From 3a926f0228c68d7d91cf3946624d7859976440ec Mon Sep 17 00:00:00 2001 From: Ladislav Zezula Date: Fri, 11 Jan 2013 14:55:08 +0100 Subject: Initial creation --- src/sparse/sparse.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 src/sparse/sparse.h (limited to 'src/sparse/sparse.h') diff --git a/src/sparse/sparse.h b/src/sparse/sparse.h new file mode 100644 index 0000000..b1cd872 --- /dev/null +++ b/src/sparse/sparse.h @@ -0,0 +1,19 @@ +/*****************************************************************************/ +/* sparse.h Copyright (c) Ladislav Zezula 2010 */ +/*---------------------------------------------------------------------------*/ +/* implementation of Sparse compression, used in Starcraft II */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 05.03.10 1.00 Lad The first version of sparse.h */ +/*****************************************************************************/ + +#ifndef __SPARSE_H__ +#define __SPARSE_H__ + +#include "../StormPort.h" + +void CompressSparse(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); +int DecompressSparse(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); + +#endif // __SPARSE_H__ -- cgit v1.2.3