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/*****************************************************************************/
/* FileStream.h Copyright (c) Ladislav Zezula 2012 */
/*---------------------------------------------------------------------------*/
/* Description: Definitions for FileStream object */
/*---------------------------------------------------------------------------*/
/* Date Ver Who Comment */
/* -------- ---- --- ------- */
/* 14.04.12 1.00 Lad The first version of FileStream.h */
/*****************************************************************************/
#ifndef __FILESTREAM_H__
#define __FILESTREAM_H__
//-----------------------------------------------------------------------------
// Function prototypes
typedef bool (*STREAM_READ)(
struct TFileStream * pStream, // Pointer to an open stream
ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position
void * pvBuffer, // Pointer to data to be read
DWORD dwBytesToRead // Number of bytes to read from the file
);
typedef bool (*STREAM_WRITE)(
struct TFileStream * pStream, // Pointer to an open stream
ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it writes to the current position
const void * pvBuffer, // Pointer to data to be written
DWORD dwBytesToWrite // Number of bytes to read from the file
);
typedef bool (*STREAM_SETSIZE)(
struct TFileStream * pStream, // Pointer to an open stream
ULONGLONG FileSize // New size for the file, in bytes
);
typedef bool (*STREAM_GETSIZE)(
struct TFileStream * pStream, // Pointer to an open stream
ULONGLONG * pFileSize // Receives the file size, in bytes
);
typedef bool (*STREAM_GETTIME)(
struct TFileStream * pStream,
ULONGLONG * pFT
);
typedef bool (*STREAM_GETPOS)(
struct TFileStream * pStream, // Pointer to an open stream
ULONGLONG * pByteOffset // Pointer to store current file position
);
typedef bool (*STREAM_GETBMP)(
TFileStream * pStream,
void * pvBitmap,
DWORD Length,
LPDWORD LengthNeeded
);
typedef bool (*STREAM_SWITCH)(
struct TFileStream * pStream,
struct TFileStream * pNewStream
);
typedef void (*STREAM_CLOSE)(
struct TFileStream * pStream
);
//-----------------------------------------------------------------------------
// Local structures - partial file structure and bitmap footer
#define ID_FILE_BITMAP_FOOTER 0x33767470 // Signature of the file bitmap footer ('ptv3')
typedef struct _PART_FILE_HEADER
{
DWORD PartialVersion; // Always set to 2
char GameBuildNumber[0x20]; // Minimum build number of the game that can use this MPQ
DWORD Flags; // Flags (details unknown)
DWORD FileSizeLo; // Low 32 bits of the contained file size
DWORD FileSizeHi; // High 32 bits of the contained file size
DWORD BlockSize; // Size of one file block, in bytes
} PART_FILE_HEADER, *PPART_FILE_HEADER;
// Structure describing the block-to-file map entry
typedef struct _PART_FILE_MAP_ENTRY
{
DWORD Flags; // 3 = the block is present in the file
DWORD BlockOffsLo; // Low 32 bits of the block position in the file
DWORD BlockOffsHi; // High 32 bits of the block position in the file
DWORD LargeValueLo; // 64-bit value, meaning is unknown
DWORD LargeValueHi;
} PART_FILE_MAP_ENTRY, *PPART_FILE_MAP_ENTRY;
typedef struct _FILE_BITMAP_FOOTER
{
DWORD dwSignature; // 'ptv3' (MPQ_DATA_BITMAP_SIGNATURE)
DWORD dwAlways3; // Unknown, seems to always have value of 3
DWORD dwBuildNumber; // Game build number for that MPQ
DWORD dwMapOffsetLo; // Low 32-bits of the offset of the bit map
DWORD dwMapOffsetHi; // High 32-bits of the offset of the bit map
DWORD dwBlockSize; // Size of one block (usually 0x4000 bytes)
} FILE_BITMAP_FOOTER, *PFILE_BITMAP_FOOTER;
//-----------------------------------------------------------------------------
// Local structures
union TBaseData
{
struct
{
HANDLE hFile; // File handle
} File;
struct
{
LPBYTE pbFile; // Pointer to mapped view
} Map;
struct
{
HANDLE hInternet; // Internet handle
HANDLE hConnect; // Connection to the internet server
} Http;
};
//-----------------------------------------------------------------------------
// Structure for linear stream
struct TFileStream
{
// Stream provider functions
STREAM_READ StreamRead; // Pointer to stream read function for this archive. Do not use directly.
STREAM_WRITE StreamWrite; // Pointer to stream write function for this archive. Do not use directly.
STREAM_SETSIZE StreamSetSize; // Pointer to function changing file size
STREAM_GETSIZE StreamGetSize; // Pointer to function returning file size
STREAM_GETTIME StreamGetTime; // Pointer to function retrieving the file time
STREAM_GETPOS StreamGetPos; // Pointer to function that returns current file position
STREAM_GETBMP StreamGetBmp; // Pointer to function that retrieves the file bitmap
STREAM_SWITCH StreamSwitch; // Pointer to function changing the stream to another file
STREAM_CLOSE StreamClose; // Pointer to function closing the stream
// Base provider functions
STREAM_READ BaseRead;
STREAM_WRITE BaseWrite;
STREAM_SETSIZE BaseSetSize; // Pointer to function changing file size
STREAM_CLOSE BaseClose; // Pointer to function closing the stream
ULONGLONG FileSize; // Size of the file
ULONGLONG FilePos; // Current file position
ULONGLONG FileTime; // Date/time of last modification of the file
TCHAR * szSourceName; // Name of the source file (might be HTTP file server or local file)
TCHAR * szFileName; // File name (self-relative pointer)
DWORD dwFlags; // Stream flags
TBaseData Base; // Base provider data
// Followed by stream provider data, with variable length
};
//-----------------------------------------------------------------------------
// Structures for linear stream
struct TLinearStream : public TFileStream
{
TFileStream * pMaster; // Master file for loading missing data blocks
TFileBitmap * pBitmap; // Pointer to the linear bitmap
};
//-----------------------------------------------------------------------------
// Structure for partial stream
struct TPartialStream : public TFileStream
{
ULONGLONG VirtualSize; // Virtual size of the file
ULONGLONG VirtualPos; // Virtual position in the file
DWORD BlockCount; // Number of file blocks. Used by partial file stream
DWORD BlockSize; // Size of one block. Used by partial file stream
PPART_FILE_MAP_ENTRY PartMap; // File map, variable length
};
//-----------------------------------------------------------------------------
// Structure for encrypted stream
#define MPQE_CHUNK_SIZE 0x40 // Size of one chunk to be decrypted
struct TEncryptedStream : public TFileStream
{
BYTE Key[MPQE_CHUNK_SIZE]; // File key
};
#endif // __FILESTREAM_H__
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