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author | ccrs <ccrs@users.noreply.github.com> | 2020-01-12 00:14:45 +0100 |
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committer | ccrs <ccrs@users.noreply.github.com> | 2020-01-12 00:14:45 +0100 |
commit | 330cbb55fb8597cd3adc09f15a753024b4c956cb (patch) | |
tree | da93e17db6414c17e56dd2412280dad6bd8f87f3 | |
parent | f656ffd7d0ac3440b099e842b6fe4252a1a95c09 (diff) |
Scripts/ICC: include missing call from UnitAI::JustExitedCombat override in npc_green_dragon_combat_trigger
-rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index 6d5f21d6a1f..2dfc6a1653a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -535,7 +535,10 @@ class npc_green_dragon_combat_trigger : public CreatureScript void JustExitedCombat() override { + EngagementOver(); + me->setActive(false); + // JustExitedCombat is called on death too, so if creature is dead, avoid "respawn" event if (!me->IsAlive()) return; |