecompressTable dcmp_table_sc1b[] = +{ + {MPQ_COMPRESSION_PKWARE, Decompress_PKLIB}, // Decompression with Pkware Data Compression Library + {MPQ_COMPRESSION_HUFFMANN, Decompress_huff}, // Huffmann decompression + {0x10, Decompress_ADPCM1_sc1b}, // IMA ADPCM mono decompression + {0x20, Decompress_ADPCM2_sc1b}, // IMA ADPCM stereo decompression +}; + +static int SCompDecompressInternal(TDecompressTable * table, size_t table_length, void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) { unsigned char * pbWorkBuffer = NULL; unsigned char * pbOutBuffer = (unsigned char *)pvOutBuffer; @@ -920,7 +948,7 @@ int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBu } // Get applied compression types and decrement data length - uCompressionMask = uCompressionCopy = (unsigned char)*pbInBuffer++; + uCompressionMask = uCompressionCopy = (unsigned char)(*pbInBuffer++); cbInBuffer--; // Get current compressed data and length of it @@ -931,12 +959,12 @@ int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBu assert(uCompressionMask != MPQ_COMPRESSION_LZMA); // Parse the compression mask - for(size_t i = 0; i < (sizeof(dcmp_table) / sizeof(TDecompressTable)); i++) + for(size_t i = 0; i < table_length; i++) { // If the mask agrees, insert the compression function to the array - if(uCompressionMask & dcmp_table[i].uMask) + if(uCompressionMask & table[i].uMask) { - uCompressionCopy &= ~dcmp_table[i].uMask; + uCompressionCopy &= ~table[i].uMask; nCompressCount++; } } @@ -963,10 +991,10 @@ int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBu nCompressIndex = nCompressCount - 1; // Apply all decompressions - for(size_t i = 0; i < (sizeof(dcmp_table) / sizeof(TDecompressTable)); i++) + for(size_t i = 0; i < table_length; i++) { // Perform the (next) decompression - if(uCompressionMask & dcmp_table[i].uMask) + if(uCompressionMask & table[i].uMask) { // Get the correct output buffer pbOutput = (nCompressIndex & 1) ? pbWorkBuffer : pbOutBuffer; @@ -974,7 +1002,7 @@ int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBu // Perform the decompression cbOutBuffer = *pcbOutBuffer; - nResult = dcmp_table[i].Decompress(pbOutput, &cbOutBuffer, pbInput, cbInLength); + nResult = table[i].Decompress(pbOutput, &cbOutBuffer, pbInput, cbInLength); if(nResult == 0 || cbOutBuffer == 0) { SetLastError(ERROR_FILE_CORRUPT); @@ -997,6 +1025,16 @@ int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBu return nResult; } +int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) +{ + return SCompDecompressInternal(dcmp_table, _countof(dcmp_table), pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer); +} + +int WINAPI SCompDecompress_SC1B(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) +{ + return SCompDecompressInternal(dcmp_table_sc1b, _countof(dcmp_table_sc1b), pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer); +} + int WINAPI SCompDecompress2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) { DECOMPRESS pfnDecompress1 = NULL; diff --git a/src/SFileOpenArchive.cpp b/src/SFileOpenArchive.cpp index 52e1a39..8c3cc13 100644 --- a/src/SFileOpenArchive.cpp +++ b/src/SFileOpenArchive.cpp @@ -22,7 +22,7 @@ //----------------------------------------------------------------------------- // Local functions -static MTYPE CheckMapType(LPCTSTR szFileName, LPBYTE pbHeaderBuffer, size_t cbHeaderBuffer) +static MTYPE CheckMapType(ULONGLONG FileSize, LPCTSTR szFileName, LPBYTE pbHeaderBuffer, size_t cbHeaderBuffer) { LPDWORD HeaderInt32 = (LPDWORD)pbHeaderBuffer; LPCTSTR szExtension; @@ -35,6 +35,15 @@ static MTYPE CheckMapType(LPCTSTR szFileName, LPBYTE pbHeaderBuffer, size_t cbHe DWORD DwordValue2 = BSWAP_INT32_UNSIGNED(HeaderInt32[2]); DWORD DwordValue3 = BSWAP_INT32_UNSIGNED(HeaderInt32[3]); + // Check possible MPQs from Starcraft I BETA. We recognize them by checking the file size. + // 167 859: patch_rt.mpq (doesn't contain any WAVE files) + // 55 674 173: StarDat.mpq + // 183 519 584: Install.exe + if(FileSize == 55674173 && DwordValue1 == MPQ_HEADER_SIZE_V1 && DwordValue3 == 0x00030000) + return MapTypeStarcraftBeta; + if(FileSize == 183519584 && DwordValue0 == 0x00905a4D && DwordValue1 == 3 && DwordValue2 == 4) + return MapTypeStarcraftBeta; + // Check maps by extension (Starcraft, Starcraft II). We must do this before // checking actual data, because the "NP_Protect" protector places // fake Warcraft III header into the Starcraft II maps @@ -321,7 +330,7 @@ bool WINAPI SFileOpenArchive( if(MapType == MapTypeNotChecked) { // Do nothing if the file is an AVI file - if((MapType = CheckMapType(szMpqName, pbHeaderBuffer, dwBytesAvailable)) == MapTypeAviFile) + if((MapType = CheckMapType(FileSize, szMpqName, pbHeaderBuffer, dwBytesAvailable)) == MapTypeAviFile) { dwErrCode = ERROR_AVI_FILE; break; @@ -446,6 +455,12 @@ bool WINAPI SFileOpenArchive( if(dwFlags & MPQ_OPEN_FORCE_LISTFILE) ha->dwFlags |= MPQ_FLAG_LISTFILE_FORCE; + // StarDat.mpq from Starcraft I BETA: Enable special compression types + if(MapType == MapTypeStarcraftBeta) + { + ha->dwFlags |= MPQ_FLAG_STARCRAFT_BETA; + } + // Remember whether whis is a map for Warcraft III if(MapType == MapTypeWarcraft3) { diff --git a/src/SFileReadFile.cpp b/src/SFileReadFile.cpp index 6ec04f3..8031ba7 100644 --- a/src/SFileReadFile.cpp +++ b/src/SFileReadFile.cpp @@ -173,9 +173,16 @@ static DWORD ReadMpqSectors(TMPQFile * hf, LPBYTE pbBuffer, DWORD dwByteOffset, // Decompress the data if(ha->pHeader->wFormatVersion >= MPQ_FORMAT_VERSION_2) + { nResult = SCompDecompress2(pbOutSector, &cbOutSector, pbInSector, cbInSector); + } else - nResult = SCompDecompress(pbOutSector, &cbOutSector, pbInSector, cbInSector); + { + if(ha->dwFlags & MPQ_FLAG_STARCRAFT_BETA) + nResult = SCompDecompress_SC1B(pbOutSector, &cbOutSector, pbInSector, cbInSector); + else + nResult = SCompDecompress(pbOutSector, &cbOutSector, pbInSector, cbInSector); + } } // Is the file compressed by PKWARE Data Compression Library ? diff --git a/src/StormCommon.h b/src/StormCommon.h index 865d975..d1d7abe 100644 --- a/src/StormCommon.h +++ b/src/StormCommon.h @@ -80,6 +80,7 @@ typedef enum _MTYPE {
MapTypeNotChecked, // The map type was not checked yet
MapTypeNotRecognized, // The file does not seems to be a map
+ MapTypeStarcraftBeta, // The file is StarDat.mpq from Starcraft I BETA
MapTypeAviFile, // The file is actually an AVI file (Warcraft III cinematics)
MapTypeStarcraft, // The file is a Starcraft map
MapTypeWarcraft3, // The file is a Warcraft III map
diff --git a/src/StormLib.h b/src/StormLib.h index 048281d..1c4e199 100644 --- a/src/StormLib.h +++ b/src/StormLib.h @@ -192,13 +192,14 @@ extern "C" { #define MPQ_FLAG_SAVING_TABLES 0x00000040 // If set, we are saving MPQ internal files and MPQ tables #define MPQ_FLAG_PATCH 0x00000080 // If set, this MPQ is a patch archive #define MPQ_FLAG_WAR3_MAP 0x00000100 // If set, this MPQ is a Warcraft III map -#define MPQ_FLAG_LISTFILE_NONE 0x00000200 // Set when no (listfile) was found in InvalidateInternalFiles -#define MPQ_FLAG_LISTFILE_NEW 0x00000400 // Set when (listfile) invalidated by InvalidateInternalFiles -#define MPQ_FLAG_LISTFILE_FORCE 0x00000800 // Save updated listfile on exit -#define MPQ_FLAG_ATTRIBUTES_NONE 0x00001000 // Set when no (attributes) was found in InvalidateInternalFiles -#define MPQ_FLAG_ATTRIBUTES_NEW 0x00002000 // Set when (attributes) invalidated by InvalidateInternalFiles -#define MPQ_FLAG_SIGNATURE_NONE 0x00004000 // Set when no (signature) was found in InvalidateInternalFiles -#define MPQ_FLAG_SIGNATURE_NEW 0x00008000 // Set when (signature) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_STARCRAFT_BETA 0x00000200 // If set, this MPQ is StarDat.mpq from Starcraft I BETA +#define MPQ_FLAG_LISTFILE_NONE 0x00000400 // Set when no (listfile) was found in InvalidateInternalFiles +#define MPQ_FLAG_LISTFILE_NEW 0x00000800 // Set when (listfile) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_LISTFILE_FORCE 0x00001000 // Save updated listfile on exit +#define MPQ_FLAG_ATTRIBUTES_NONE 0x00002000 // Set when no (attributes) was found in InvalidateInternalFiles +#define MPQ_FLAG_ATTRIBUTES_NEW 0x00004000 // Set when (attributes) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_SIGNATURE_NONE 0x00008000 // Set when no (signature) was found in InvalidateInternalFiles +#define MPQ_FLAG_SIGNATURE_NEW 0x00010000 // Set when (signature) invalidated by InvalidateInternalFiles // Values for TMPQArchive::dwSubType #define MPQ_SUBTYPE_MPQ 0x00000000 // The file is a MPQ file (Blizzard games) @@ -1111,6 +1112,7 @@ int WINAPI SCompExplode (void * pvOutBuffer, int * pcbOutBuffer, void * pv int WINAPI SCompCompress (void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer, unsigned uCompressionMask, int nCmpType, int nCmpLevel); int WINAPI SCompDecompress (void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); int WINAPI SCompDecompress2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); +int WINAPI SCompDecompress_SC1B(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); //----------------------------------------------------------------------------- // Non-Windows support for SetLastError/GetLastError diff --git a/src/adpcm/adpcm.cpp b/src/adpcm/adpcm.cpp index fb0efbf..60e6738 100644 --- a/src/adpcm/adpcm.cpp +++ b/src/adpcm/adpcm.cpp @@ -13,6 +13,7 @@ /* 10.01.13 3.00 Lad Refactored, beautified, documented :-) */ /*****************************************************************************/ +#include <assert.h> #include <stddef.h> #include "adpcm.h" @@ -20,7 +21,7 @@ //----------------------------------------------------------------------------- // Tables necessary dor decompression -static int NextStepTable[] = +static const int NextStepTable[] = { -1, 0, -1, 4, -1, 2, -1, 6, -1, 1, -1, 5, -1, 3, -1, 7, @@ -28,7 +29,7 @@ static int NextStepTable[] = -1, 2, -1, 4, -1, 6, -1, 8 }; -static int StepSizeTable[] = +static const int StepSizeTable[] = { 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31, @@ -127,10 +128,10 @@ static inline short GetNextStepIndex(int StepIndex, unsigned int EncodedSample) return (short)StepIndex; } -static inline int UpdatePredictedSample(int PredictedSample, int EncodedSample, int Difference) +static inline int UpdatePredictedSample(int PredictedSample, int EncodedSample, int Difference, int BitMask = 0x40) { // Is the sign bit set? - if(EncodedSample & 0x40) + if(EncodedSample & BitMask) { PredictedSample -= Difference; if(PredictedSample <= -32768) @@ -187,8 +188,6 @@ int CompressADPCM(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int cb int MaxBitMask; int StepSize; -// _tprintf(_T("== CMPR Started ==============\n")); - // First byte in the output stream contains zero. The second one contains the compression level os.WriteByteSample(0); if(!os.WriteByteSample(BitShift)) @@ -290,7 +289,6 @@ int CompressADPCM(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int cb } } -// _tprintf(_T("== CMPR Ended ================\n")); return os.LengthProcessed(pvOutBuffer); } @@ -311,12 +309,9 @@ int DecompressADPCM(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int PredictedSamples[0] = PredictedSamples[1] = 0; StepIndexes[0] = StepIndexes[1] = INITIAL_ADPCM_STEP_INDEX; -// _tprintf(_T("== DCMP Started ==============\n")); - // The first byte is always zero, the second one contains bit shift (compression level - 1) is.ReadByteSample(BitShift); is.ReadByteSample(BitShift); -// _tprintf(_T("DCMP: BitShift = %u\n"), (unsigned int)(unsigned char)BitShift); // Next, InitialSample value for each channel follows for(int i = 0; i < ChannelCount; i++) @@ -328,8 +323,6 @@ int DecompressADPCM(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int if(!is.ReadWordSample(InitialSample)) return os.LengthProcessed(pvOutBuffer); -// _tprintf(_T("DCMP: Loaded InitialSample[%u]: %04X\n"), i, (unsigned int)(unsigned short)InitialSample); - // Store the initial sample to our sample array PredictedSamples[i] = InitialSample; @@ -344,8 +337,6 @@ int DecompressADPCM(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int // Keep reading as long as there is something in the input buffer while(is.ReadByteSample(EncodedSample)) { -// _tprintf(_T("DCMP: Loaded Encoded Sample: %02X\n"), (unsigned int)(unsigned char)EncodedSample); - // If we have two channels, we need to flip the channel index ChannelIndex = (ChannelIndex + 1) % ChannelCount; @@ -354,7 +345,6 @@ int DecompressADPCM(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int if(StepIndexes[ChannelIndex] != 0) StepIndexes[ChannelIndex]--; -// _tprintf(_T("DCMP: Writing Decoded Sample: %04lX\n"), (unsigned int)(unsigned short)PredictedSamples[ChannelIndex]); if(!os.WriteWordSample(PredictedSamples[ChannelIndex])) return os.LengthProcessed(pvOutBuffer); } @@ -365,8 +355,6 @@ int DecompressADPCM(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int if(StepIndexes[ChannelIndex] > 0x58) StepIndexes[ChannelIndex] = 0x58; -// _tprintf(_T("DCMP: New value of StepIndex: %04lX\n"), (unsigned int)(unsigned short)StepIndexes[ChannelIndex]); - // Next pass, keep going on the same channel ChannelIndex = (ChannelIndex + 1) % ChannelCount; } @@ -381,21 +369,171 @@ int DecompressADPCM(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int StepSize, StepSize >> BitShift); -// _tprintf(_T("DCMP: Writing decoded sample: %04X\n"), (unsigned int)(unsigned short)PredictedSamples[ChannelIndex]); - // Write the decoded sample to the output stream if(!os.WriteWordSample(PredictedSamples[ChannelIndex])) break; // Calculates the step index to use for the next encode StepIndexes[ChannelIndex] = GetNextStepIndex(StepIndex, EncodedSample); -// _tprintf(_T("DCMP: New step index: %04X\n"), (unsigned int)(unsigned short)StepIndexes[ChannelIndex]); } } -// _tprintf(_T("DCMP: Total length written: %u\n"), (unsigned int)os.LengthProcessed(pvOutBuffer)); -// _tprintf(_T("== DCMP Ended ================\n")); - // Return total bytes written since beginning of the output buffer return os.LengthProcessed(pvOutBuffer); } + +//----------------------------------------------------------------------------- +// ADPCM decompression present in Starcraft I BETA + +typedef struct _ADPCM_DATA +{ + unsigned int * pValues; + int BitCount; + int field_8; + int field_C; + int field_10; + +} ADPCM_DATA, *PADPCM_DATA; + +static const unsigned int adpcm_values_2[] = {0x33, 0x66}; +static const unsigned int adpcm_values_3[] = {0x3A, 0x3A, 0x50, 0x70}; +static const unsigned int adpcm_values_4[] = {0x3A, 0x3A, 0x3A, 0x3A, 0x4D, 0x66, 0x80, 0x9A}; +static const unsigned int adpcm_values_6[] = +{ + 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, 0x3A, + 0x46, 0x53, 0x60, 0x6D, 0x7A, 0x86, 0x93, 0xA0, 0xAD, 0xBA, 0xC6, 0xD3, 0xE0, 0xED, 0xFA, 0x106 +}; + +static unsigned int * InitAdpcmData(PADPCM_DATA pData, unsigned char BitCount) +{ + switch(BitCount) + { + case 2: + pData->pValues = adpcm_values_2; + break; + + case 3: + pData->pValues = adpcm_values_3; + break; + + case 4: + pData->pValues = adpcm_values_4; + break; + + default: + pData->pValues = NULL; + break; + + case 6: + pData->pValues = adpcm_values_6; + break; + } + + pData->BitCount = BitCount; + pData->field_C = 0x20000; + pData->field_8 = 1 << BitCount; + pData->field_10 = (1 << BitCount) / 2; + return pData->pValues; +} + +int DecompressADPCM_SC1B(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int cbInBuffer, int ChannelCount) +{ + TADPCMStream os(pvOutBuffer, cbOutBuffer); // Output stream + TADPCMStream is(pvInBuffer, cbInBuffer); // Input stream + ADPCM_DATA AdpcmData; + int LowBitValues[MAX_ADPCM_CHANNEL_COUNT]; + int UpperBits[MAX_ADPCM_CHANNEL_COUNT]; + int BitMasks[MAX_ADPCM_CHANNEL_COUNT]; + int PredictedSamples[MAX_ADPCM_CHANNEL_COUNT]; + int ChannelIndex; + int ChannelIndexMax; + int OutputSample; + unsigned char BitCount; + unsigned char EncodedSample; + short InputValue16; + int reg_eax; + int Difference; + + // The first byte contains number of bits + if(!is.ReadByteSample(BitCount)) + return os.LengthProcessed(pvOutBuffer); + if(!InitAdpcmData(&AdpcmData, BitCount)) + return os.LengthProcessed(pvOutBuffer); + assert(AdpcmData.pValues != NULL); + + // Init bit values + for(int i = 0; i < ChannelCount; i++) + { + unsigned char OneByte; + + if(!is.ReadByteSample(OneByte)) + return os.LengthProcessed(pvOutBuffer); + LowBitValues[i] = OneByte & 0x01; + UpperBits[i] = OneByte >> 1; + } + + // + for(int i = 0; i < ChannelCount; i++) + { + if(!is.ReadWordSample(InputValue16)) + return os.LengthProcessed(pvOutBuffer); + BitMasks[i] = InputValue16 << AdpcmData.BitCount; + } + + // Next, InitialSample value for each channel follows + for(int i = 0; i < ChannelCount; i++) + { + if(!is.ReadWordSample(InputValue16)) + return os.LengthProcessed(pvOutBuffer); + + PredictedSamples[i] = InputValue16; + os.WriteWordSample(InputValue16); + } + + // Get the initial index + ChannelIndexMax = ChannelCount - 1; + ChannelIndex = 0; + + // Keep reading as long as there is something in the input buffer + while(is.ReadByteSample(EncodedSample)) + { + reg_eax = ((PredictedSamples[ChannelIndex] * 3) << 3) - PredictedSamples[ChannelIndex]; + PredictedSamples[ChannelIndex] = ((reg_eax * 10) + 0x80) >> 8; + + Difference = (((EncodedSample >> 1) + 1) * BitMasks[ChannelIndex] + AdpcmData.field_10) >> AdpcmData.BitCount; + + PredictedSamples[ChannelIndex] = UpdatePredictedSample(PredictedSamples[ChannelIndex], EncodedSample, Difference, 0x01); + + BitMasks[ChannelIndex] = (AdpcmData.pValues[EncodedSample >> 1] * BitMasks[ChannelIndex] + 0x80) >> 6; + if(BitMasks[ChannelIndex] < AdpcmData.field_8) + BitMasks[ChannelIndex] = AdpcmData.field_8; + + if(BitMasks[ChannelIndex] > AdpcmData.field_C) + BitMasks[ChannelIndex] = AdpcmData.field_C; + + reg_eax = (cbInBuffer - is.LengthProcessed(pvInBuffer)) >> ChannelIndexMax; + OutputSample = PredictedSamples[ChannelIndex]; + if(reg_eax < UpperBits[ChannelIndex]) + { + if(LowBitValues[ChannelIndex]) + { + OutputSample += (UpperBits[ChannelIndex] - reg_eax); + if(OutputSample > 32767) + OutputSample = 32767; + } + else + { + OutputSample += (reg_eax - UpperBits[ChannelIndex]); + if(OutputSample < -32768) + OutputSample = -32768; + } + } + + // Write the word sample and swap channel + os.WriteWordSample((short)(OutputSample)); + ChannelIndex = (ChannelIndex + 1) % ChannelCount; + } + + return os.LengthProcessed(pvOutBuffer); +} + diff --git a/src/adpcm/adpcm.h b/src/adpcm/adpcm.h index b1bf361..22a8095 100644 --- a/src/adpcm/adpcm.h +++ b/src/adpcm/adpcm.h @@ -20,7 +20,8 @@ //----------------------------------------------------------------------------- // Public functions -int CompressADPCM (void * pvOutBuffer, int dwOutLength, void * pvInBuffer, int dwInLength, int nCmpType, int ChannelCount); -int DecompressADPCM(void * pvOutBuffer, int dwOutLength, void * pvInBuffer, int dwInLength, int ChannelCount); +int CompressADPCM (void * pvOutBuffer, int dwOutLength, void * pvInBuffer, int dwInLength, int nCmpType, int ChannelCount); +int DecompressADPCM (void * pvOutBuffer, int dwOutLength, void * pvInBuffer, int dwInLength, int ChannelCount); +int DecompressADPCM_SC1B(void * pvOutBuffer, int cbOutBuffer, void * pvInBuffer, int cbInBuffer, int ChannelCount); #endif // __ADPCM_H__ diff --git a/storm_dll/storm_test.cpp b/storm_dll/storm_test.cpp index 397c4dd..0ac2c67 100644 --- a/storm_dll/storm_test.cpp +++ b/storm_dll/storm_test.cpp @@ -11,6 +11,7 @@ #define _CRT_NON_CONFORMING_SWPRINTFS #define _CRT_SECURE_NO_DEPRECATE #include <stdio.h> +#include <windows.h> #ifdef _MSC_VER #include <crtdbg.h> @@ -20,8 +21,141 @@ #include "storm.h" // Header file for Storm.dll //----------------------------------------------------------------------------- +// List of files + +const char * IntToHexChar = "0123456789ABCDEF"; + +LPCSTR ListFile[] = +{ + "music\\tdefeat.wav", + "setupdat\\inst.vis", + "setupdat\\audio\\mouseover.wav", + "files\\font\\font12.fnt", + "music\\zvict.wav", + "files\\readme.txt", + "music\\zerg2.wav", + "music\\zerg1.wav", + "setupdat\\inst_regs.ins", + "files\\font\\font50.fnt", + "files\\msv2all.vxp", + "setupdat\\scr_options.vis", + "setupdat\\font\\font16x.fnt", + "setupdat\\setup.vis", + "maps\\128x128_wasteland4.scm", + "setupdat\\scr_main.vis", + "music\\pvict.wav", + "music\\zdefeat.wav", + "files\\font\\font16x.fnt", + "setupdat\\nt\\comctl32.dll", + "setupdat\\debug.ins", + "setupdat\\inst.ins", + "music\\pdefeat.wav", + "files\\smackw32.dll", + "music\\tvict.wav", + "setupdat\\optvox.vis", + "setupdat\\gen\\maps.lst", + "files\\font\\font8.fnt", + "files\\mvoice.vxp", + "files\\font\\font14.fnt", + "files\\battle.snp", + "files\\storm.dll", + "maps\\128x128_ash4.scm", + "files\\font\\font32.fnt", + "setupdat\\normal.ins", + "files\\font\\font16.fnt", + "setupdat\\mainplay.vis", + "setupdat\\gendefs.ins", + "setupdat\\audio\\installermusic.wav", + "setupdat\\templates.ins", + "music\\terran1.wav", + "maps\\96x96_ash4.scm", + "setupdat\\defaults.vis", + "music\\prdyroom.wav", + "setupdat\\scr_blizzard.vis", + "setupdat\\scr_isp.vis", + "setupdat\\95\\comctl32.dll", + "files\\font\\font10.fnt", + "files\\local.dll", + "music\\terran3.wav", + "music\\terran2.wav", + "setupdat\\audio\\battlenetclick.wav", + "music\\zrdyroom.wav", + "setupdat\\starunin.exe", + "files\\vct32150.dll", + "maps\\96x96_wasteland4.scm", + "setupdat\\inst_sys.ins", + "music\\zerg3.wav", + "setupdat\\license.txt", + "music\\protoss2.wav", + "files\\starcraft.exe", + "music\\trdyroom.wav", + "maps\\96x96_space4.scm", + "files\\vfonts.vxp", + "setupdat\\installed.ins", + "music\\protoss1.wav", + "files\\stardat.mpq", + "setupdat\\font\\font16.fnt", + "smk\\starintr.smk", + "files\\vadagc.vxp", + "setupdat\\strings.ins", + "music\\title.wav", + "setupdat\\font\\font32.fnt", + "setupdat\\inst_files.ins", + "setupdat\\images\\install.pcx", + "files\\report bugs.url", + "setupdat\\single.ins", + "maps\\128x128_space4.scm", + "setupdat\\audio\\mousedown.wav", + NULL +}; + +//----------------------------------------------------------------------------- // Main +static void CalculateMD5(LPBYTE md5_digest, LPBYTE pbData, DWORD cbData) +{ + HCRYPTPROV hCryptProv = NULL; + HCRYPTHASH hCryptHash = NULL; + + if(CryptAcquireContext(&hCryptProv, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT)) + { + if(CryptCreateHash(hCryptProv, CALG_MD5, NULL, 0, &hCryptHash)) + { + DWORD dwHashLen = 0x10; + + CryptHashData(hCryptHash, pbData, cbData, 0); + CryptGetHashParam(hCryptHash, HP_HASHVAL, md5_digest, &dwHashLen, 0); + CryptDestroyHash(hCryptHash); + } + + CryptReleaseContext(hCryptProv, 0); + } +} + +template <typename XCHAR> +DWORD BinaryToString(XCHAR * szBuffer, size_t cchBuffer, LPCVOID pvBinary, size_t cbBinary) +{ + LPCBYTE pbBinary = (LPCBYTE)pvBinary; + + // The size of the string must be enough to hold the binary + EOS + if(cchBuffer < ((cbBinary * 2) + 1)) + return ERROR_INSUFFICIENT_BUFFER; + + // Convert the string to the array of MD5 + // Copy the blob data as text + for(size_t i = 0; i < cbBinary; i++) + { + *szBuffer++ = IntToHexChar[pbBinary[0] >> 0x04]; + *szBuffer++ = IntToHexChar[pbBinary[0] & 0x0F]; + pbBinary++; + } + + // Terminate the string + *szBuffer = 0; + return ERROR_SUCCESS; +} + + int main(int argc, char * argv[]) { LPCSTR szArchiveName; @@ -29,10 +163,12 @@ int main(int argc, char * argv[]) LPCSTR szFormat; HANDLE hMpq = NULL; HANDLE hFile = NULL; - BYTE Buffer[0x100]; + LPBYTE pbBuffer = NULL; DWORD dwBytesRead = 0; DWORD dwFileSize = 0; BOOL bResult; + BYTE md5_digest[0x10]; + char md5_string[0x40]; // Check parameters if(argc != 3) @@ -46,34 +182,52 @@ int main(int argc, char * argv[]) szArchiveName = argv[1]; szFileName = argv[2]; + // Break for kernel debugger + //__debugbreak(); + // Put Storm.dll to the current folder before running this - printf("[*] Opening archive '%s' ...\n", szArchiveName); + //printf("[*] Opening archive '%s' ...\n", szArchiveName); if(StormOpenArchive(szArchiveName, 0, 0, &hMpq)) { - printf("[*] Opening file '%s' ...\n", szFileName); - if(StormOpenFileEx(hMpq, "staredit\\scenario.chk", 0, &hFile)) + for(size_t i = 0; ListFile[i] != NULL; i++) { - printf("[*] Retrieving file size ... "); - dwFileSize = StormGetFileSize(hFile, NULL); - szFormat = (dwFileSize == INVALID_FILE_SIZE) ? ("(invalid)\n") : ("(%u bytes)\n"); - printf(szFormat, dwFileSize); - - printf("[*] Moving to begin of the file ...\n"); - StormSetFilePointer(hFile, 0, NULL, FILE_BEGIN); - - printf("[*] Reading file ... "); - bResult = StormReadFile(hFile, Buffer, sizeof(Buffer), &dwBytesRead, NULL); - szFormat = (bResult == FALSE) ? ("(error %u)\n") : ("(OK)\n"); - printf(szFormat, GetLastError()); - - printf("[*] Closing file ...\n"); - StormCloseFile(hFile); + //printf("[*] Opening file '%s' ...\n", ListFile[i]); + if(StormOpenFileEx(hMpq, ListFile[i], 0, &hFile)) + { + //printf("[*] Retrieving file size ... "); + dwFileSize = StormGetFileSize(hFile, NULL); + szFormat = (dwFileSize == INVALID_FILE_SIZE) ? ("(invalid)\n") : ("(%u bytes)\n"); + //printf(szFormat, dwFileSize); + + // Allocate the buffer for the entire file + //printf("[*] Allocating buffer ...\n"); + if((pbBuffer = new BYTE[dwFileSize]) != NULL) + { + //printf("[*] Moving to begin of the file ...\n"); + StormSetFilePointer(hFile, 0, NULL, FILE_BEGIN); + + //printf("[*] Reading file ... "); + bResult = StormReadFile(hFile, pbBuffer, dwFileSize, &dwBytesRead, NULL); + szFormat = (bResult != FALSE && dwBytesRead == dwFileSize) ? ("(OK)\n") : ("(error %u)\n"); + //printf(szFormat, GetLastError()); + + //printf("[*] Calculating MD5 ... "); + CalculateMD5(md5_digest, pbBuffer, dwFileSize); + BinaryToString(md5_string, _countof(md5_string), md5_digest, sizeof(md5_digest)); + printf("%s *%s\n", md5_string, ListFile[i]); + + delete[] pbBuffer; + } + + //printf("[*] Closing file ...\n"); + StormCloseFile(hFile); + } } - printf("[*] Closing archive ...\n"); + //printf("[*] Closing archive ...\n"); StormCloseArchive(hMpq); } - printf("Done.\n\n"); + //printf("Done.\n\n"); return 0; } diff --git a/test/StormTest.cpp b/test/StormTest.cpp index 128cd6b..2e7389b 100644 --- a/test/StormTest.cpp +++ b/test/StormTest.cpp @@ -2559,6 +2559,17 @@ static DWORD TestArchive( if(dwCrc32 != pFileData->dwCrc32)
Logger.PrintError("Warning: CRC32 error on %s", szFileName);
}
+
+#ifdef _DEBUG
+/*
+ FILE * fp = fopen("e:\\out_file.wav", "wb");
+ if(fp)
+ {
+ fwrite(pFileData->FileData, 1, pFileData->dwFileSize, fp);
+ fclose(fp);
+ }
+*/
+#endif
}
}
@@ -4331,7 +4342,8 @@ int _tmain(int argc, TCHAR * argv[]) for(int i = 2; i < argc; i++)
{
- TestArchive(argv[i], Bliz, 0, "staredit\\scenario.chk", NULL);
+// TestArchive(argv[i], Bliz, 0, "sound\\zerg\\advisor\\zaderr05.wav", NULL);
+ TestArchive(argv[i], Bliz, 0, "music\\trdyroom.wav", NULL);
}
//
|