diff options
author | _manuel_ <none@none> | 2010-01-02 19:52:08 -0300 |
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committer | _manuel_ <none@none> | 2010-01-02 19:52:08 -0300 |
commit | 0e18bc37c2e391baf540d78126d8f05ec9573f63 (patch) | |
tree | 2ffbe4aff25964cfb188651d1caae979bff0cc96 | |
parent | 421189a3cb18ac8aeefbbcab00f37b2415003a8c (diff) |
Removed moveflags column from creature_addon and creature_template_addon. Thanks to Zor and raczman.
--HG--
branch : trunk
-rw-r--r-- | sql/updates/6882_world_creature_addon.sql | 1 | ||||
-rw-r--r-- | sql/updates/6882_world_creature_template_addon.sql | 1 | ||||
-rw-r--r-- | sql/world.sql | 2 | ||||
-rw-r--r-- | src/game/Creature.cpp | 6 | ||||
-rw-r--r-- | src/game/Creature.h | 1 | ||||
-rw-r--r-- | src/shared/Database/SQLStorage.cpp | 4 |
6 files changed, 4 insertions, 11 deletions
diff --git a/sql/updates/6882_world_creature_addon.sql b/sql/updates/6882_world_creature_addon.sql new file mode 100644 index 00000000000..6c8c54b75ad --- /dev/null +++ b/sql/updates/6882_world_creature_addon.sql @@ -0,0 +1 @@ +ALTER TABLE `creature_addon` DROP COLUMN `moveflags`; diff --git a/sql/updates/6882_world_creature_template_addon.sql b/sql/updates/6882_world_creature_template_addon.sql new file mode 100644 index 00000000000..cd5b3e5bde9 --- /dev/null +++ b/sql/updates/6882_world_creature_template_addon.sql @@ -0,0 +1 @@ +ALTER TABLE `creature_template_addon` DROP COLUMN `moveflags`; diff --git a/sql/world.sql b/sql/world.sql index 8ad219f7006..5113bcea1ff 100644 --- a/sql/world.sql +++ b/sql/world.sql @@ -754,7 +754,6 @@ CREATE TABLE `creature_addon` ( `bytes1` int(10) unsigned NOT NULL DEFAULT '0', `bytes2` int(10) unsigned NOT NULL DEFAULT '0', `emote` int(10) unsigned NOT NULL DEFAULT '0', - `moveflags` int(10) unsigned NOT NULL DEFAULT '0', `auras` text, PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; @@ -1703,7 +1702,6 @@ CREATE TABLE `creature_template_addon` ( `bytes1` int(10) unsigned NOT NULL DEFAULT '0', `bytes2` int(10) unsigned NOT NULL DEFAULT '0', `emote` mediumint(8) unsigned NOT NULL DEFAULT '0', - `moveflags` int(10) unsigned NOT NULL DEFAULT '0', `auras` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 22a5d82c1b0..818e01bb396 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1967,12 +1967,6 @@ bool Creature::LoadCreaturesAddon(bool reload) if (cainfo->emote != 0) SetUInt32Value(UNIT_NPC_EMOTESTATE, cainfo->emote); - if (cainfo->move_flags != 0) - SetUnitMovementFlags(cainfo->move_flags); - - if (cainfo->move_flags & (MOVEMENTFLAG_FLY_MODE | MOVEMENTFLAG_FLYING)) - sLog.outErrorDb("Creature (GUID: %u Entry: %u) has improper `moveflags` value in `creature_template_addon`. Use `InhabitType` = 4 (Flying) in `creature_template`, not MOVEMENTFLAG_FLY_MODE or MOVEMENTFLAG_FLYING in `creature_template_addon`.",GetGUIDLow(),GetEntry()); - //Load Path if (cainfo->path_id != 0) m_path_id = cainfo->path_id; diff --git a/src/game/Creature.h b/src/game/Creature.h index b3e3a8a4555..efe77737dcd 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -253,7 +253,6 @@ struct CreatureDataAddon uint32 bytes1; uint32 bytes2; uint32 emote; - uint32 move_flags; CreatureDataAddonAura const* auras; // loaded as char* "spell1 eff1 spell2 eff2 ... " }; diff --git a/src/shared/Database/SQLStorage.cpp b/src/shared/Database/SQLStorage.cpp index 9e856464b48..484c2278c1b 100644 --- a/src/shared/Database/SQLStorage.cpp +++ b/src/shared/Database/SQLStorage.cpp @@ -29,9 +29,9 @@ extern DatabaseMysql WorldDatabase; const char CreatureInfosrcfmt[]="iiiiiiiiiisssiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiis"; const char CreatureInfodstfmt[]="iiiiiiiiiisssiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiii"; -const char CreatureDataAddonInfofmt[]="iiiiiiis"; +const char CreatureDataAddonInfofmt[]="iiiiiis"; const char CreatureModelfmt[]="iffbi"; -const char CreatureInfoAddonInfofmt[]="iiiiiiis"; +const char CreatureInfoAddonInfofmt[]="iiiiiis"; const char EquipmentInfofmt[]="iiii"; const char GameObjectInfosrcfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis"; const char GameObjectInfodstfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"; |