diff options
author | Rat <none@none> | 2009-04-08 19:55:47 +0200 |
---|---|---|
committer | Rat <none@none> | 2009-04-08 19:55:47 +0200 |
commit | 0c2dd85c2c79dbeca289b8d420e573efe41cbc0b (patch) | |
tree | b15247a898d9c880ecb2c0d2eade2783bbe62492 | |
parent | 73ec2d50fab29032ec3ed3a5e9a0e497e97e5716 (diff) |
*fix Jaina stucking bug after evade
*small fixes to retreat events (spell visuals)
--HG--
branch : trunk
3 files changed, 58 insertions, 9 deletions
diff --git a/src/bindings/scripts/scripts/npc/npc_escortAI.h b/src/bindings/scripts/scripts/npc/npc_escortAI.h index 79365f7129b..a2ec7fc50ed 100644 --- a/src/bindings/scripts/scripts/npc/npc_escortAI.h +++ b/src/bindings/scripts/scripts/npc/npc_escortAI.h @@ -66,6 +66,7 @@ struct TRINITY_DLL_DECL npc_escortAI : public ScriptedAI void SetCanMelee(bool usemelee) { CanMelee = usemelee; } void SetDespawnAtEnd(bool despawn) { DespawnAtEnd = despawn; } void SetDespawnAtFar(bool despawn) { DespawnAtFar = despawn; } + bool GetAttack() { return Attack; }//used in EnterEvadeMode override // EscortAI variables protected: diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp index c3b23b69080..582cab0e290 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp @@ -299,6 +299,8 @@ hyjalAI::hyjalAI(Creature *c) : npc_escortAI(c), Summons(m_creature) RespawnTimer = 10000; DoRespawn = false; DoHide = false; + MassTeleportTimer = 0; + DoMassTeleport = false; } void hyjalAI::JustSummoned(Creature *summoned) @@ -388,7 +390,8 @@ void hyjalAI::Reset() void hyjalAI::EnterEvadeMode() { m_creature->InterruptNonMeleeSpells(true); - m_creature->RemoveAllAuras(); + if(m_creature->GetEntry() != JAINA) + m_creature->RemoveAllAuras(); m_creature->DeleteThreatList(); m_creature->CombatStop(); m_creature->LoadCreaturesAddon(); @@ -403,6 +406,7 @@ void hyjalAI::EnterEvadeMode() void hyjalAI::Aggro(Unit *who) { + if(IsDummy)return; for(uint8 i = 0; i < 2; ++i) if(Spell[i].Cooldown) SpellTimer[i] = Spell[i].Cooldown; @@ -410,6 +414,18 @@ void hyjalAI::Aggro(Unit *who) Talk(ATTACKED); } +void hyjalAI::MoveInLineOfSight(Unit *who) +{ + if(IsDummy)return; + if (IsBeingEscorted && !GetAttack()) + return; + + if(m_creature->getVictim() || !m_creature->canStartAttack(who)) + return; + + AttackStart(who); +} + void hyjalAI::SummonCreature(uint32 entry, float Base[4][3]) { uint32 random = rand()%4; @@ -682,7 +698,9 @@ void hyjalAI::Retreat() { JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); ((hyjalAI*)JainaDummy->AI())->IsDummy = true; - JainaDummy->CastSpell(JainaDummy, SPELL_TELEPORT_VISUAL, true); + DummyGuid = JainaDummy->GetGUID(); + //((hyjalAI*)JainaDummy->AI())->MassTeleportTimer = 20000; + //((hyjalAI*)JainaDummy->AI())->DoMassTeleport = true; } AddWaypoint(0,JainaDummySpawn[1][0],JainaDummySpawn[1][1],JainaDummySpawn[1][2]); Start(false, false, false); @@ -754,6 +772,11 @@ void hyjalAI::UpdateAI(const uint32 diff) { if(IsDummy) { + if(MassTeleportTimer < diff && DoMassTeleport) + { + m_creature->CastSpell(m_creature,SPELL_MASS_TELEPORT,false); + DoMassTeleport = false; + }else MassTeleportTimer -= diff; return; } if(DoHide) @@ -780,6 +803,9 @@ void hyjalAI::UpdateAI(const uint32 diff) HideNearPos(m_creature->GetPositionX(), m_creature->GetPositionY()); HideNearPos(5563, -2763.19); HideNearPos(5542.2, -2629.36); + for(uint8 i = 0; i < 65; i++)//summon fires + m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0); + } else m_creature->SetVisibility(VISIBILITY_ON); break; @@ -808,15 +834,16 @@ void hyjalAI::UpdateAI(const uint32 diff) } if(Overrun) DoOverrun(Faction, diff); - if(m_creature->GetEntry() == 17772) + /* if(m_creature->GetEntry() == 17772) { if(!m_creature->HasAura(SPELL_BRILLIANCE_AURA,0)) DoCast(m_creature, SPELL_BRILLIANCE_AURA, true); - } + }*/ if(bRetreat) { if(RetreatTimer < diff) { + IsDummy = true; bRetreat = false; HideNearPos(m_creature->GetPositionX(), m_creature->GetPositionY()); switch(m_creature->GetEntry()) @@ -995,7 +1022,19 @@ void hyjalAI::WaypointReached(uint32 i) { m_creature->Yell("Hurry, we don't have much time",0,0); WaitForTeleport = true; - TeleportTimer = 15000; + TeleportTimer = 20000; + if(m_creature->GetEntry() == JAINA) + m_creature->CastSpell(m_creature,SPELL_MASS_TELEPORT,false); + if(m_creature->GetEntry() == THRALL && DummyGuid) + { + Unit* Dummy = Unit::GetUnit((*m_creature),DummyGuid); + if(Dummy) + { + ((hyjalAI*)((Creature*)Dummy)->AI())->DoMassTeleport = true; + ((hyjalAI*)((Creature*)Dummy)->AI())->MassTeleportTimer = 20000; + Dummy->CastSpell(m_creature,SPELL_MASS_TELEPORT,false); + } + } //do some talking //all alive guards walk near here CellPair pair(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); @@ -1064,6 +1103,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) { (*itr)->CastSpell(*itr, SPELL_TELEPORT_VISUAL, true); (*itr)->setFaction(35);//make them friendly so mobs won't attack them + (*itr)->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } } DoCast(m_creature, SPELL_TELEPORT_VISUAL); @@ -1121,7 +1161,10 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) } } break; - case 1://horde + case 1://horde + for(uint8 i = 0; i < 65; i++)//summon fires + m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0); + break; } }
\ No newline at end of file diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.h b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.h index d54fe2fb1a8..ba74c248707 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.h +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.h @@ -28,7 +28,7 @@ #define TYRANDE 17948 #define ANCIENT_VEIN 185557 -#define FLAMEOBJECT 182592 +#define FLAMEOBJECT 182592 // Bosses summoned after every 8 waves #define RAGE_WINTERCHILL 17767 @@ -37,10 +37,11 @@ #define AZGALOR 17842 #define ARCHIMONDE 17968 -#define SPELL_TELEPORT_VISUAL 41232 +#define SPELL_TELEPORT_VISUAL 41232 +#define SPELL_MASS_TELEPORT 16807 //Spells for Jaina -#define SPELL_BRILLIANCE_AURA 31260 // The database must handle this spell via creature_addon +#define SPELL_BRILLIANCE_AURA 31260 // The database must handle this spell via creature_addon(it should, but is removed in evade..) #define SPELL_BLIZZARD 31266 #define SPELL_PYROBLAST 31263 #define SPELL_SUMMON_ELEMENTALS 31264 @@ -185,6 +186,7 @@ struct TRINITY_DLL_DECL hyjalAI : public npc_escortAI void RespawnNearPos(float x, float y); void WaypointReached(uint32 i); void DoOverrun(uint32 faction, const uint32 diff); + void MoveInLineOfSight(Unit *who); void SummonCreature(uint32 entry, float Base[4][3]); // Summons a creature for that wave in that base @@ -232,6 +234,9 @@ struct TRINITY_DLL_DECL hyjalAI : public npc_escortAI bool DoRespawn; bool DoHide; bool IsDummy; + uint32 MassTeleportTimer; + bool DoMassTeleport; + uint64 DummyGuid; struct Spell { |