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authorEdan <79129327+EdnY1@users.noreply.github.com>2025-09-04 17:21:33 -0400
committerGitHub <noreply@github.com>2025-09-04 23:21:33 +0200
commit0728b899a76a07f7758b1e0d39e843463d4ea2b5 (patch)
treebf76286294c769330202b2bfeb57b7c235cc4eda
parentd5921303b7b7013c14e26c81de99ef3a0a171c5f (diff)
Core/Unit: Also remove snare mechanics caused by effects on RemoveMovementImpairingAuras (#31207)
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index d3b8df73d81..220ee3c71db 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -4067,7 +4067,7 @@ void Unit::RemoveMovementImpairingAuras(bool withRoot)
if (withRoot)
RemoveAurasWithMechanic(1 << MECHANIC_ROOT, AURA_REMOVE_BY_DEFAULT, 0, true);
- RemoveAurasWithMechanic(1 << MECHANIC_SNARE, AURA_REMOVE_BY_DEFAULT, 0, false);
+ RemoveAurasWithMechanic(1 << MECHANIC_SNARE, AURA_REMOVE_BY_DEFAULT, 0, true);
}
void Unit::RemoveAurasWithMechanic(uint32 mechanicMaskToRemove, AuraRemoveMode removeMode, uint32 exceptSpellId, bool withEffectMechanics)